Files
barrier/lib/platform/CXWindowsScreen.h
crs e2a31e8b66 Converted win32 to new keyboard state tracking design. Also
changed locking to screen so that keys no longer count (only
mouse buttons and scroll lock toggled on).  This is to deal
with the unreliability of key event reporting which can leave
us locked to a screen with no key physically pressed.  The
result of this is that clients get key repeats and releases
without the corresponding key press.  CKeyState handles this
by discarding repeat/release events on keys it hasn't seen go
down.  Also made a few other minor fixes to win32 keyboard
handling.
2004-03-26 20:59:26 +00:00

191 lines
5.2 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CXWINDOWSSCREEN_H
#define CXWINDOWSSCREEN_H
#include "CPlatformScreen.h"
#include "stdvector.h"
#if defined(X_DISPLAY_MISSING)
# error X11 is required to build synergy
#else
# include <X11/Xlib.h>
#endif
class CXWindowsClipboard;
class CXWindowsKeyState;
class CXWindowsScreenSaver;
//! Implementation of IPlatformScreen for X11
class CXWindowsScreen : public CPlatformScreen {
public:
CXWindowsScreen(bool isPrimary);
virtual ~CXWindowsScreen();
//! @name manipulators
//@{
//@}
// IScreen overrides
virtual void* getEventTarget() const;
virtual bool getClipboard(ClipboardID id, IClipboard*) const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCursorPos(SInt32& x, SInt32& y) const;
// IPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual SInt32 getJumpZoneSize() const;
virtual bool isAnyMouseButtonDown() const;
virtual void getCursorCenter(SInt32& x, SInt32& y) const;
// ISecondaryScreen overrides
virtual void fakeMouseButton(ButtonID id, bool press) const;
virtual void fakeMouseMove(SInt32 x, SInt32 y) const;
virtual void fakeMouseWheel(SInt32 delta) const;
// IPlatformScreen overrides
virtual void enable();
virtual void disable();
virtual void enter();
virtual bool leave();
virtual bool setClipboard(ClipboardID, const IClipboard*);
virtual void checkClipboards();
virtual void openScreensaver(bool notify);
virtual void closeScreensaver();
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual void setSequenceNumber(UInt32);
virtual bool isPrimary() const;
protected:
// IPlatformScreen overrides
virtual void handleSystemEvent(const CEvent&, void*);
virtual void updateButtons();
virtual IKeyState* getKeyState() const;
private:
// event sending
void sendEvent(CEvent::Type, void* = NULL);
void sendClipboardEvent(CEvent::Type, ClipboardID);
// create the transparent cursor
Cursor createBlankCursor() const;
// determine the clipboard from the X selection. returns
// kClipboardEnd if no such clipboard.
ClipboardID getClipboardID(Atom selection) const;
// continue processing a selection request
void processClipboardRequest(Window window,
Time time, Atom property);
// terminate a selection request
void destroyClipboardRequest(Window window);
// X I/O error handler
void onError();
static int ioErrorHandler(Display*);
private:
class CKeyEventFilter {
public:
int m_event;
Window m_window;
Time m_time;
KeyCode m_keycode;
};
Display* openDisplay() const;
void saveShape();
Window openWindow() const;
void openIM();
bool grabMouseAndKeyboard();
void onKeyPress(XKeyEvent&);
void onKeyRelease(XKeyEvent&, bool isRepeat);
void onMousePress(const XButtonEvent&);
void onMouseRelease(const XButtonEvent&);
void onMouseMove(const XMotionEvent&);
void selectEvents(Window) const;
void doSelectEvents(Window) const;
KeyID mapKeyFromX(XKeyEvent*) const;
ButtonID mapButtonFromX(const XButtonEvent*) const;
unsigned int mapButtonToX(ButtonID id) const;
void warpCursorNoFlush(SInt32 x, SInt32 y);
static Bool findKeyEvent(Display*, XEvent* xevent, XPointer arg);
private:
// true if screen is being used as a primary screen, false otherwise
bool m_isPrimary;
Display* m_display;
Window m_root;
Window m_window;
// true if mouse has entered the screen
bool m_isOnScreen;
// screen shape stuff
SInt32 m_x, m_y;
SInt32 m_w, m_h;
SInt32 m_xCenter, m_yCenter;
// last mouse position
SInt32 m_xCursor, m_yCursor;
// keyboard stuff
CXWindowsKeyState* m_keyState;
// input method stuff
XIM m_im;
XIC m_ic;
KeyCode m_lastKeycode;
// clipboards
CXWindowsClipboard* m_clipboard[kClipboardEnd];
UInt32 m_sequenceNumber;
// screen saver stuff
CXWindowsScreenSaver* m_screensaver;
bool m_screensaverNotify;
// logical to physical button mapping. m_buttons[i] gives the
// physical button for logical button i+1.
std::vector<unsigned char> m_buttons;
// true if global auto-repeat was enabled before we turned it off
bool m_autoRepeat;
// stuff to workaround xtest being xinerama unaware. attempting
// to fake a mouse motion under xinerama may behave strangely,
// especially if screen 0 is not at 0,0 or if faking a motion on
// a screen other than screen 0.
bool m_xtestIsXineramaUnaware;
bool m_xinerama;
// pointer to (singleton) screen. this is only needed by
// ioErrorHandler().
static CXWindowsScreen* s_screen;
};
#endif