Files
barrier/synergy/CClient.cpp
crs b3291bc2b5 fixed timeout bug in CThreadRep::wait() (negative timeout wouldn't
wait forever).  also fixed early return from sleep due to signal.
now forcing client to initialize CThread to ensure global mutex
gets initialized before threads are used.
2001-10-14 18:29:43 +00:00

332 lines
7.4 KiB
C++

#include "CClient.h"
#include "CInputPacketStream.h"
#include "COutputPacketStream.h"
#include "CProtocolUtil.h"
#include "ISecondaryScreen.h"
#include "ProtocolTypes.h"
#include "CThread.h"
#include "CTimerThread.h"
#include "XSynergy.h"
#include "TMethodJob.h"
#include "CLog.h"
#include <memory>
//
// CClient
//
CClient::CClient(const CString& clientName) :
m_name(clientName),
m_input(NULL),
m_output(NULL),
m_screen(NULL)
{
// do nothing
}
CClient::~CClient()
{
// do nothing
}
void CClient::run(const CNetworkAddress& serverAddress)
{
m_serverAddress = &serverAddress;
CThread thread(new TMethodJob<CClient>(this, &CClient::runSession));
thread.wait();
}
#include "CTCPSocket.h"
#include "CXWindowsSecondaryScreen.h"
void CClient::runSession(void*)
{
log((CLOG_DEBUG "starting client \"%s\"", m_name.c_str()));
std::auto_ptr<ISocket> socket;
std::auto_ptr<IInputStream> input;
std::auto_ptr<IOutputStream> output;
try {
// allow connect this much time to succeed
CTimerThread timer(30.0); // FIXME -- timeout in member
// create socket and attempt to connect to server
log((CLOG_DEBUG "connecting to server"));
socket.reset(new CTCPSocket()); // FIXME -- use factory
socket->connect(*m_serverAddress);
log((CLOG_INFO "connected to server"));
// get the input and output streams
IInputStream* srcInput = socket->getInputStream();
IOutputStream* srcOutput = socket->getOutputStream();
// attach the encryption layer
/* FIXME -- implement ISecurityFactory
if (m_securityFactory != NULL) {
input.reset(m_securityFactory->createInputFilter(srcInput, false));
output.reset(m_securityFactory->createOutputFilter(srcOutput, false));
srcInput = input.get();
srcOutput = output.get();
}
*/
// attach the packetizing filters
input.reset(new CInputPacketStream(srcInput, true));
output.reset(new COutputPacketStream(srcOutput, true));
// wait for hello from server
log((CLOG_DEBUG "wait for hello"));
SInt32 major, minor;
CProtocolUtil::readf(input.get(), "Synergy%2i%2i", &major, &minor);
// check versions
log((CLOG_DEBUG "got hello version %d.%d", major, minor));
if (major < kMajorVersion ||
(major == kMajorVersion && minor < kMinorVersion)) {
throw XIncompatibleClient(major, minor);
}
// say hello back
log((CLOG_DEBUG "say hello version %d.%d", kMajorVersion, kMinorVersion));
CProtocolUtil::writef(output.get(), "Synergy%2i%2i%s",
kMajorVersion, kMinorVersion,
m_name.size(), m_name.data());
// record streams in a more useful place
m_input = input.get();
m_output = output.get();
}
catch (XIncompatibleClient& e) {
log((CLOG_ERR "server has incompatible version %d.%d", e.getMajor(), e.getMinor()));
return;
}
catch (XThread&) {
log((CLOG_ERR "connection timed out"));
throw;
}
catch (XBase& e) {
log((CLOG_ERR "connection failed: %s", e.what()));
return;
}
// connect to screen
std::auto_ptr<CScreenCleaner> screenCleaner;
try {
log((CLOG_DEBUG "creating secondary screen"));
m_screen = new CXWindowsSecondaryScreen;
screenCleaner.reset(new CScreenCleaner(this, m_screen));
}
catch (XBase& e) {
log((CLOG_ERR "cannot open screen: %s", e.what()));
return;
}
try {
// handle messages from server
for (;;) {
// wait for reply
log((CLOG_DEBUG "waiting for message"));
UInt8 code[4];
UInt32 n = input->read(code, 4);
// verify we got an entire code
if (n == 0) {
log((CLOG_NOTE "server disconnected"));
// server hungup
break;
}
if (n != 4) {
// client sent an incomplete message
log((CLOG_ERR "incomplete message from server"));
break;
}
// parse message
log((CLOG_DEBUG "msg from server: %c%c%c%c", code[0], code[1], code[2], code[3]));
if (memcmp(code, kMsgDMouseMove, 4) == 0) {
onMouseMove();
}
else if (memcmp(code, kMsgDMouseWheel, 4) == 0) {
onMouseWheel();
}
else if (memcmp(code, kMsgDKeyDown, 4) == 0) {
onKeyDown();
}
else if (memcmp(code, kMsgDKeyUp, 4) == 0) {
onKeyUp();
}
else if (memcmp(code, kMsgDMouseDown, 4) == 0) {
onMouseDown();
}
else if (memcmp(code, kMsgDMouseUp, 4) == 0) {
onMouseUp();
}
else if (memcmp(code, kMsgDKeyRepeat, 4) == 0) {
onKeyRepeat();
}
else if (memcmp(code, kMsgCEnter, 4) == 0) {
onEnter();
}
else if (memcmp(code, kMsgCLeave, 4) == 0) {
onLeave();
}
else if (memcmp(code, kMsgCClipboard, 4) == 0) {
onGrabClipboard();
}
else if (memcmp(code, kMsgCScreenSaver, 4) == 0) {
onScreenSaver();
}
else if (memcmp(code, kMsgQInfo, 4) == 0) {
onQueryInfo();
}
else if (memcmp(code, kMsgQClipboard, 4) == 0) {
onQueryClipboard();
}
else if (memcmp(code, kMsgDClipboard, 4) == 0) {
onSetClipboard();
}
else if (memcmp(code, kMsgCClose, 4) == 0) {
// server wants us to hangup
break;
}
else {
// unknown message
log((CLOG_ERR "unknown message from server"));
break;
}
}
}
catch (XBase& e) {
log((CLOG_ERR "error: %s", e.what()));
return;
}
// done with screen
log((CLOG_DEBUG "destroying secondary screen"));
screenCleaner.reset();
// done with socket
log((CLOG_DEBUG "disconnecting from server"));
socket->close();
}
void CClient::onEnter()
{
SInt32 x, y;
CProtocolUtil::readf(m_input, kMsgCEnter + 4, &x, &y);
m_screen->enter(x, y);
}
void CClient::onLeave()
{
m_screen->leave();
}
void CClient::onGrabClipboard()
{
// FIXME
}
void CClient::onScreenSaver()
{
SInt32 on;
CProtocolUtil::readf(m_input, kMsgCScreenSaver + 4, &on);
// FIXME
}
void CClient::onQueryInfo()
{
SInt32 w, h;
m_screen->getSize(&w, &h);
SInt32 zoneSize = m_screen->getJumpZoneSize();
log((CLOG_DEBUG "sending info size=%d,%d zone=%d", w, h, zoneSize));
CProtocolUtil::writef(m_output, kMsgDInfo, w, h, zoneSize);
}
void CClient::onQueryClipboard()
{
// FIXME
}
void CClient::onSetClipboard()
{
// FIXME
}
void CClient::onKeyDown()
{
SInt32 id, mask;
CProtocolUtil::readf(m_input, kMsgDKeyDown + 4, &id, &mask);
m_screen->onKeyDown(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask));
}
void CClient::onKeyRepeat()
{
SInt32 id, mask, count;
CProtocolUtil::readf(m_input, kMsgDKeyRepeat + 4, &id, &mask, &count);
m_screen->onKeyRepeat(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask),
count);
}
void CClient::onKeyUp()
{
SInt32 id, mask;
CProtocolUtil::readf(m_input, kMsgDKeyUp + 4, &id, &mask);
m_screen->onKeyUp(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask));
}
void CClient::onMouseDown()
{
SInt32 id;
CProtocolUtil::readf(m_input, kMsgDMouseDown + 4, &id);
m_screen->onMouseDown(static_cast<ButtonID>(id));
}
void CClient::onMouseUp()
{
SInt32 id;
CProtocolUtil::readf(m_input, kMsgDMouseUp + 4, &id);
m_screen->onMouseUp(static_cast<ButtonID>(id));
}
void CClient::onMouseMove()
{
SInt32 x, y;
CProtocolUtil::readf(m_input, kMsgDMouseMove + 4, &x, &y);
m_screen->onMouseMove(x, y);
}
void CClient::onMouseWheel()
{
SInt32 delta;
CProtocolUtil::readf(m_input, kMsgDMouseWheel + 4, &delta);
m_screen->onMouseWheel(delta);
}
//
// CClient::CScreenCleaner
//
CClient::CScreenCleaner::CScreenCleaner(CClient* client,
ISecondaryScreen* screen) :
m_screen(screen)
{
assert(m_screen != NULL);
try {
m_screen->open(client);
}
catch (...) {
delete m_screen;
throw;
}
}
CClient::CScreenCleaner::~CScreenCleaner()
{
m_screen->close();
delete m_screen;
}