Files
barrier/server/CServerProtocol1_0.h
crs b279c80608 checkpoint. now sending toggle modifier state when entering
a screen.  this allows the secondary screen to set it's
modifier state to match the primary screen's state.  this is
not strictly necessary since each keystroke should adjust the
modifier state as needed to get the right result.
2002-04-30 17:48:11 +00:00

41 lines
1.1 KiB
C++

#ifndef CSERVERPROTOCOL1_0_H
#define CSERVERPROTOCOL1_0_H
#include "CServerProtocol.h"
class CServerProtocol1_0 : public CServerProtocol {
public:
CServerProtocol1_0(CServer*, const CString&, IInputStream*, IOutputStream*);
~CServerProtocol1_0();
// manipulators
// accessors
// IServerProtocol overrides
virtual void run();
virtual void queryInfo();
virtual void sendClose();
virtual void sendEnter(SInt32 xAbs, SInt32 yAbs,
UInt32 seqNum, KeyModifierMask mask);
virtual void sendLeave();
virtual void sendClipboard(ClipboardID, const CString&);
virtual void sendGrabClipboard(ClipboardID);
virtual void sendScreenSaver(bool on);
virtual void sendKeyDown(KeyID, KeyModifierMask);
virtual void sendKeyRepeat(KeyID, KeyModifierMask, SInt32 count);
virtual void sendKeyUp(KeyID, KeyModifierMask);
virtual void sendMouseDown(ButtonID);
virtual void sendMouseUp(ButtonID);
virtual void sendMouseMove(SInt32 xAbs, SInt32 yAbs);
virtual void sendMouseWheel(SInt32 delta);
protected:
// IServerProtocol overrides
virtual void recvInfo();
virtual void recvClipboard();
virtual void recvGrabClipboard();
};
#endif