Files
barrier/lib/platform/CMSWindowsDesks.cpp
crs e2a31e8b66 Converted win32 to new keyboard state tracking design. Also
changed locking to screen so that keys no longer count (only
mouse buttons and scroll lock toggled on).  This is to deal
with the unreliability of key event reporting which can leave
us locked to a screen with no key physically pressed.  The
result of this is that clients get key repeats and releases
without the corresponding key press.  CKeyState handles this
by discarding repeat/release events on keys it hasn't seen go
down.  Also made a few other minor fixes to win32 keyboard
handling.
2004-03-26 20:59:26 +00:00

866 lines
22 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "CMSWindowsDesks.h"
#include "CMSWindowsDesktop.h"
#include "CMSWindowsScreen.h"
#include "IScreenSaver.h"
#include "XScreen.h"
#include "CLock.h"
#include "CThread.h"
#include "CLog.h"
#include "IEventQueue.h"
#include "IJob.h"
#include "TMethodEventJob.h"
#include "TMethodJob.h"
#include "CArchMiscWindows.h"
#include <malloc.h>
// these are only defined when WINVER >= 0x0500
#if !defined(SPI_GETMOUSESPEED)
#define SPI_GETMOUSESPEED 112
#endif
#if !defined(SPI_SETMOUSESPEED)
#define SPI_SETMOUSESPEED 113
#endif
// X button stuff
#if !defined(WM_XBUTTONDOWN)
#define WM_XBUTTONDOWN 0x020B
#define WM_XBUTTONUP 0x020C
#define WM_XBUTTONDBLCLK 0x020D
#define WM_NCXBUTTONDOWN 0x00AB
#define WM_NCXBUTTONUP 0x00AC
#define WM_NCXBUTTONDBLCLK 0x00AD
#define MOUSEEVENTF_XDOWN 0x0100
#define MOUSEEVENTF_XUP 0x0200
#define XBUTTON1 0x0001
#define XBUTTON2 0x0002
#endif
#if !defined(VK_XBUTTON1)
#define VK_XBUTTON1 0x05
#define VK_XBUTTON2 0x06
#endif
// <unused>; <unused>
#define SYNERGY_MSG_SWITCH SYNERGY_HOOK_LAST_MSG + 1
// <unused>; <unused>
#define SYNERGY_MSG_ENTER SYNERGY_HOOK_LAST_MSG + 2
// <unused>; <unused>
#define SYNERGY_MSG_LEAVE SYNERGY_HOOK_LAST_MSG + 3
// wParam = flags, HIBYTE(lParam) = virtual key, LOBYTE(lParam) = scan code
#define SYNERGY_MSG_FAKE_KEY SYNERGY_HOOK_LAST_MSG + 4
// flags, XBUTTON id
#define SYNERGY_MSG_FAKE_BUTTON SYNERGY_HOOK_LAST_MSG + 5
// x; y
#define SYNERGY_MSG_FAKE_MOVE SYNERGY_HOOK_LAST_MSG + 6
// delta; <unused>
#define SYNERGY_MSG_FAKE_WHEEL SYNERGY_HOOK_LAST_MSG + 7
// POINT*; <unused>
#define SYNERGY_MSG_CURSOR_POS SYNERGY_HOOK_LAST_MSG + 8
// IKeyState*; <unused>
#define SYNERGY_MSG_SYNC_KEYS SYNERGY_HOOK_LAST_MSG + 9
// install; <unused>
#define SYNERGY_MSG_SCREENSAVER SYNERGY_HOOK_LAST_MSG + 10
//
// CMSWindowsDesks
//
CMSWindowsDesks::CMSWindowsDesks(
bool isPrimary, HINSTANCE hookLibrary,
const IScreenSaver* screensaver, IJob* updateKeys) :
m_isPrimary(isPrimary),
m_is95Family(CArchMiscWindows::isWindows95Family()),
m_isOnScreen(m_isPrimary),
m_x(0), m_y(0),
m_w(0), m_h(0),
m_xCenter(0), m_yCenter(0),
m_multimon(false),
m_timer(NULL),
m_screensaver(screensaver),
m_screensaverNotify(false),
m_activeDesk(NULL),
m_activeDeskName(),
m_mutex(),
m_deskReady(&m_mutex, false),
m_updateKeys(updateKeys)
{
queryHookLibrary(hookLibrary);
m_cursor = createBlankCursor();
m_deskClass = createDeskWindowClass(m_isPrimary);
m_keyLayout = GetKeyboardLayout(GetCurrentThreadId());
}
CMSWindowsDesks::~CMSWindowsDesks()
{
disable();
destroyClass(m_deskClass);
destroyCursor(m_cursor);
delete m_updateKeys;
}
void
CMSWindowsDesks::enable()
{
// set the active desk and (re)install the hooks
checkDesk();
// install the desk timer. this timer periodically checks
// which desk is active and reinstalls the hooks as necessary.
// we wouldn't need this if windows notified us of a desktop
// change but as far as i can tell it doesn't.
m_timer = EVENTQUEUE->newTimer(0.2, NULL);
EVENTQUEUE->adoptHandler(CEvent::kTimer, m_timer,
new TMethodEventJob<CMSWindowsDesks>(
this, &CMSWindowsDesks::handleCheckDesk));
updateKeys();
}
void
CMSWindowsDesks::disable()
{
// remove timer
if (m_timer != NULL) {
EVENTQUEUE->removeHandler(CEvent::kTimer, m_timer);
EVENTQUEUE->deleteTimer(m_timer);
m_timer = NULL;
}
// destroy desks
removeDesks();
m_isOnScreen = m_isPrimary;
}
void
CMSWindowsDesks::enter()
{
sendMessage(SYNERGY_MSG_ENTER, 0, 0);
}
void
CMSWindowsDesks::leave(HKL keyLayout)
{
sendMessage(SYNERGY_MSG_LEAVE, (WPARAM)keyLayout, 0);
}
void
CMSWindowsDesks::updateKeys()
{
sendMessage(SYNERGY_MSG_SYNC_KEYS, 0, 0);
}
void
CMSWindowsDesks::setShape(SInt32 x, SInt32 y,
SInt32 width, SInt32 height,
SInt32 xCenter, SInt32 yCenter, bool isMultimon)
{
m_x = x;
m_y = y;
m_w = width;
m_h = height;
m_xCenter = xCenter;
m_yCenter = yCenter;
m_multimon = isMultimon;
}
void
CMSWindowsDesks::installScreensaverHooks(bool install)
{
if (m_isPrimary && m_screensaverNotify != install) {
m_screensaverNotify = install;
sendMessage(SYNERGY_MSG_SCREENSAVER, install, 0);
}
}
void
CMSWindowsDesks::getCursorPos(SInt32& x, SInt32& y) const
{
POINT pos;
sendMessage(SYNERGY_MSG_CURSOR_POS, reinterpret_cast<WPARAM>(&pos), 0);
x = pos.x;
y = pos.y;
}
void
CMSWindowsDesks::fakeKeyEvent(
KeyButton button, UINT virtualKey,
bool press, bool /*isAutoRepeat*/) const
{
DWORD flags = 0;
if (((button & 0x100u) != 0)) {
flags |= KEYEVENTF_EXTENDEDKEY;
}
if (!press) {
flags |= KEYEVENTF_KEYUP;
}
sendMessage(SYNERGY_MSG_FAKE_KEY, flags,
MAKEWORD(static_cast<BYTE>(button & 0xffu),
static_cast<BYTE>(virtualKey & 0xffu)));
}
void
CMSWindowsDesks::fakeMouseButton(ButtonID button, bool press) const
{
// the system will swap the meaning of left/right for us if
// the user has configured a left-handed mouse but we don't
// want it to swap since we want the handedness of the
// server's mouse. so pre-swap for a left-handed mouse.
if (GetSystemMetrics(SM_SWAPBUTTON)) {
switch (button) {
case kButtonLeft:
button = kButtonRight;
break;
case kButtonRight:
button = kButtonLeft;
break;
}
}
// map button id to button flag and button data
DWORD data = 0;
DWORD flags;
switch (button) {
case kButtonLeft:
flags = press ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP;
break;
case kButtonMiddle:
flags = press ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP;
break;
case kButtonRight:
flags = press ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP;
break;
case kButtonExtra0 + 0:
data = XBUTTON1;
flags = press ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP;
break;
case kButtonExtra0 + 1:
data = XBUTTON2;
flags = press ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP;
break;
default:
return;
}
// do it
sendMessage(SYNERGY_MSG_FAKE_BUTTON, flags, data);
}
void
CMSWindowsDesks::fakeMouseMove(SInt32 x, SInt32 y) const
{
sendMessage(SYNERGY_MSG_FAKE_MOVE,
static_cast<WPARAM>(x),
static_cast<LPARAM>(y));
}
void
CMSWindowsDesks::fakeMouseWheel(SInt32 delta) const
{
sendMessage(SYNERGY_MSG_FAKE_WHEEL, delta, 0);
}
void
CMSWindowsDesks::sendMessage(UINT msg, WPARAM wParam, LPARAM lParam) const
{
if (m_activeDesk != NULL && m_activeDesk->m_window != NULL) {
PostThreadMessage(m_activeDesk->m_threadID, msg, wParam, lParam);
waitForDesk();
}
}
void
CMSWindowsDesks::queryHookLibrary(HINSTANCE hookLibrary)
{
// look up functions
if (m_isPrimary) {
m_install = (InstallFunc)GetProcAddress(hookLibrary, "install");
m_uninstall = (UninstallFunc)GetProcAddress(hookLibrary, "uninstall");
m_installScreensaver =
(InstallScreenSaverFunc)GetProcAddress(
hookLibrary, "installScreenSaver");
m_uninstallScreensaver =
(UninstallScreenSaverFunc)GetProcAddress(
hookLibrary, "uninstallScreenSaver");
if (m_install == NULL ||
m_uninstall == NULL ||
m_installScreensaver == NULL ||
m_uninstallScreensaver == NULL) {
LOG((CLOG_ERR "Invalid hook library"));
throw XScreenOpenFailure();
}
}
else {
m_install = NULL;
m_uninstall = NULL;
m_installScreensaver = NULL;
m_uninstallScreensaver = NULL;
}
}
HCURSOR
CMSWindowsDesks::createBlankCursor() const
{
// create a transparent cursor
int cw = GetSystemMetrics(SM_CXCURSOR);
int ch = GetSystemMetrics(SM_CYCURSOR);
UInt8* cursorAND = new UInt8[ch * ((cw + 31) >> 2)];
UInt8* cursorXOR = new UInt8[ch * ((cw + 31) >> 2)];
memset(cursorAND, 0xff, ch * ((cw + 31) >> 2));
memset(cursorXOR, 0x00, ch * ((cw + 31) >> 2));
HCURSOR c = CreateCursor(CMSWindowsScreen::getInstance(),
0, 0, cw, ch, cursorAND, cursorXOR);
delete[] cursorXOR;
delete[] cursorAND;
return c;
}
void
CMSWindowsDesks::destroyCursor(HCURSOR cursor) const
{
if (cursor != NULL) {
DestroyCursor(cursor);
}
}
ATOM
CMSWindowsDesks::createDeskWindowClass(bool isPrimary) const
{
WNDCLASSEX classInfo;
classInfo.cbSize = sizeof(classInfo);
classInfo.style = CS_DBLCLKS | CS_NOCLOSE;
classInfo.lpfnWndProc = isPrimary ?
&CMSWindowsDesks::primaryDeskProc :
&CMSWindowsDesks::secondaryDeskProc;
classInfo.cbClsExtra = 0;
classInfo.cbWndExtra = 0;
classInfo.hInstance = CMSWindowsScreen::getInstance();
classInfo.hIcon = NULL;
classInfo.hCursor = m_cursor;
classInfo.hbrBackground = NULL;
classInfo.lpszMenuName = NULL;
classInfo.lpszClassName = "SynergyDesk";
classInfo.hIconSm = NULL;
return RegisterClassEx(&classInfo);
}
void
CMSWindowsDesks::destroyClass(ATOM windowClass) const
{
if (windowClass != 0) {
UnregisterClass((LPCTSTR)windowClass, CMSWindowsScreen::getInstance());
}
}
HWND
CMSWindowsDesks::createWindow(ATOM windowClass, const char* name) const
{
HWND window = CreateWindowEx(WS_EX_TOPMOST |
WS_EX_TRANSPARENT |
WS_EX_TOOLWINDOW,
(LPCTSTR)windowClass,
name,
WS_POPUP,
0, 0, 1, 1,
NULL, NULL,
CMSWindowsScreen::getInstance(),
NULL);
if (window == NULL) {
LOG((CLOG_ERR "failed to create window: %d", GetLastError()));
throw XScreenOpenFailure();
}
return window;
}
void
CMSWindowsDesks::destroyWindow(HWND hwnd) const
{
if (hwnd != NULL) {
DestroyWindow(hwnd);
}
}
LRESULT CALLBACK
CMSWindowsDesks::primaryDeskProc(
HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
LRESULT CALLBACK
CMSWindowsDesks::secondaryDeskProc(
HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
// would like to detect any local user input and hide the hider
// window but for now we just detect mouse motion.
bool hide = false;
switch (msg) {
case WM_MOUSEMOVE:
if (LOWORD(lParam) != 0 || HIWORD(lParam) != 0) {
hide = true;
}
break;
}
if (hide && IsWindowVisible(hwnd)) {
ReleaseCapture();
SetWindowPos(hwnd, HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE |
SWP_NOACTIVATE | SWP_HIDEWINDOW);
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
void
CMSWindowsDesks::deskMouseMove(SInt32 x, SInt32 y) const
{
// motion is simple (i.e. it's on the primary monitor) if there
// is only one monitor.
bool simple = !m_multimon;
if (!simple) {
// also simple if motion is within the primary monitor
simple = (x >= 0 && x < GetSystemMetrics(SM_CXSCREEN) &&
y >= 0 && y < GetSystemMetrics(SM_CYSCREEN));
}
// move the mouse directly to target position if motion is simple
if (simple) {
// when using absolute positioning with mouse_event(),
// the normalized device coordinates range over only
// the primary screen.
SInt32 w = GetSystemMetrics(SM_CXSCREEN);
SInt32 h = GetSystemMetrics(SM_CYSCREEN);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(DWORD)((65535.0f * x) / (w - 1) + 0.5f),
(DWORD)((65535.0f * y) / (h - 1) + 0.5f),
0, 0);
}
// windows 98 (and Me?) is broken. you cannot set the absolute
// position of the mouse except on the primary monitor but you
// can do relative moves onto any monitor. this is, in microsoft's
// words, "by design." apparently the designers of windows 2000
// we're a little less lazy and did it right.
//
// microsoft recommends in Q193003 to absolute position the cursor
// somewhere on the primary monitor then relative move to the
// desired location. this doesn't work for us because when the
// user drags a scrollbar, a window, etc. it causes the dragged
// item to jump back and forth between the position on the primary
// monitor and the desired position. while it always ends up in
// the right place, the effect is disconcerting.
//
// instead we'll get the cursor's current position and do just a
// relative move from there to the desired position. relative
// moves are subject to cursor acceleration which we don't want.
// so we disable acceleration, do the relative move, then restore
// acceleration. there's a slight chance we'll end up in the
// wrong place if the user moves the cursor using this system's
// mouse while simultaneously moving the mouse on the server
// system. that defeats the purpose of synergy so we'll assume
// that won't happen. even if it does, the next mouse move will
// correct the position.
else {
// save mouse speed & acceleration
int oldSpeed[4];
bool accelChanged =
SystemParametersInfo(SPI_GETMOUSE,0, oldSpeed, 0) &&
SystemParametersInfo(SPI_GETMOUSESPEED, 0, oldSpeed + 3, 0);
// use 1:1 motion
if (accelChanged) {
int newSpeed[4] = { 0, 0, 0, 1 };
accelChanged =
SystemParametersInfo(SPI_SETMOUSE, 0, newSpeed, 0) ||
SystemParametersInfo(SPI_SETMOUSESPEED, 0, newSpeed + 3, 0);
}
// move relative to mouse position
POINT pos;
GetCursorPos(&pos);
mouse_event(MOUSEEVENTF_MOVE, x - pos.x, y - pos.y, 0, 0);
// restore mouse speed & acceleration
if (accelChanged) {
SystemParametersInfo(SPI_SETMOUSE, 0, oldSpeed, 0);
SystemParametersInfo(SPI_SETMOUSESPEED, 0, oldSpeed + 3, 0);
}
}
}
void
CMSWindowsDesks::deskEnter(CDesk* desk)
{
if (!m_isPrimary) {
ReleaseCapture();
}
ShowCursor(TRUE);
SetWindowPos(desk->m_window, HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE |
SWP_NOACTIVATE | SWP_HIDEWINDOW);
}
void
CMSWindowsDesks::deskLeave(CDesk* desk, HKL keyLayout)
{
ShowCursor(FALSE);
if (m_isPrimary) {
// update key state
m_updateKeys->run();
// map a window to hide the cursor and to use whatever keyboard
// layout we choose rather than the keyboard layout of the last
// active window.
int x, y, w, h;
if (desk->m_lowLevel) {
// with a low level hook the cursor will never budge so
// just a 1x1 window is sufficient.
x = m_xCenter;
y = m_yCenter;
w = 1;
h = 1;
}
else {
// with regular hooks the cursor will jitter as it's moved
// by the user then back to the center by us. to be sure
// we never lose it, cover all the monitors with the window.
x = m_x;
y = m_y;
w = m_w;
h = m_h;
}
SetWindowPos(desk->m_window, HWND_TOPMOST, x, y, w, h,
SWP_NOACTIVATE | SWP_SHOWWINDOW);
// switch to requested keyboard layout
ActivateKeyboardLayout(keyLayout, 0);
}
else {
// move hider window under the cursor center, raise, and show it
SetWindowPos(desk->m_window, HWND_TOPMOST,
m_xCenter, m_yCenter, 1, 1,
SWP_NOACTIVATE | SWP_SHOWWINDOW);
// watch for mouse motion. if we see any then we hide the
// hider window so the user can use the physically attached
// mouse if desired. we'd rather not capture the mouse but
// we aren't notified when the mouse leaves our window.
SetCapture(desk->m_window);
// warp the mouse to the cursor center
deskMouseMove(m_xCenter, m_yCenter);
}
}
void
CMSWindowsDesks::deskThread(void* vdesk)
{
MSG msg;
// use given desktop for this thread
CDesk* desk = reinterpret_cast<CDesk*>(vdesk);
desk->m_threadID = GetCurrentThreadId();
desk->m_window = NULL;
if (desk->m_desk != NULL && SetThreadDesktop(desk->m_desk) != 0) {
// create a message queue
PeekMessage(&msg, NULL, 0,0, PM_NOREMOVE);
// create a window. we use this window to hide the cursor.
try {
desk->m_window = createWindow(m_deskClass, "SynergyDesk");
LOG((CLOG_DEBUG "desk %s window is 0x%08x", desk->m_name.c_str(), desk->m_window));
}
catch (...) {
// ignore
LOG((CLOG_DEBUG "can't create desk window for %s", desk->m_name.c_str()));
}
// a window on the primary screen should never activate
if (m_isPrimary && desk->m_window != NULL) {
EnableWindow(desk->m_window, FALSE);
}
}
// tell main thread that we're ready
{
CLock lock(&m_mutex);
m_deskReady = true;
m_deskReady.broadcast();
}
while (GetMessage(&msg, NULL, 0, 0)) {
switch (msg.message) {
default:
TranslateMessage(&msg);
DispatchMessage(&msg);
continue;
case SYNERGY_MSG_SWITCH:
if (m_isPrimary) {
m_uninstall();
if (m_screensaverNotify) {
m_uninstallScreensaver();
m_installScreensaver();
}
switch (m_install()) {
case kHOOK_FAILED:
// we won't work on this desk
desk->m_lowLevel = false;
break;
case kHOOK_OKAY:
desk->m_lowLevel = false;
break;
case kHOOK_OKAY_LL:
desk->m_lowLevel = true;
break;
}
}
break;
case SYNERGY_MSG_ENTER:
m_isOnScreen = true;
deskEnter(desk);
break;
case SYNERGY_MSG_LEAVE:
m_isOnScreen = false;
m_keyLayout = (HKL)msg.wParam;
deskLeave(desk, m_keyLayout);
break;
case SYNERGY_MSG_FAKE_KEY:
keybd_event(HIBYTE(msg.lParam), LOBYTE(msg.lParam), msg.wParam, 0);
break;
case SYNERGY_MSG_FAKE_BUTTON:
if (msg.wParam != 0) {
mouse_event(msg.wParam, 0, 0, msg.lParam, 0);
}
break;
case SYNERGY_MSG_FAKE_MOVE:
deskMouseMove(static_cast<SInt32>(msg.wParam),
static_cast<SInt32>(msg.lParam));
break;
case SYNERGY_MSG_FAKE_WHEEL:
mouse_event(MOUSEEVENTF_WHEEL, 0, 0, msg.wParam, 0);
break;
case SYNERGY_MSG_CURSOR_POS: {
POINT* pos = reinterpret_cast<POINT*>(msg.wParam);
if (!GetCursorPos(pos)) {
pos->x = m_xCenter;
pos->y = m_yCenter;
}
break;
}
case SYNERGY_MSG_SYNC_KEYS:
m_updateKeys->run();
break;
case SYNERGY_MSG_SCREENSAVER:
if (msg.wParam != 0) {
m_installScreensaver();
}
else {
m_uninstallScreensaver();
}
break;
}
// notify that message was processed
CLock lock(&m_mutex);
m_deskReady = true;
m_deskReady.broadcast();
}
// clean up
deskEnter(desk);
if (desk->m_window != NULL) {
DestroyWindow(desk->m_window);
}
if (desk->m_desk != NULL) {
closeDesktop(desk->m_desk);
}
}
CMSWindowsDesks::CDesk*
CMSWindowsDesks::addDesk(const CString& name, HDESK hdesk)
{
CDesk* desk = new CDesk;
desk->m_name = name;
desk->m_desk = hdesk;
desk->m_targetID = GetCurrentThreadId();
desk->m_thread = new CThread(new TMethodJob<CMSWindowsDesks>(
this, &CMSWindowsDesks::deskThread, desk));
waitForDesk();
m_desks.insert(std::make_pair(name, desk));
return desk;
}
void
CMSWindowsDesks::removeDesks()
{
for (CDesks::iterator index = m_desks.begin();
index != m_desks.end(); ++index) {
CDesk* desk = index->second;
PostThreadMessage(desk->m_threadID, WM_QUIT, 0, 0);
desk->m_thread->wait();
delete desk->m_thread;
delete desk;
}
m_desks.clear();
m_activeDesk = NULL;
m_activeDeskName = "";
}
void
CMSWindowsDesks::checkDesk()
{
// get current desktop. if we already know about it then return.
CDesk* desk;
HDESK hdesk = openInputDesktop();
CString name = getDesktopName(hdesk);
CDesks::const_iterator index = m_desks.find(name);
if (index == m_desks.end()) {
desk = addDesk(name, hdesk);
// hold on to hdesk until thread exits so the desk can't
// be removed by the system
}
else {
closeDesktop(hdesk);
desk = index->second;
}
// if active desktop changed then tell the old and new desk threads
// about the change. don't switch desktops when the screensaver is
// active becaue we'd most likely switch to the screensaver desktop
// which would have the side effect of forcing the screensaver to
// stop.
if (name != m_activeDeskName && !m_screensaver->isActive()) {
// show cursor on previous desk
bool wasOnScreen = m_isOnScreen;
if (!wasOnScreen) {
sendMessage(SYNERGY_MSG_ENTER, 0, 0);
}
// check for desk accessibility change. we don't get events
// from an inaccessible desktop so when we switch from an
// inaccessible desktop to an accessible one we have to
// update the keyboard state.
LOG((CLOG_DEBUG "switched to desk \"%s\"", name.c_str()));
bool isAccessible = isDeskAccessible(desk);
if (isDeskAccessible(m_activeDesk) != isAccessible) {
if (isAccessible) {
LOG((CLOG_DEBUG "desktop is now accessible"));
sendMessage(SYNERGY_MSG_SYNC_KEYS, 0, 0);
}
else {
LOG((CLOG_DEBUG "desktop is now inaccessible"));
}
}
// switch desk
m_activeDesk = desk;
m_activeDeskName = name;
sendMessage(SYNERGY_MSG_SWITCH, 0, 0);
// hide cursor on new desk
if (!wasOnScreen) {
sendMessage(SYNERGY_MSG_LEAVE, (WPARAM)m_keyLayout, 0);
}
}
}
bool
CMSWindowsDesks::isDeskAccessible(const CDesk* desk) const
{
return (desk != NULL && desk->m_desk != NULL);
}
void
CMSWindowsDesks::waitForDesk() const
{
CMSWindowsDesks* self = const_cast<CMSWindowsDesks*>(this);
CLock lock(&m_mutex);
while (!(bool)m_deskReady) {
m_deskReady.wait();
}
self->m_deskReady = false;
}
void
CMSWindowsDesks::handleCheckDesk(const CEvent&, void*)
{
checkDesk();
}
HDESK
CMSWindowsDesks::openInputDesktop()
{
if (m_is95Family) {
// there's only one desktop on windows 95 et al.
return GetThreadDesktop(GetCurrentThreadId());
}
else {
return OpenInputDesktop(DF_ALLOWOTHERACCOUNTHOOK, TRUE,
DESKTOP_CREATEWINDOW |
DESKTOP_HOOKCONTROL |
GENERIC_WRITE);
}
}
void
CMSWindowsDesks::closeDesktop(HDESK desk)
{
// on 95/98/me we don't need to close the desktop returned by
// openInputDesktop().
if (desk != NULL && !m_is95Family) {
CloseDesktop(desk);
}
}
CString
CMSWindowsDesks::getDesktopName(HDESK desk)
{
if (desk == NULL) {
return CString();
}
else if (m_is95Family) {
return "desktop";
}
else {
DWORD size;
GetUserObjectInformation(desk, UOI_NAME, NULL, 0, &size);
TCHAR* name = (TCHAR*)alloca(size + sizeof(TCHAR));
GetUserObjectInformation(desk, UOI_NAME, name, size, &size);
CString result(name);
return result;
}
}