Files
barrier/client/CXWindowsSecondaryScreen.cpp
crs b279c80608 checkpoint. now sending toggle modifier state when entering
a screen.  this allows the secondary screen to set it's
modifier state to match the primary screen's state.  this is
not strictly necessary since each keystroke should adjust the
modifier state as needed to get the right result.
2002-04-30 17:48:11 +00:00

821 lines
22 KiB
C++

#include "CXWindowsSecondaryScreen.h"
#include "CClient.h"
#include "CThread.h"
#include "CLog.h"
#include <assert.h>
#include <X11/X.h>
#include <X11/Xutil.h>
#define XK_MISCELLANY
#include <X11/keysymdef.h>
#include <X11/extensions/XTest.h>
//
// CXWindowsSecondaryScreen
//
CXWindowsSecondaryScreen::CXWindowsSecondaryScreen() :
m_client(NULL),
m_window(None)
{
// do nothing
}
CXWindowsSecondaryScreen::~CXWindowsSecondaryScreen()
{
assert(m_window == None);
}
void CXWindowsSecondaryScreen::run()
{
assert(m_window != None);
for (;;) {
// wait for and get the next event
XEvent xevent;
if (!getEvent(&xevent)) {
break;
}
// handle event
switch (xevent.type) {
case MappingNotify: {
// keyboard mapping changed
CDisplayLock display(this);
XRefreshKeyboardMapping(&xevent.xmapping);
updateKeys(display);
updateKeycodeMap(display);
updateModifierMap(display);
updateModifiers(display);
break;
}
case LeaveNotify: {
// mouse moved out of hider window somehow. hide the window.
assert(m_window != None);
CDisplayLock display(this);
XUnmapWindow(display, m_window);
break;
}
case SelectionClear:
// we just lost the selection. that means someone else
// grabbed the selection so this screen is now the
// selection owner. report that to the server.
if (lostClipboard(xevent.xselectionclear.selection,
xevent.xselectionclear.time)) {
m_client->onClipboardChanged(getClipboardID(
xevent.xselectionclear.selection));
}
break;
case SelectionNotify:
// notification of selection transferred. we shouldn't
// get this here because we handle them in the selection
// retrieval methods. we'll just delete the property
// with the data (satisfying the usual ICCCM protocol).
if (xevent.xselection.property != None) {
CDisplayLock display(this);
XDeleteProperty(display, m_window, xevent.xselection.property);
}
break;
case SelectionRequest:
// somebody is asking for clipboard data
if (xevent.xselectionrequest.owner == m_window) {
addClipboardRequest(m_window,
xevent.xselectionrequest.requestor,
xevent.xselectionrequest.selection,
xevent.xselectionrequest.target,
xevent.xselectionrequest.property,
xevent.xselectionrequest.time);
}
else {
// unknown window. return failure.
CDisplayLock display(this);
XEvent event;
event.xselection.type = SelectionNotify;
event.xselection.display = display;
event.xselection.requestor = xevent.xselectionrequest.requestor;
event.xselection.selection = xevent.xselectionrequest.selection;
event.xselection.target = xevent.xselectionrequest.target;
event.xselection.property = None;
event.xselection.time = xevent.xselectionrequest.time;
XSendEvent(display, xevent.xselectionrequest.requestor,
False, 0, &event);
}
break;
case PropertyNotify:
// clipboard transfers involve property changes so forward
// the event to the superclass. we only care about the
// deletion of properties.
if (xevent.xproperty.state == PropertyDelete) {
processClipboardRequest(xevent.xproperty.window,
xevent.xproperty.atom,
xevent.xproperty.time);
}
break;
case DestroyNotify:
// looks like one of the windows that requested a clipboard
// transfer has gone bye-bye.
destroyClipboardRequest(xevent.xdestroywindow.window);
break;
}
}
}
void CXWindowsSecondaryScreen::stop()
{
doStop();
}
void CXWindowsSecondaryScreen::open(CClient* client)
{
assert(m_client == NULL);
assert(client != NULL);
// set the client
m_client = client;
// open the display
openDisplay();
{
// verify the availability of the XTest extension
CDisplayLock display(this);
int majorOpcode, firstEvent, firstError;
if (!XQueryExtension(display, XTestExtensionName,
&majorOpcode, &firstEvent, &firstError))
throw int(6); // FIXME -- make exception for this
// update key state
updateKeys(display);
updateKeycodeMap(display);
updateModifierMap(display);
updateModifiers(display);
}
// check for peculiarities
// FIXME -- may have to get these from some database
m_capsLockHalfDuplex = false;
// m_capsLockHalfDuplex = true;
// assume primary has all clipboards
for (ClipboardID id = 0; id < kClipboardEnd; ++id)
grabClipboard(id);
}
void CXWindowsSecondaryScreen::close()
{
assert(m_client != NULL);
// close the display
closeDisplay();
// done with client
m_client = NULL;
}
void CXWindowsSecondaryScreen::enter(
SInt32 x, SInt32 y, KeyModifierMask mask)
{
assert(m_window != None);
CDisplayLock display(this);
// warp to requested location
XTestFakeMotionEvent(display, getScreen(), x, y, CurrentTime);
XSync(display, False);
// show cursor
XUnmapWindow(display, m_window);
// update our keyboard state to reflect the local state
updateKeys(display);
updateModifiers(display);
// toggle modifiers that don't match the desired state
unsigned int xMask = maskToX(mask);
if ((xMask & m_capsLockMask) != (m_mask & m_capsLockMask)) {
toggleKey(display, XK_Caps_Lock, m_capsLockMask);
}
if ((xMask & m_numLockMask) != (m_mask & m_numLockMask)) {
toggleKey(display, XK_Num_Lock, m_numLockMask);
}
if ((xMask & m_scrollLockMask) != (m_mask & m_scrollLockMask)) {
toggleKey(display, XK_Scroll_Lock, m_scrollLockMask);
}
XSync(display, False);
}
void CXWindowsSecondaryScreen::leave()
{
CDisplayLock display(this);
leaveNoLock(display);
}
void CXWindowsSecondaryScreen::keyDown(
KeyID key, KeyModifierMask mask)
{
Keystrokes keys;
KeyCode keycode;
CDisplayLock display(this);
// get the sequence of keys to simulate key press and the final
// modifier state.
m_mask = mapKey(keys, keycode, key, mask, True);
if (keys.empty())
return;
// generate key events
for (Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ++k)
XTestFakeKeyEvent(display, k->first, k->second, CurrentTime);
// note that key is now down
m_keys[keycode] = true;
// update
XSync(display, False);
}
void CXWindowsSecondaryScreen::keyRepeat(
KeyID, KeyModifierMask, SInt32)
{
CDisplayLock display(this);
// FIXME
}
void CXWindowsSecondaryScreen::keyUp(
KeyID key, KeyModifierMask mask)
{
Keystrokes keys;
KeyCode keycode;
CDisplayLock display(this);
// get the sequence of keys to simulate key release and the final
// modifier state.
m_mask = mapKey(keys, keycode, key, mask, False);
if (keys.empty())
return;
// generate key events
for (Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ++k)
XTestFakeKeyEvent(display, k->first, k->second, CurrentTime);
// note that key is now up
m_keys[keycode] = false;
// update
XSync(display, False);
}
void CXWindowsSecondaryScreen::mouseDown(ButtonID button)
{
CDisplayLock display(this);
XTestFakeButtonEvent(display, mapButton(button), True, CurrentTime);
XSync(display, False);
}
void CXWindowsSecondaryScreen::mouseUp(ButtonID button)
{
CDisplayLock display(this);
XTestFakeButtonEvent(display, mapButton(button), False, CurrentTime);
XSync(display, False);
}
void CXWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
{
CDisplayLock display(this);
XTestFakeMotionEvent(display, getScreen(), x, y, CurrentTime);
XSync(display, False);
}
void CXWindowsSecondaryScreen::mouseWheel(SInt32)
{
CDisplayLock display(this);
// FIXME
}
void CXWindowsSecondaryScreen::setClipboard(
ClipboardID id, const IClipboard* clipboard)
{
setDisplayClipboard(id, clipboard, m_window, getCurrentTime(m_window));
}
void CXWindowsSecondaryScreen::grabClipboard(ClipboardID id)
{
setDisplayClipboard(id, NULL, m_window, getCurrentTime(m_window));
}
void CXWindowsSecondaryScreen::getSize(
SInt32* width, SInt32* height) const
{
getScreenSize(width, height);
}
SInt32 CXWindowsSecondaryScreen::getJumpZoneSize() const
{
return 0;
}
void CXWindowsSecondaryScreen::getClipboard(
ClipboardID id, IClipboard* clipboard) const
{
getDisplayClipboard(id, clipboard, m_window, getCurrentTime(m_window));
}
void CXWindowsSecondaryScreen::onOpenDisplay()
{
assert(m_window == None);
CDisplayLock display(this);
// create the cursor hiding window. this window is used to hide the
// cursor when it's not on the screen. the window is hidden as soon
// as the cursor enters the screen or the display's real cursor is
// moved.
XSetWindowAttributes attr;
attr.event_mask = LeaveWindowMask;
attr.do_not_propagate_mask = 0;
attr.override_redirect = True;
attr.cursor = createBlankCursor();
m_window = XCreateWindow(display, getRoot(), 0, 0, 1, 1, 0, 0,
InputOnly, CopyFromParent,
CWDontPropagate | CWEventMask |
CWOverrideRedirect | CWCursor,
&attr);
// become impervious to server grabs
XTestGrabControl(display, True);
// hide the cursor
leaveNoLock(display);
}
void CXWindowsSecondaryScreen::onCloseDisplay()
{
assert(m_window != None);
// no longer impervious to server grabs
CDisplayLock display(this);
XTestGrabControl(display, False);
// destroy window
XDestroyWindow(display, m_window);
m_window = None;
}
long CXWindowsSecondaryScreen::getEventMask(Window w) const
{
if (w == m_window)
return LeaveWindowMask;
else
return NoEventMask;
}
void CXWindowsSecondaryScreen::leaveNoLock(Display* display)
{
assert(display != NULL);
assert(m_window != None);
// move hider window under the mouse (rather than moving the mouse
// somewhere else on the screen)
int x, y, dummy;
unsigned int dummyMask;
Window dummyWindow;
XQueryPointer(display, getRoot(), &dummyWindow, &dummyWindow,
&x, &y, &dummy, &dummy, &dummyMask);
XMoveWindow(display, m_window, x, y);
// raise and show the hider window
XMapRaised(display, m_window);
// hide cursor by moving it into the hider window
XWarpPointer(display, None, m_window, 0, 0, 0, 0, 0, 0);
}
unsigned int CXWindowsSecondaryScreen::mapButton(
ButtonID id) const
{
// FIXME -- should use button mapping?
return static_cast<unsigned int>(id);
}
KeyModifierMask CXWindowsSecondaryScreen::mapKey(
Keystrokes& keys,
KeyCode& keycode,
KeyID id, KeyModifierMask mask,
Bool press) const
{
// note -- must have display locked on entry
// the system translates key events into characters depending
// on the modifier key state at the time of the event. to
// generate the right keysym we need to set the modifier key
// states appropriately.
//
// the mask passed by the caller is the desired mask. however,
// there may not be a keycode mapping to generate the desired
// keysym with that mask. we override the bits in the mask
// that cannot be accomodated.
// note if the key is the caps lock and it's "half-duplex"
const bool isHalfDuplex = (id == XK_Caps_Lock && m_capsLockHalfDuplex);
// ignore releases for half-duplex keys
if (isHalfDuplex && !press) {
return m_mask;
}
// lookup the a keycode for this key id. also return the
// key modifier mask required.
unsigned int outMask;
if (!findKeyCode(keycode, outMask, id, maskToX(mask))) {
// we cannot generate the desired keysym because no key
// maps to that keysym. just return the current mask.
log((CLOG_DEBUG2 "no keycode for keysym %d modifiers %04x", id, mask));
return m_mask;
}
// if we cannot match the modifier mask then don't return any
// keys and just return the current mask.
if ((outMask & m_modifierMask) != outMask) {
log((CLOG_DEBUG2 "cannot match modifiers %04x", outMask));
return m_mask;
}
// note if the key is a modifier
ModifierMap::const_iterator index = m_keycodeToModifier.find(keycode);
const bool isModifier = (index != m_keycodeToModifier.end());
// add the key events required to get to the modifier state
// necessary to generate an event yielding id. also save the
// key events required to restore the state. if the key is
// a modifier key then skip this because modifiers should not
// modify modifiers.
Keystrokes undo;
if (outMask != m_mask && !isModifier) {
for (unsigned int i = 0; i < 8; ++i) {
unsigned int bit = (1 << i);
if ((outMask & bit) != (m_mask & bit)) {
// get list of keycodes for the modifier. there must
// be at least one.
const KeyCode* modifierKeys =
&m_modifierToKeycode[i * m_keysPerModifier];
assert(modifierKeys[0] != 0);
if ((outMask & bit) != 0) {
// modifier is not active but should be. if the
// modifier is a toggle then toggle it on with a
// press/release, otherwise activate it with a
// press. use the first keycode for the modifier.
const KeyCode modifierKey = modifierKeys[0];
keys.push_back(std::make_pair(modifierKey, True));
if ((bit & m_toggleModifierMask) != 0) {
if (bit != m_capsLockMask || !m_capsLockHalfDuplex) {
keys.push_back(std::make_pair(modifierKey, False));
undo.push_back(std::make_pair(modifierKey, False));
undo.push_back(std::make_pair(modifierKey, True));
}
else {
undo.push_back(std::make_pair(modifierKey, False));
}
}
else {
undo.push_back(std::make_pair(modifierKey, False));
}
}
else {
// modifier is active but should not be. if the
// modifier is a toggle then toggle it off with a
// press/release, otherwise deactivate it with a
// release. we must check each keycode for the
// modifier if not a toggle.
if ((bit & m_toggleModifierMask) != 0) {
const KeyCode modifierKey = modifierKeys[0];
if (bit != m_capsLockMask || !m_capsLockHalfDuplex) {
keys.push_back(std::make_pair(modifierKey, True));
keys.push_back(std::make_pair(modifierKey, False));
undo.push_back(std::make_pair(modifierKey, False));
undo.push_back(std::make_pair(modifierKey, True));
}
else {
keys.push_back(std::make_pair(modifierKey, False));
undo.push_back(std::make_pair(modifierKey, True));
}
}
else {
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
const KeyCode key = modifierKeys[j];
if (m_keys[key]) {
keys.push_back(std::make_pair(key, False));
undo.push_back(std::make_pair(key, True));
}
}
}
}
}
}
}
// note if the press of a half-duplex key should be treated as a release
if (isHalfDuplex && (m_mask & (1 << index->second)) != 0) {
press = false;
}
// add the key event
keys.push_back(std::make_pair(keycode, press));
// add key events to restore the modifier state. apply events in
// the reverse order that they're stored in undo.
while (!undo.empty()) {
keys.push_back(undo.back());
undo.pop_back();
}
// if the key is a modifier key then compute the modifier map after
// this key is pressed.
mask = m_mask;
if (isModifier) {
// get modifier
const unsigned int modifierBit = (1 << index->second);
// toggle keys modify the state on press if toggling on and on
// release if toggling off. other keys set the bit on press
// and clear the bit on release. if half-duplex then toggle
// each time we get here.
if ((modifierBit & m_toggleModifierMask) != 0) {
if (((mask & modifierBit) == 0) == press)
mask ^= modifierBit;
}
else if (press) {
mask |= modifierBit;
}
else {
// can't reset bit until all keys that set it are released.
// scan those keys to see if any (except keycode) are pressed.
bool down = false;
const KeyCode* modifierKeys = &m_modifierToKeycode[
index->second * m_keysPerModifier];
for (unsigned int j = 0; !down && j < m_keysPerModifier; ++j) {
if (m_keys[modifierKeys[j]])
down = true;
}
if (!down)
mask &= ~modifierBit;
}
}
return mask;
}
bool CXWindowsSecondaryScreen::findKeyCode(
KeyCode& keycode,
unsigned int& maskOut,
KeyID id,
unsigned int maskIn) const
{
// find a keycode to generate id. XKeysymToKeycode() almost does
// what we need but won't tell us which index to use with the
// keycode. return false if there's no keycode to generate id.
KeyCodeMap::const_iterator index = m_keycodeMap.find(id);
if (index == m_keycodeMap.end())
return false;
// save the keycode
keycode = index->second.keycode;
// compute output mask. that's the set of modifiers that need to
// be enabled when the keycode event is encountered in order to
// generate the id keysym and match maskIn. it's possible that
// maskIn wants, say, a shift key to be down but that would make
// it impossible to generate the keysym. in that case we must
// override maskIn. this is complicated by caps/shift-lock and
// num-lock.
maskOut = (maskIn & ~index->second.keyMaskMask);
if (IsKeypadKey(id) || IsPrivateKeypadKey(id)) {
maskOut |= index->second.keyMask;
maskOut &= ~m_numLockMask;
}
else {
unsigned int maskShift = (index->second.keyMask & ShiftMask);
if (index->second.keyMaskMask != 0 && (m_mask & m_capsLockMask) != 0)
maskShift ^= ShiftMask;
maskOut |= maskShift | (m_mask & m_capsLockMask);
maskOut |= (index->second.keyMask & ~(ShiftMask | LockMask));
}
return true;
}
unsigned int CXWindowsSecondaryScreen::maskToX(
KeyModifierMask inMask) const
{
// FIXME -- should be configurable. not using Mod3Mask.
unsigned int outMask = 0;
if (inMask & KeyModifierShift)
outMask |= ShiftMask;
if (inMask & KeyModifierControl)
outMask |= ControlMask;
if (inMask & KeyModifierAlt)
outMask |= Mod1Mask;
if (inMask & KeyModifierMeta)
outMask |= Mod4Mask;
if (inMask & KeyModifierCapsLock)
outMask |= m_capsLockMask;
if (inMask & KeyModifierNumLock)
outMask |= m_numLockMask;
if (inMask & KeyModifierScrollLock)
outMask |= m_scrollLockMask;
return outMask;
}
void CXWindowsSecondaryScreen::updateKeys(Display* display)
{
// ask server which keys are pressed
char keys[32];
XQueryKeymap(display, keys);
// transfer to our state
for (unsigned int i = 0, j = 0; i < 32; j += 8, ++i) {
m_keys[j + 0] = ((keys[i] & 0x01) != 0);
m_keys[j + 1] = ((keys[i] & 0x02) != 0);
m_keys[j + 2] = ((keys[i] & 0x04) != 0);
m_keys[j + 3] = ((keys[i] & 0x08) != 0);
m_keys[j + 4] = ((keys[i] & 0x10) != 0);
m_keys[j + 5] = ((keys[i] & 0x20) != 0);
m_keys[j + 6] = ((keys[i] & 0x40) != 0);
m_keys[j + 7] = ((keys[i] & 0x80) != 0);
}
}
void CXWindowsSecondaryScreen::updateModifiers(
Display*)
{
// update active modifier mask
m_mask = 0;
for (unsigned int i = 0; i < 8; ++i) {
const unsigned int bit = (1 << i);
if ((bit & m_toggleModifierMask) == 0) {
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
if (m_keys[m_modifierToKeycode[i * m_keysPerModifier + j]])
m_mask |= bit;
}
}
else {
// FIXME -- not sure how to check current lock states
}
}
}
void CXWindowsSecondaryScreen::updateKeycodeMap(
Display* display)
{
// get the number of keycodes
int minKeycode, maxKeycode;
XDisplayKeycodes(display, &minKeycode, &maxKeycode);
const int numKeycodes = maxKeycode - minKeycode + 1;
// get the keyboard mapping for all keys
int keysymsPerKeycode;
KeySym* keysyms = XGetKeyboardMapping(display,
minKeycode, numKeycodes,
&keysymsPerKeycode);
// restrict keysyms per keycode to 2 because, frankly, i have no
// idea how/what modifiers are used to access keysyms beyond the
// first 2.
int numKeysyms = 2; // keysymsPerKeycode
// initialize
KeyCodeMask entry;
m_keycodeMap.clear();
// insert keys
for (int i = 0; i < numKeycodes; ++i) {
// how many keysyms for this keycode?
int n;
for (n = 0; n < numKeysyms; ++n) {
if (keysyms[i * keysymsPerKeycode + n] == NoSymbol) {
break;
}
}
// move to next keycode if there are no keysyms
if (n == 0) {
continue;
}
// set the mask of modifiers that this keycode uses
entry.keyMaskMask = (n == 1) ? 0 : (ShiftMask | LockMask);
// add entries for this keycode
entry.keycode = static_cast<KeyCode>(minKeycode + i);
for (int j = 0; j < numKeysyms; ++j) {
entry.keyMask = (j == 0) ? 0 : ShiftMask;
m_keycodeMap.insert(std::make_pair(keysyms[i *
keysymsPerKeycode + j], entry));
}
}
// clean up
XFree(keysyms);
}
void CXWindowsSecondaryScreen::updateModifierMap(
Display* display)
{
// get modifier map from server
XModifierKeymap* keymap = XGetModifierMapping(display);
// initialize
m_modifierMask = 0;
m_toggleModifierMask = 0;
m_numLockMask = 0;
m_capsLockMask = 0;
m_scrollLockMask = 0;
m_keysPerModifier = keymap->max_keypermod;
m_modifierToKeycode.clear();
m_modifierToKeycode.resize(8 * m_keysPerModifier);
// set keycodes and masks
for (unsigned int i = 0; i < 8; ++i) {
const unsigned int bit = (1 << i);
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
KeyCode keycode = keymap->modifiermap[i * m_keysPerModifier + j];
// save in modifier to keycode
m_modifierToKeycode[i * m_keysPerModifier + j] = keycode;
// save in keycode to modifier
m_keycodeToModifier.insert(std::make_pair(keycode, i));
// modifier is enabled if keycode isn't 0
if (keycode != 0)
m_modifierMask |= bit;
// modifier is a toggle if the keysym is a toggle modifier
const KeySym keysym = XKeycodeToKeysym(display, keycode, 0);
if (isToggleKeysym(keysym)) {
m_toggleModifierMask |= bit;
// note num/caps-lock
if (keysym == XK_Num_Lock) {
m_numLockMask |= bit;
}
else if (keysym == XK_Caps_Lock) {
m_capsLockMask |= bit;
}
else if (keysym == XK_Scroll_Lock) {
m_scrollLockMask |= bit;
}
}
}
}
XFreeModifiermap(keymap);
}
void CXWindowsSecondaryScreen::toggleKey(
Display* display,
KeySym keysym, unsigned int mask)
{
// lookup the keycode
KeyCodeMap::const_iterator index = m_keycodeMap.find(keysym);
if (index == m_keycodeMap.end())
return;
KeyCode keycode = index->second.keycode;
// toggle the key
if (keysym == XK_Caps_Lock && m_capsLockHalfDuplex) {
// "half-duplex" toggle
XTestFakeKeyEvent(display, keycode, (m_mask & mask) == 0, CurrentTime);
}
else {
// normal toggle
XTestFakeKeyEvent(display, keycode, True, CurrentTime);
XTestFakeKeyEvent(display, keycode, False, CurrentTime);
}
// toggle shadow state
m_mask ^= mask;
}
bool CXWindowsSecondaryScreen::isToggleKeysym(KeySym key)
{
switch (key) {
case XK_Caps_Lock:
case XK_Shift_Lock:
case XK_Num_Lock:
case XK_Scroll_Lock:
return true;
default:
return false;
}
}