Files
barrier/src/lib/platform/XWindowsScreen.cpp
Peter Hutterer 0dbedd31dc Remove trailing whitespaces
Many tools strip trailing whitespaces by default, so after editing a file with
whitespace errors we end up with a bunch of unrelated hunks that need to be
reverted locally.

This could be fixed by configuring each tool to not do this (at least for the
barrier repo), or, simpler, we just sed the problem away and make barrier
whitespace-compliant.

sed commands run:
    sed -i 's/[ \t]\+$//' **/*.(cpp|h) **/*CMakeLists.txt

Verified with git diff --ignore-space-change, this shows the empty diff.
2020-12-09 14:02:28 +10:00

2080 lines
56 KiB
C++

/*
* barrier -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "platform/XWindowsScreen.h"
#include "platform/XWindowsClipboard.h"
#include "platform/XWindowsEventQueueBuffer.h"
#include "platform/XWindowsKeyState.h"
#include "platform/XWindowsScreenSaver.h"
#include "platform/XWindowsUtil.h"
#include "barrier/Clipboard.h"
#include "barrier/KeyMap.h"
#include "barrier/XScreen.h"
#include "arch/XArch.h"
#include "arch/Arch.h"
#include "base/Log.h"
#include "base/Stopwatch.h"
#include "base/IEventQueue.h"
#include "base/TMethodEventJob.h"
#include <cstring>
#include <cstdlib>
#include <algorithm>
static int xi_opcode;
//
// XWindowsScreen
//
// NOTE -- the X display is shared among several objects but is owned
// by the XWindowsScreen. Xlib is not reentrant so we must ensure
// that no two objects can simultaneously call Xlib with the display.
// this is easy since we only make X11 calls from the main thread.
// we must also ensure that these objects do not use the display in
// their destructors or, if they do, we can tell them not to. This
// is to handle unexpected disconnection of the X display, when any
// call on the display is invalid. In that situation we discard the
// display and the X11 event queue buffer, ignore any calls that try
// to use the display, and wait to be destroyed.
XWindowsScreen* XWindowsScreen::s_screen = NULL;
XWindowsScreen::XWindowsScreen(
IXWindowsImpl* impl,
const char* displayName,
bool isPrimary,
bool disableXInitThreads,
int mouseScrollDelta,
IEventQueue* events) :
m_isPrimary(isPrimary),
m_mouseScrollDelta(mouseScrollDelta),
m_x_accumulatedScroll(0),
m_y_accumulatedScroll(0),
m_display(NULL),
m_root(None),
m_window(None),
m_isOnScreen(m_isPrimary),
m_x(0), m_y(0),
m_w(0), m_h(0),
m_xCenter(0), m_yCenter(0),
m_xCursor(0), m_yCursor(0),
m_keyState(NULL),
m_lastFocus(None),
m_lastFocusRevert(RevertToNone),
m_im(NULL),
m_ic(NULL),
m_lastKeycode(0),
m_sequenceNumber(0),
m_screensaver(NULL),
m_screensaverNotify(false),
m_xtestIsXineramaUnaware(true),
m_preserveFocus(false),
m_xkb(false),
m_xi2detected(false),
m_xrandr(false),
m_events(events),
PlatformScreen(events)
{
m_impl = impl;
assert(s_screen == NULL);
if (mouseScrollDelta==0) m_mouseScrollDelta=120;
s_screen = this;
if (!disableXInitThreads) {
// initializes Xlib support for concurrent threads.
if (m_impl->XInitThreads() == 0)
throw XArch("XInitThreads() returned zero");
} else {
LOG((CLOG_DEBUG "skipping XInitThreads()"));
}
// set the X I/O error handler so we catch the display disconnecting
m_impl->XSetIOErrorHandler(&XWindowsScreen::ioErrorHandler);
try {
m_display = openDisplay(displayName);
m_root = m_impl->do_DefaultRootWindow(m_display);
saveShape();
m_window = openWindow();
m_screensaver = new XWindowsScreenSaver(m_impl, m_display,
m_window, getEventTarget(), events);
m_keyState = new XWindowsKeyState(m_impl, m_display, m_xkb, events,
m_keyMap);
LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_xinerama ? "(xinerama)" : ""));
LOG((CLOG_DEBUG "window is 0x%08x", m_window));
}
catch (...) {
if (m_display != NULL) {
m_impl->XCloseDisplay(m_display);
}
throw;
}
// primary/secondary screen only initialization
if (m_isPrimary) {
#ifdef HAVE_XI2
m_xi2detected = detectXI2();
if (m_xi2detected) {
selectXIRawMotion();
} else
#endif
{
// start watching for events on other windows
selectEvents(m_root);
}
// prepare to use input methods
openIM();
}
else {
// become impervious to server grabs
m_impl->XTestGrabControl(m_display, True);
}
// initialize the clipboards
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
m_clipboard[id] = new XWindowsClipboard(m_impl, m_display, m_window, id);
}
// install event handlers
m_events->adoptHandler(Event::kSystem, m_events->getSystemTarget(),
new TMethodEventJob<XWindowsScreen>(this,
&XWindowsScreen::handleSystemEvent));
// install the platform event queue
m_events->adoptBuffer(new XWindowsEventQueueBuffer(m_impl,
m_display, m_window, m_events));
}
XWindowsScreen::~XWindowsScreen()
{
assert(s_screen != NULL);
assert(m_display != NULL);
m_events->adoptBuffer(NULL);
m_events->removeHandler(Event::kSystem, m_events->getSystemTarget());
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
delete m_clipboard[id];
}
delete m_keyState;
delete m_screensaver;
m_keyState = NULL;
m_screensaver = NULL;
if (m_display != NULL) {
// FIXME -- is it safe to clean up the IC and IM without a display?
if (m_ic != NULL) {
m_impl->XDestroyIC(m_ic);
}
if (m_im != NULL) {
m_impl->XCloseIM(m_im);
}
m_impl->XDestroyWindow(m_display, m_window);
m_impl->XCloseDisplay(m_display);
}
m_impl->XSetIOErrorHandler(NULL);
s_screen = NULL;
delete m_impl;
}
void
XWindowsScreen::enable()
{
if (!m_isPrimary) {
// get the keyboard control state
XKeyboardState keyControl;
m_impl->XGetKeyboardControl(m_display, &keyControl);
m_autoRepeat = (keyControl.global_auto_repeat == AutoRepeatModeOn);
m_keyState->setAutoRepeat(keyControl);
// move hider window under the cursor center
m_impl->XMoveWindow(m_display, m_window, m_xCenter, m_yCenter);
// raise and show the window
// FIXME -- take focus?
m_impl->XMapRaised(m_display, m_window);
// warp the mouse to the cursor center
fakeMouseMove(m_xCenter, m_yCenter);
}
}
void
XWindowsScreen::disable()
{
// release input context focus
if (m_ic != NULL) {
m_impl->XUnsetICFocus(m_ic);
}
// unmap the hider/grab window. this also ungrabs the mouse and
// keyboard if they're grabbed.
m_impl->XUnmapWindow(m_display, m_window);
// restore auto-repeat state
if (!m_isPrimary && m_autoRepeat) {
//XAutoRepeatOn(m_display);
}
}
void
XWindowsScreen::enter()
{
screensaver(false);
// release input context focus
if (m_ic != NULL) {
m_impl->XUnsetICFocus(m_ic);
}
// set the input focus to what it had been when we took it
if (m_lastFocus != None) {
// the window may not exist anymore so ignore errors
XWindowsUtil::ErrorLock lock(m_display);
m_impl->XSetInputFocus(m_display, m_lastFocus, m_lastFocusRevert, CurrentTime);
}
#if HAVE_X11_EXTENSIONS_DPMS_H
// Force the DPMS to turn screen back on since we don't
// actually cause physical hardware input to trigger it
int dummy;
CARD16 powerlevel;
BOOL enabled;
if (m_impl->DPMSQueryExtension(m_display, &dummy, &dummy) &&
m_impl->DPMSCapable(m_display) &&
m_impl->DPMSInfo(m_display, &powerlevel, &enabled))
{
if (enabled && powerlevel != DPMSModeOn)
m_impl->DPMSForceLevel(m_display, DPMSModeOn);
}
#endif
// unmap the hider/grab window. this also ungrabs the mouse and
// keyboard if they're grabbed.
m_impl->XUnmapWindow(m_display, m_window);
/* maybe call this if entering for the screensaver
// set keyboard focus to root window. the screensaver should then
// pick up key events for when the user enters a password to unlock.
XSetInputFocus(m_display, PointerRoot, PointerRoot, CurrentTime);
*/
if (!m_isPrimary) {
// get the keyboard control state
XKeyboardState keyControl;
m_impl->XGetKeyboardControl(m_display, &keyControl);
m_autoRepeat = (keyControl.global_auto_repeat == AutoRepeatModeOn);
m_keyState->setAutoRepeat(keyControl);
// turn off auto-repeat. we do this so fake key press events don't
// cause the local server to generate their own auto-repeats of
// those keys.
//XAutoRepeatOff(m_display);
}
// now on screen
m_isOnScreen = true;
}
bool
XWindowsScreen::leave()
{
if (!m_isPrimary) {
// restore the previous keyboard auto-repeat state. if the user
// changed the auto-repeat configuration while on the client then
// that state is lost. that's because we can't get notified by
// the X server when the auto-repeat configuration is changed so
// we can't track the desired configuration.
if (m_autoRepeat) {
//XAutoRepeatOn(m_display);
}
// move hider window under the cursor center
m_impl->XMoveWindow(m_display, m_window, m_xCenter, m_yCenter);
}
// raise and show the window
m_impl->XMapRaised(m_display, m_window);
// grab the mouse and keyboard, if primary and possible
if (m_isPrimary && !grabMouseAndKeyboard()) {
m_impl->XUnmapWindow(m_display, m_window);
return false;
}
// save current focus
m_impl->XGetInputFocus(m_display, &m_lastFocus, &m_lastFocusRevert);
// take focus
if (m_isPrimary || !m_preserveFocus) {
m_impl->XSetInputFocus(m_display, m_window, RevertToPointerRoot, CurrentTime);
}
// now warp the mouse. we warp after showing the window so we're
// guaranteed to get the mouse leave event and to prevent the
// keyboard focus from changing under point-to-focus policies.
if (m_isPrimary) {
warpCursor(m_xCenter, m_yCenter);
}
else {
fakeMouseMove(m_xCenter, m_yCenter);
}
// set input context focus to our window
if (m_ic != NULL) {
XmbResetIC(m_ic);
m_impl->XSetICFocus(m_ic);
m_filtered.clear();
}
// now off screen
m_isOnScreen = false;
return true;
}
bool
XWindowsScreen::setClipboard(ClipboardID id, const IClipboard* clipboard)
{
// fail if we don't have the requested clipboard
if (m_clipboard[id] == NULL) {
return false;
}
// get the actual time. ICCCM does not allow CurrentTime.
Time timestamp = XWindowsUtil::getCurrentTime(
m_display, m_clipboard[id]->getWindow());
if (clipboard != NULL) {
// save clipboard data
return Clipboard::copy(m_clipboard[id], clipboard, timestamp);
}
else {
// assert clipboard ownership
if (!m_clipboard[id]->open(timestamp)) {
return false;
}
m_clipboard[id]->empty();
m_clipboard[id]->close();
return true;
}
}
void
XWindowsScreen::checkClipboards()
{
// do nothing, we're always up to date
}
void
XWindowsScreen::openScreensaver(bool notify)
{
m_screensaverNotify = notify;
if (!m_screensaverNotify) {
m_screensaver->disable();
}
}
void
XWindowsScreen::closeScreensaver()
{
if (!m_screensaverNotify) {
m_screensaver->enable();
}
}
void
XWindowsScreen::screensaver(bool activate)
{
if (activate) {
m_screensaver->activate();
}
else {
m_screensaver->deactivate();
}
}
void
XWindowsScreen::resetOptions()
{
m_xtestIsXineramaUnaware = true;
m_preserveFocus = false;
}
void
XWindowsScreen::setOptions(const OptionsList& options)
{
for (UInt32 i = 0, n = options.size(); i < n; i += 2) {
if (options[i] == kOptionXTestXineramaUnaware) {
m_xtestIsXineramaUnaware = (options[i + 1] != 0);
LOG((CLOG_DEBUG1 "XTest is Xinerama unaware %s", m_xtestIsXineramaUnaware ? "true" : "false"));
}
else if (options[i] == kOptionScreenPreserveFocus) {
m_preserveFocus = (options[i + 1] != 0);
LOG((CLOG_DEBUG1 "Preserve Focus = %s", m_preserveFocus ? "true" : "false"));
}
}
}
void
XWindowsScreen::setSequenceNumber(UInt32 seqNum)
{
m_sequenceNumber = seqNum;
}
bool
XWindowsScreen::isPrimary() const
{
return m_isPrimary;
}
void*
XWindowsScreen::getEventTarget() const
{
return const_cast<XWindowsScreen*>(this);
}
bool
XWindowsScreen::getClipboard(ClipboardID id, IClipboard* clipboard) const
{
assert(clipboard != NULL);
// fail if we don't have the requested clipboard
if (m_clipboard[id] == NULL) {
return false;
}
// get the actual time. ICCCM does not allow CurrentTime.
Time timestamp = XWindowsUtil::getCurrentTime(
m_display, m_clipboard[id]->getWindow());
// copy the clipboard
return Clipboard::copy(clipboard, m_clipboard[id], timestamp);
}
void
XWindowsScreen::getShape(SInt32& x, SInt32& y, SInt32& w, SInt32& h) const
{
x = m_x;
y = m_y;
w = m_w;
h = m_h;
}
void
XWindowsScreen::getCursorPos(SInt32& x, SInt32& y) const
{
Window root, window;
int mx, my, xWindow, yWindow;
unsigned int mask;
if (m_impl->XQueryPointer(m_display, m_root, &root, &window,
&mx, &my, &xWindow, &yWindow, &mask)) {
x = mx;
y = my;
}
else {
x = m_xCenter;
y = m_yCenter;
}
}
void
XWindowsScreen::reconfigure(UInt32)
{
// do nothing
}
void
XWindowsScreen::warpCursor(SInt32 x, SInt32 y)
{
// warp mouse
warpCursorNoFlush(x, y);
// remove all input events before and including warp
XEvent event;
while (m_impl->XCheckMaskEvent(m_display, PointerMotionMask |
ButtonPressMask | ButtonReleaseMask |
KeyPressMask | KeyReleaseMask |
KeymapStateMask,
&event)) {
// do nothing
}
// save position as last position
m_xCursor = x;
m_yCursor = y;
}
UInt32
XWindowsScreen::registerHotKey(KeyID key, KeyModifierMask mask)
{
// only allow certain modifiers
if ((mask & ~(KeyModifierShift | KeyModifierControl |
KeyModifierAlt | KeyModifierSuper)) != 0) {
LOG((CLOG_DEBUG "could not map hotkey id=%04x mask=%04x", key, mask));
return 0;
}
// fail if no keys
if (key == kKeyNone && mask == 0) {
return 0;
}
// convert to X
unsigned int modifiers;
if (!m_keyState->mapModifiersToX(mask, modifiers)) {
// can't map all modifiers
LOG((CLOG_DEBUG "could not map hotkey id=%04x mask=%04x", key, mask));
return 0;
}
XWindowsKeyState::KeycodeList keycodes;
m_keyState->mapKeyToKeycodes(key, keycodes);
if (key != kKeyNone && keycodes.empty()) {
// can't map key
LOG((CLOG_DEBUG "could not map hotkey id=%04x mask=%04x", key, mask));
return 0;
}
// choose hotkey id
UInt32 id;
if (!m_oldHotKeyIDs.empty()) {
id = m_oldHotKeyIDs.back();
m_oldHotKeyIDs.pop_back();
}
else {
id = m_hotKeys.size() + 1;
}
HotKeyList& hotKeys = m_hotKeys[id];
// all modifier hotkey must be treated specially. for each modifier
// we need to grab the modifier key in combination with all the other
// requested modifiers.
bool err = false;
{
XWindowsUtil::ErrorLock lock(m_display, &err);
if (key == kKeyNone) {
static const KeyModifierMask s_hotKeyModifiers[] = {
KeyModifierShift,
KeyModifierControl,
KeyModifierAlt,
KeyModifierMeta,
KeyModifierSuper
};
XModifierKeymap* modKeymap = m_impl->XGetModifierMapping(m_display);
for (size_t j = 0; j < sizeof(s_hotKeyModifiers) /
sizeof(s_hotKeyModifiers[0]) && !err; ++j) {
// skip modifier if not in mask
if ((mask & s_hotKeyModifiers[j]) == 0) {
continue;
}
// skip with error if we can't map remaining modifiers
unsigned int modifiers2;
KeyModifierMask mask2 = (mask & ~s_hotKeyModifiers[j]);
if (!m_keyState->mapModifiersToX(mask2, modifiers2)) {
err = true;
continue;
}
// compute modifier index for modifier. there should be
// exactly one X modifier missing
int index;
switch (modifiers ^ modifiers2) {
case ShiftMask:
index = ShiftMapIndex;
break;
case LockMask:
index = LockMapIndex;
break;
case ControlMask:
index = ControlMapIndex;
break;
case Mod1Mask:
index = Mod1MapIndex;
break;
case Mod2Mask:
index = Mod2MapIndex;
break;
case Mod3Mask:
index = Mod3MapIndex;
break;
case Mod4Mask:
index = Mod4MapIndex;
break;
case Mod5Mask:
index = Mod5MapIndex;
break;
default:
err = true;
continue;
}
// grab each key for the modifier
const KeyCode* modifiermap =
modKeymap->modifiermap + index * modKeymap->max_keypermod;
for (int k = 0; k < modKeymap->max_keypermod && !err; ++k) {
KeyCode code = modifiermap[k];
if (modifiermap[k] != 0) {
m_impl->XGrabKey(m_display, code, modifiers2, m_root,
False, GrabModeAsync, GrabModeAsync);
if (!err) {
hotKeys.push_back(std::make_pair(code, modifiers2));
m_hotKeyToIDMap[HotKeyItem(code, modifiers2)] = id;
}
}
}
}
m_impl->XFreeModifiermap(modKeymap);
}
// a non-modifier key must be insensitive to CapsLock, NumLock and
// ScrollLock, so we have to grab the key with every combination of
// those.
else {
// collect available toggle modifiers
unsigned int modifier;
unsigned int toggleModifiers[3];
size_t numToggleModifiers = 0;
if (m_keyState->mapModifiersToX(KeyModifierCapsLock, modifier)) {
toggleModifiers[numToggleModifiers++] = modifier;
}
if (m_keyState->mapModifiersToX(KeyModifierNumLock, modifier)) {
toggleModifiers[numToggleModifiers++] = modifier;
}
if (m_keyState->mapModifiersToX(KeyModifierScrollLock, modifier)) {
toggleModifiers[numToggleModifiers++] = modifier;
}
for (XWindowsKeyState::KeycodeList::iterator j = keycodes.begin();
j != keycodes.end() && !err; ++j) {
for (size_t i = 0; i < (1u << numToggleModifiers); ++i) {
// add toggle modifiers for index i
unsigned int tmpModifiers = modifiers;
if ((i & 1) != 0) {
tmpModifiers |= toggleModifiers[0];
}
if ((i & 2) != 0) {
tmpModifiers |= toggleModifiers[1];
}
if ((i & 4) != 0) {
tmpModifiers |= toggleModifiers[2];
}
// add grab
m_impl->XGrabKey(m_display, *j, tmpModifiers, m_root,
False, GrabModeAsync, GrabModeAsync);
if (!err) {
hotKeys.push_back(std::make_pair(*j, tmpModifiers));
m_hotKeyToIDMap[HotKeyItem(*j, tmpModifiers)] = id;
}
}
}
}
}
if (err) {
// if any failed then unregister any we did get
for (HotKeyList::iterator j = hotKeys.begin();
j != hotKeys.end(); ++j) {
m_impl->XUngrabKey(m_display, j->first, j->second, m_root);
m_hotKeyToIDMap.erase(HotKeyItem(j->first, j->second));
}
m_oldHotKeyIDs.push_back(id);
m_hotKeys.erase(id);
LOG((CLOG_WARN "failed to register hotkey %s (id=%04x mask=%04x)", barrier::KeyMap::formatKey(key, mask).c_str(), key, mask));
return 0;
}
LOG((CLOG_DEBUG "registered hotkey %s (id=%04x mask=%04x) as id=%d", barrier::KeyMap::formatKey(key, mask).c_str(), key, mask, id));
return id;
}
void
XWindowsScreen::unregisterHotKey(UInt32 id)
{
// look up hotkey
HotKeyMap::iterator i = m_hotKeys.find(id);
if (i == m_hotKeys.end()) {
return;
}
// unregister with OS
bool err = false;
{
XWindowsUtil::ErrorLock lock(m_display, &err);
HotKeyList& hotKeys = i->second;
for (HotKeyList::iterator j = hotKeys.begin();
j != hotKeys.end(); ++j) {
m_impl->XUngrabKey(m_display, j->first, j->second, m_root);
m_hotKeyToIDMap.erase(HotKeyItem(j->first, j->second));
}
}
if (err) {
LOG((CLOG_WARN "failed to unregister hotkey id=%d", id));
}
else {
LOG((CLOG_DEBUG "unregistered hotkey id=%d", id));
}
// discard hot key from map and record old id for reuse
m_hotKeys.erase(i);
m_oldHotKeyIDs.push_back(id);
}
void
XWindowsScreen::fakeInputBegin()
{
// FIXME -- not implemented
}
void
XWindowsScreen::fakeInputEnd()
{
// FIXME -- not implemented
}
SInt32
XWindowsScreen::getJumpZoneSize() const
{
return 1;
}
bool
XWindowsScreen::isAnyMouseButtonDown(UInt32& buttonID) const
{
// query the pointer to get the button state
Window root, window;
int xRoot, yRoot, xWindow, yWindow;
unsigned int state;
if (m_impl->XQueryPointer(m_display, m_root, &root, &window,
&xRoot, &yRoot, &xWindow, &yWindow, &state)) {
return ((state & (Button1Mask | Button2Mask | Button3Mask |
Button4Mask | Button5Mask)) != 0);
}
return false;
}
void
XWindowsScreen::getCursorCenter(SInt32& x, SInt32& y) const
{
x = m_xCenter;
y = m_yCenter;
}
void
XWindowsScreen::fakeMouseButton(ButtonID button, bool press)
{
const unsigned int xButton = mapButtonToX(button);
if (xButton > 0 && xButton < 11) {
m_impl->XTestFakeButtonEvent(m_display, xButton,
press ? True : False, CurrentTime);
m_impl->XFlush(m_display);
}
}
void
XWindowsScreen::fakeMouseMove(SInt32 x, SInt32 y)
{
if (m_xinerama && m_xtestIsXineramaUnaware) {
m_impl->XWarpPointer(m_display, None, m_root, 0, 0, 0, 0, x, y);
}
else {
XTestFakeMotionEvent(m_display, DefaultScreen(m_display),
x, y, CurrentTime);
}
m_impl->XFlush(m_display);
}
void
XWindowsScreen::fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const
{
// FIXME -- ignore xinerama for now
if (false && m_xinerama && m_xtestIsXineramaUnaware) {
// m_impl->XWarpPointer(m_display, None, m_root, 0, 0, 0, 0, x, y);
}
else {
m_impl->XTestFakeRelativeMotionEvent(m_display, dx, dy, CurrentTime);
}
m_impl->XFlush(m_display);
}
void
XWindowsScreen::fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const
{
int numEvents;
if ((!xDelta && !yDelta) || (xDelta && yDelta)) {
// Invalid scrolling inputs
return;
}
// 4, 5, 6, 7
// up, down, left, right
unsigned int xButton;
if (yDelta) { // vertical scroll
numEvents = y_accumulateMouseScroll(yDelta);
if (numEvents >= 0) {
xButton = 4; // up
}
else {
xButton = 5; // down
}
}
else { // horizontal scroll
numEvents = x_accumulateMouseScroll(xDelta);
if (numEvents >= 0) {
xButton = 7; // right
}
else {
xButton = 6; // left
}
}
numEvents = std::abs(numEvents);
// send as many clicks as necessary
for (; numEvents > 0; numEvents--) {
m_impl->XTestFakeButtonEvent(m_display, xButton, True, CurrentTime);
m_impl->XTestFakeButtonEvent(m_display, xButton, False, CurrentTime);
}
m_impl->XFlush(m_display);
}
Display*
XWindowsScreen::openDisplay(const char* displayName)
{
// get the DISPLAY
if (displayName == NULL) {
displayName = std::getenv("DISPLAY");
if (displayName == NULL) {
displayName = ":0.0";
}
}
// open the display
LOG((CLOG_DEBUG "XOpenDisplay(\"%s\")", displayName));
Display* display = m_impl->XOpenDisplay(displayName);
if (display == NULL) {
throw XScreenUnavailable(60.0);
}
// verify the availability of the XTest extension
if (!m_isPrimary) {
int majorOpcode, firstEvent, firstError;
if (!m_impl->XQueryExtension(display, XTestExtensionName,
&majorOpcode, &firstEvent, &firstError)) {
LOG((CLOG_ERR "XTEST extension not available"));
m_impl->XCloseDisplay(display);
throw XScreenOpenFailure();
}
}
#if HAVE_XKB_EXTENSION
{
m_xkb = false;
int major = XkbMajorVersion, minor = XkbMinorVersion;
if (m_impl->XkbLibraryVersion(&major, &minor)) {
int opcode, firstError;
if (m_impl->XkbQueryExtension(display, &opcode, &m_xkbEventBase,
&firstError, &major, &minor)) {
m_xkb = true;
m_impl->XkbSelectEvents(display, XkbUseCoreKbd,
XkbMapNotifyMask, XkbMapNotifyMask);
m_impl->XkbSelectEventDetails(display, XkbUseCoreKbd,
XkbStateNotifyMask,
XkbGroupStateMask, XkbGroupStateMask);
}
}
}
#endif
#if HAVE_X11_EXTENSIONS_XRANDR_H
// query for XRandR extension
int dummyError;
m_xrandr = m_impl->XRRQueryExtension(display, &m_xrandrEventBase, &dummyError);
if (m_xrandr) {
// enable XRRScreenChangeNotifyEvent
m_impl->XRRSelectInput(display, DefaultRootWindow(display), RRScreenChangeNotifyMask | RRCrtcChangeNotifyMask);
}
#endif
return display;
}
void
XWindowsScreen::saveShape()
{
// get shape of default screen
m_x = 0;
m_y = 0;
m_w = WidthOfScreen(DefaultScreenOfDisplay(m_display));
m_h = HeightOfScreen(DefaultScreenOfDisplay(m_display));
// get center of default screen
m_xCenter = m_x + (m_w >> 1);
m_yCenter = m_y + (m_h >> 1);
// check if xinerama is enabled and there is more than one screen.
// get center of first Xinerama screen. Xinerama appears to have
// a bug when XWarpPointer() is used in combination with
// XGrabPointer(). in that case, the warp is successful but the
// next pointer motion warps the pointer again, apparently to
// constrain it to some unknown region, possibly the region from
// 0,0 to Wm,Hm where Wm (Hm) is the minimum width (height) over
// all physical screens. this warp only seems to happen if the
// pointer wasn't in that region before the XWarpPointer(). the
// second (unexpected) warp causes barrier to think the pointer
// has been moved when it hasn't. to work around the problem,
// we warp the pointer to the center of the first physical
// screen instead of the logical screen.
m_xinerama = false;
#if HAVE_X11_EXTENSIONS_XINERAMA_H
int eventBase, errorBase;
if (m_impl->XineramaQueryExtension(m_display, &eventBase, &errorBase) &&
m_impl->XineramaIsActive(m_display)) {
int numScreens;
XineramaScreenInfo* screens;
screens = reinterpret_cast<XineramaScreenInfo*>(
XineramaQueryScreens(m_display, &numScreens));
if (screens != NULL) {
if (numScreens > 1) {
m_xinerama = true;
m_xCenter = screens[0].x_org + (screens[0].width >> 1);
m_yCenter = screens[0].y_org + (screens[0].height >> 1);
}
XFree(screens);
}
}
#endif
}
Window
XWindowsScreen::openWindow() const
{
// default window attributes. we don't want the window manager
// messing with our window and we don't want the cursor to be
// visible inside the window.
XSetWindowAttributes attr;
attr.do_not_propagate_mask = 0;
attr.override_redirect = True;
attr.cursor = createBlankCursor();
// adjust attributes and get size and shape
SInt32 x, y, w, h;
if (m_isPrimary) {
// grab window attributes. this window is used to capture user
// input when the user is focused on another client. it covers
// the whole screen.
attr.event_mask = PointerMotionMask |
ButtonPressMask | ButtonReleaseMask |
KeyPressMask | KeyReleaseMask |
KeymapStateMask | PropertyChangeMask;
x = m_x;
y = m_y;
w = m_w;
h = m_h;
}
else {
// cursor hider window attributes. this window is used to hide the
// cursor when it's not on the screen. the window is hidden as soon
// as the cursor enters the screen or the display's real mouse is
// moved. we'll reposition the window as necessary so its
// position here doesn't matter. it only needs to be 1x1 because
// it only needs to contain the cursor's hotspot.
attr.event_mask = LeaveWindowMask;
x = 0;
y = 0;
w = 1;
h = 1;
}
// create and return the window
Window window = m_impl->XCreateWindow(m_display, m_root, x, y, w, h, 0, 0,
InputOnly, CopyFromParent,
CWDontPropagate | CWEventMask |
CWOverrideRedirect | CWCursor,
&attr);
if (window == None) {
throw XScreenOpenFailure();
}
return window;
}
void
XWindowsScreen::openIM()
{
// open the input methods
XIM im = m_impl->XOpenIM(m_display, NULL, NULL, NULL);
if (im == NULL) {
LOG((CLOG_INFO "no support for IM"));
return;
}
// find the appropriate style. barrier supports XIMPreeditNothing
// only at the moment.
XIMStyles* styles;
if (m_impl->XGetIMValues(im, XNQueryInputStyle, &styles) != nullptr ||
styles == NULL) {
LOG((CLOG_WARN "cannot get IM styles"));
m_impl->XCloseIM(im);
return;
}
XIMStyle style = 0;
for (unsigned short i = 0; i < styles->count_styles; ++i) {
style = styles->supported_styles[i];
if ((style & XIMPreeditNothing) != 0) {
if ((style & (XIMStatusNothing | XIMStatusNone)) != 0) {
break;
}
}
}
XFree(styles);
if (style == 0) {
LOG((CLOG_INFO "no supported IM styles"));
m_impl->XCloseIM(im);
return;
}
// create an input context for the style and tell it about our window
XIC ic = m_impl->XCreateIC(im, XNInputStyle, style, XNClientWindow, m_window);
if (ic == NULL) {
LOG((CLOG_WARN "cannot create IC"));
m_impl->XCloseIM(im);
return;
}
// find out the events we must select for and do so
unsigned long mask;
if (m_impl->XGetICValues(ic, XNFilterEvents, &mask) != NULL) {
LOG((CLOG_WARN "cannot get IC filter events"));
m_impl->XDestroyIC(ic);
m_impl->XCloseIM(im);
return;
}
// we have IM
m_im = im;
m_ic = ic;
m_lastKeycode = 0;
// select events on our window that IM requires
XWindowAttributes attr;
m_impl->XGetWindowAttributes(m_display, m_window, &attr);
m_impl->XSelectInput(m_display, m_window, attr.your_event_mask | mask);
}
void
XWindowsScreen::sendEvent(Event::Type type, void* data)
{
m_events->addEvent(Event(type, getEventTarget(), data));
}
void
XWindowsScreen::sendClipboardEvent(Event::Type type, ClipboardID id)
{
ClipboardInfo* info = (ClipboardInfo*)malloc(sizeof(ClipboardInfo));
info->m_id = id;
info->m_sequenceNumber = m_sequenceNumber;
sendEvent(type, info);
}
IKeyState*
XWindowsScreen::getKeyState() const
{
return m_keyState;
}
Bool
XWindowsScreen::findKeyEvent(Display*, XEvent* xevent, XPointer arg)
{
KeyEventFilter* filter = reinterpret_cast<KeyEventFilter*>(arg);
return (xevent->type == filter->m_event &&
xevent->xkey.window == filter->m_window &&
xevent->xkey.time == filter->m_time &&
xevent->xkey.keycode == filter->m_keycode) ? True : False;
}
void
XWindowsScreen::handleSystemEvent(const Event& event, void*)
{
XEvent* xevent = static_cast<XEvent*>(event.getData());
assert(xevent != NULL);
// update key state
bool isRepeat = false;
if (m_isPrimary) {
if (xevent->type == KeyRelease) {
// check if this is a key repeat by getting the next
// KeyPress event that has the same key and time as
// this release event, if any. first prepare the
// filter info.
KeyEventFilter filter;
filter.m_event = KeyPress;
filter.m_window = xevent->xkey.window;
filter.m_time = xevent->xkey.time;
filter.m_keycode = xevent->xkey.keycode;
XEvent xevent2;
isRepeat = (m_impl->XCheckIfEvent(m_display, &xevent2,
&XWindowsScreen::findKeyEvent,
(XPointer)&filter) == True);
}
if (xevent->type == KeyPress || xevent->type == KeyRelease) {
if (xevent->xkey.window == m_root) {
// this is a hot key
onHotKey(xevent->xkey, isRepeat);
return;
}
else if (!m_isOnScreen) {
// this might be a hot key
if (onHotKey(xevent->xkey, isRepeat)) {
return;
}
}
bool down = (isRepeat || xevent->type == KeyPress);
KeyModifierMask state =
m_keyState->mapModifiersFromX(xevent->xkey.state);
m_keyState->onKey(xevent->xkey.keycode, down, state);
}
}
// let input methods try to handle event first
if (m_ic != NULL) {
// XFilterEvent() may eat the event and generate a new KeyPress
// event with a keycode of 0 because there isn't an actual key
// associated with the keysym. but the KeyRelease may pass
// through XFilterEvent() and keep its keycode. this means
// there's a mismatch between KeyPress and KeyRelease keycodes.
// since we use the keycode on the client to detect when a key
// is released this won't do. so we remember the keycode on
// the most recent KeyPress (and clear it on a matching
// KeyRelease) so we have a keycode for a synthesized KeyPress.
if (xevent->type == KeyPress && xevent->xkey.keycode != 0) {
m_lastKeycode = xevent->xkey.keycode;
}
else if (xevent->type == KeyRelease &&
xevent->xkey.keycode == m_lastKeycode) {
m_lastKeycode = 0;
}
// now filter the event
if (m_impl->XFilterEvent(xevent, DefaultRootWindow(m_display))) {
if (xevent->type == KeyPress) {
// add filtered presses to the filtered list
m_filtered.insert(m_lastKeycode);
}
return;
}
// discard matching key releases for key presses that were
// filtered and remove them from our filtered list.
else if (xevent->type == KeyRelease &&
m_filtered.count(xevent->xkey.keycode) > 0) {
m_filtered.erase(xevent->xkey.keycode);
return;
}
}
// let screen saver have a go
if (m_screensaver->handleXEvent(xevent)) {
// screen saver handled it
return;
}
#ifdef HAVE_XI2
if (m_xi2detected) {
// Process RawMotion
XGenericEventCookie *cookie = (XGenericEventCookie*)&xevent->xcookie;
if (m_impl->XGetEventData(m_display, cookie) &&
cookie->type == GenericEvent &&
cookie->extension == xi_opcode) {
if (cookie->evtype == XI_RawMotion) {
// Get current pointer's position
Window root, child;
XMotionEvent xmotion;
xmotion.type = MotionNotify;
xmotion.send_event = False; // Raw motion
xmotion.display = m_display;
xmotion.window = m_window;
/* xmotion's time, state and is_hint are not used */
unsigned int msk;
xmotion.same_screen = m_impl->XQueryPointer(
m_display, m_root, &xmotion.root, &xmotion.subwindow,
&xmotion.x_root,
&xmotion.y_root,
&xmotion.x,
&xmotion.y,
&msk);
onMouseMove(xmotion);
m_impl->XFreeEventData(m_display, cookie);
return;
}
m_impl->XFreeEventData(m_display, cookie);
}
}
#endif
// handle the event ourself
switch (xevent->type) {
case CreateNotify:
if (m_isPrimary && !m_xi2detected) {
// select events on new window
selectEvents(xevent->xcreatewindow.window);
}
break;
case MappingNotify:
refreshKeyboard(xevent);
break;
case LeaveNotify:
if (!m_isPrimary) {
// mouse moved out of hider window somehow. hide the window.
m_impl->XUnmapWindow(m_display, m_window);
}
break;
case SelectionClear:
{
// we just lost the selection. that means someone else
// grabbed the selection so this screen is now the
// selection owner. report that to the receiver.
ClipboardID id = getClipboardID(xevent->xselectionclear.selection);
if (id != kClipboardEnd) {
m_clipboard[id]->lost(xevent->xselectionclear.time);
sendClipboardEvent(m_events->forClipboard().clipboardGrabbed(), id);
return;
}
}
break;
case SelectionNotify:
// notification of selection transferred. we shouldn't
// get this here because we handle them in the selection
// retrieval methods. we'll just delete the property
// with the data (satisfying the usual ICCCM protocol).
if (xevent->xselection.property != None) {
m_impl->XDeleteProperty(m_display,
xevent->xselection.requestor,
xevent->xselection.property);
}
break;
case SelectionRequest:
{
// somebody is asking for clipboard data
ClipboardID id = getClipboardID(
xevent->xselectionrequest.selection);
if (id != kClipboardEnd) {
m_clipboard[id]->addRequest(
xevent->xselectionrequest.owner,
xevent->xselectionrequest.requestor,
xevent->xselectionrequest.target,
xevent->xselectionrequest.time,
xevent->xselectionrequest.property);
return;
}
}
break;
case PropertyNotify:
// property delete may be part of a selection conversion
if (xevent->xproperty.state == PropertyDelete) {
processClipboardRequest(xevent->xproperty.window,
xevent->xproperty.time,
xevent->xproperty.atom);
}
break;
case DestroyNotify:
// looks like one of the windows that requested a clipboard
// transfer has gone bye-bye.
destroyClipboardRequest(xevent->xdestroywindow.window);
break;
case KeyPress:
if (m_isPrimary) {
onKeyPress(xevent->xkey);
}
return;
case KeyRelease:
if (m_isPrimary) {
onKeyRelease(xevent->xkey, isRepeat);
}
return;
case ButtonPress:
if (m_isPrimary) {
onMousePress(xevent->xbutton);
}
return;
case ButtonRelease:
if (m_isPrimary) {
onMouseRelease(xevent->xbutton);
}
return;
case MotionNotify:
if (m_isPrimary) {
onMouseMove(xevent->xmotion);
}
return;
default:
#if HAVE_XKB_EXTENSION
if (m_xkb && xevent->type == m_xkbEventBase) {
XkbEvent* xkbEvent = reinterpret_cast<XkbEvent*>(xevent);
switch (xkbEvent->any.xkb_type) {
case XkbMapNotify:
refreshKeyboard(xevent);
return;
case XkbStateNotify:
LOG((CLOG_INFO "group change: %d", xkbEvent->state.group));
m_keyState->setActiveGroup((SInt32)xkbEvent->state.group);
return;
}
}
#endif
#if HAVE_X11_EXTENSIONS_XRANDR_H
if (m_xrandr) {
if (xevent->type == m_xrandrEventBase + RRScreenChangeNotify ||
(xevent->type == m_xrandrEventBase + RRNotify &&
reinterpret_cast<XRRNotifyEvent *>(xevent)->subtype == RRNotify_CrtcChange)) {
LOG((CLOG_INFO "XRRScreenChangeNotifyEvent or RRNotify_CrtcChange received"));
// we're required to call back into XLib so XLib can update its internal state
XRRUpdateConfiguration(xevent);
// requery/recalculate the screen shape
saveShape();
// we need to resize m_window, otherwise we'll get a weird problem where moving
// off the server onto the client causes the pointer to warp to the
// center of the server (so you can't move the pointer off the server)
if (m_isPrimary) {
m_impl->XMoveWindow(m_display, m_window, m_x, m_y);
m_impl->XResizeWindow(m_display, m_window, m_w, m_h);
}
sendEvent(m_events->forIScreen().shapeChanged());
}
}
#endif
break;
}
}
void
XWindowsScreen::onKeyPress(XKeyEvent& xkey)
{
LOG((CLOG_DEBUG1 "event: KeyPress code=%d, state=0x%04x", xkey.keycode, xkey.state));
const KeyModifierMask mask = m_keyState->mapModifiersFromX(xkey.state);
KeyID key = mapKeyFromX(&xkey);
if (key != kKeyNone) {
// check for ctrl+alt+del emulation
if ((key == kKeyPause || key == kKeyBreak) &&
(mask & (KeyModifierControl | KeyModifierAlt)) ==
(KeyModifierControl | KeyModifierAlt)) {
// pretend it's ctrl+alt+del
LOG((CLOG_DEBUG "emulate ctrl+alt+del"));
key = kKeyDelete;
}
// get which button. see call to XFilterEvent() in onEvent()
// for more info.
bool isFake = false;
KeyButton keycode = static_cast<KeyButton>(xkey.keycode);
if (keycode == 0) {
isFake = true;
keycode = static_cast<KeyButton>(m_lastKeycode);
if (keycode == 0) {
// no keycode
LOG((CLOG_DEBUG1 "event: KeyPress no keycode"));
return;
}
}
// handle key
m_keyState->sendKeyEvent(getEventTarget(),
true, false, key, mask, 1, keycode);
// do fake release if this is a fake press
if (isFake) {
m_keyState->sendKeyEvent(getEventTarget(),
false, false, key, mask, 1, keycode);
}
}
else {
LOG((CLOG_DEBUG1 "can't map keycode to key id"));
}
}
void
XWindowsScreen::onKeyRelease(XKeyEvent& xkey, bool isRepeat)
{
const KeyModifierMask mask = m_keyState->mapModifiersFromX(xkey.state);
KeyID key = mapKeyFromX(&xkey);
if (key != kKeyNone) {
// check for ctrl+alt+del emulation
if ((key == kKeyPause || key == kKeyBreak) &&
(mask & (KeyModifierControl | KeyModifierAlt)) ==
(KeyModifierControl | KeyModifierAlt)) {
// pretend it's ctrl+alt+del and ignore autorepeat
LOG((CLOG_DEBUG "emulate ctrl+alt+del"));
key = kKeyDelete;
isRepeat = false;
}
KeyButton keycode = static_cast<KeyButton>(xkey.keycode);
if (!isRepeat) {
// no press event follows so it's a plain release
LOG((CLOG_DEBUG1 "event: KeyRelease code=%d, state=0x%04x", keycode, xkey.state));
m_keyState->sendKeyEvent(getEventTarget(),
false, false, key, mask, 1, keycode);
}
else {
// found a press event following so it's a repeat.
// we could attempt to count the already queued
// repeats but we'll just send a repeat of 1.
// note that we discard the press event.
LOG((CLOG_DEBUG1 "event: repeat code=%d, state=0x%04x", keycode, xkey.state));
m_keyState->sendKeyEvent(getEventTarget(),
false, true, key, mask, 1, keycode);
}
}
}
bool
XWindowsScreen::onHotKey(XKeyEvent& xkey, bool isRepeat)
{
// find the hot key id
HotKeyToIDMap::const_iterator i =
m_hotKeyToIDMap.find(HotKeyItem(xkey.keycode, xkey.state));
if (i == m_hotKeyToIDMap.end()) {
return false;
}
// find what kind of event
Event::Type type;
if (xkey.type == KeyPress) {
type = m_events->forIPrimaryScreen().hotKeyDown();
}
else if (xkey.type == KeyRelease) {
type = m_events->forIPrimaryScreen().hotKeyUp();
}
else {
return false;
}
// generate event (ignore key repeats)
if (!isRepeat) {
m_events->addEvent(Event(type, getEventTarget(),
HotKeyInfo::alloc(i->second)));
}
return true;
}
void
XWindowsScreen::onMousePress(const XButtonEvent& xbutton)
{
LOG((CLOG_DEBUG1 "event: ButtonPress button=%d", xbutton.button));
ButtonID button = mapButtonFromX(&xbutton);
KeyModifierMask mask = m_keyState->mapModifiersFromX(xbutton.state);
if (button != kButtonNone) {
sendEvent(m_events->forIPrimaryScreen().buttonDown(), ButtonInfo::alloc(button, mask));
}
}
void
XWindowsScreen::onMouseRelease(const XButtonEvent& xbutton)
{
LOG((CLOG_DEBUG1 "event: ButtonRelease button=%d", xbutton.button));
ButtonID button = mapButtonFromX(&xbutton);
KeyModifierMask mask = m_keyState->mapModifiersFromX(xbutton.state);
if (button != kButtonNone) {
sendEvent(m_events->forIPrimaryScreen().buttonUp(), ButtonInfo::alloc(button, mask));
}
else if (xbutton.button == 4) {
// wheel forward (away from user)
sendEvent(m_events->forIPrimaryScreen().wheel(), WheelInfo::alloc(0, 120));
}
else if (xbutton.button == 5) {
// wheel backward (toward user)
sendEvent(m_events->forIPrimaryScreen().wheel(), WheelInfo::alloc(0, -120));
}
else if (xbutton.button == 6) {
// wheel left
sendEvent(m_events->forIPrimaryScreen().wheel(), WheelInfo::alloc(-120, 0));
}
else if (xbutton.button == 7) {
// wheel right
sendEvent(m_events->forIPrimaryScreen().wheel(), WheelInfo::alloc(120, 0));
}
}
void
XWindowsScreen::onMouseMove(const XMotionEvent& xmotion)
{
LOG((CLOG_DEBUG2 "event: MotionNotify %d,%d", xmotion.x_root, xmotion.y_root));
// compute motion delta (relative to the last known
// mouse position)
SInt32 x = xmotion.x_root - m_xCursor;
SInt32 y = xmotion.y_root - m_yCursor;
// save position to compute delta of next motion
m_xCursor = xmotion.x_root;
m_yCursor = xmotion.y_root;
if (xmotion.send_event) {
// we warped the mouse. discard events until we
// find the matching sent event. see
// warpCursorNoFlush() for where the events are
// sent. we discard the matching sent event and
// can be sure we've skipped the warp event.
XEvent xevent;
char cntr = 0;
do {
m_impl->XMaskEvent(m_display, PointerMotionMask, &xevent);
if (cntr++ > 10) {
LOG((CLOG_WARN "too many discarded events! %d", cntr));
break;
}
} while (!xevent.xany.send_event);
cntr = 0;
}
else if (m_isOnScreen) {
// motion on primary screen
sendEvent(m_events->forIPrimaryScreen().motionOnPrimary(),
MotionInfo::alloc(m_xCursor, m_yCursor));
}
else {
// motion on secondary screen. warp mouse back to
// center.
//
// my lombard (powerbook g3) running linux and
// using the adbmouse driver has two problems:
// first, the driver only sends motions of +/-2
// pixels and, second, it seems to discard some
// physical input after a warp. the former isn't a
// big deal (we're just limited to every other
// pixel) but the latter is a PITA. to work around
// it we only warp when the mouse has moved more
// than s_size pixels from the center.
static const SInt32 s_size = 32;
if (xmotion.x_root - m_xCenter < -s_size ||
xmotion.x_root - m_xCenter > s_size ||
xmotion.y_root - m_yCenter < -s_size ||
xmotion.y_root - m_yCenter > s_size) {
warpCursorNoFlush(m_xCenter, m_yCenter);
}
// send event if mouse moved. do this after warping
// back to center in case the motion takes us onto
// the primary screen. if we sent the event first
// in that case then the warp would happen after
// warping to the primary screen's enter position,
// effectively overriding it.
if (x != 0 || y != 0) {
sendEvent(m_events->forIPrimaryScreen().motionOnSecondary(), MotionInfo::alloc(x, y));
}
}
}
int
XWindowsScreen::x_accumulateMouseScroll(SInt32 xDelta) const
{
m_x_accumulatedScroll += xDelta;
int numEvents = m_x_accumulatedScroll / m_mouseScrollDelta;
m_x_accumulatedScroll -= numEvents * m_mouseScrollDelta;
return numEvents;
}
int
XWindowsScreen::y_accumulateMouseScroll(SInt32 yDelta) const
{
m_y_accumulatedScroll += yDelta;
int numEvents = m_y_accumulatedScroll / m_mouseScrollDelta;
m_y_accumulatedScroll -= numEvents * m_mouseScrollDelta;
return numEvents;
}
Cursor
XWindowsScreen::createBlankCursor() const
{
// this seems just a bit more complicated than really necessary
// get the closet cursor size to 1x1
unsigned int w = 0, h = 0;
m_impl->XQueryBestCursor(m_display, m_root, 1, 1, &w, &h);
w = std::max(1u, w);
h = std::max(1u, h);
// make bitmap data for cursor of closet size. since the cursor
// is blank we can use the same bitmap for shape and mask: all
// zeros.
const int size = ((w + 7) >> 3) * h;
char* data = new char[size];
memset(data, 0, size);
// make bitmap
Pixmap bitmap = m_impl->XCreateBitmapFromData(m_display, m_root, data, w, h);
// need an arbitrary color for the cursor
XColor color;
color.pixel = 0;
color.red = color.green = color.blue = 0;
color.flags = DoRed | DoGreen | DoBlue;
// make cursor from bitmap
Cursor cursor = m_impl->XCreatePixmapCursor(m_display, bitmap, bitmap,
&color, &color, 0, 0);
// don't need bitmap or the data anymore
delete[] data;
m_impl->XFreePixmap(m_display, bitmap);
return cursor;
}
ClipboardID
XWindowsScreen::getClipboardID(Atom selection) const
{
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
if (m_clipboard[id] != NULL &&
m_clipboard[id]->getSelection() == selection) {
return id;
}
}
return kClipboardEnd;
}
void
XWindowsScreen::processClipboardRequest(Window requestor,
Time time, Atom property)
{
// check every clipboard until one returns success
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
if (m_clipboard[id] != NULL &&
m_clipboard[id]->processRequest(requestor, time, property)) {
break;
}
}
}
void
XWindowsScreen::destroyClipboardRequest(Window requestor)
{
// check every clipboard until one returns success
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
if (m_clipboard[id] != NULL &&
m_clipboard[id]->destroyRequest(requestor)) {
break;
}
}
}
void
XWindowsScreen::onError()
{
// prevent further access to the X display
m_events->adoptBuffer(NULL);
m_screensaver->destroy();
m_screensaver = NULL;
m_display = NULL;
// notify of failure
sendEvent(m_events->forIScreen().error(), NULL);
// FIXME -- should ensure that we ignore operations that involve
// m_display from now on. however, Xlib will simply exit the
// application in response to the X I/O error so there's no
// point in trying to really handle the error. if we did want
// to handle the error, it'd probably be easiest to delegate to
// one of two objects. one object would take the implementation
// from this class. the other object would be stub methods that
// don't use X11. on error, we'd switch to the latter.
}
int
XWindowsScreen::ioErrorHandler(Display*)
{
// the display has disconnected, probably because X is shutting
// down. X forces us to exit at this point which is annoying.
// we'll pretend as if we won't exit so we try to make sure we
// don't access the display anymore.
LOG((CLOG_CRIT "X display has unexpectedly disconnected"));
s_screen->onError();
return 0;
}
void
XWindowsScreen::selectEvents(Window w) const
{
// ignore errors while we adjust event masks. windows could be
// destroyed at any time after the XQueryTree() in doSelectEvents()
// so we must ignore BadWindow errors.
XWindowsUtil::ErrorLock lock(m_display);
// adjust event masks
doSelectEvents(w);
}
void
XWindowsScreen::doSelectEvents(Window w) const
{
// we want to track the mouse everywhere on the display. to achieve
// that we select PointerMotionMask on every window. we also select
// SubstructureNotifyMask in order to get CreateNotify events so we
// select events on new windows too.
// we don't want to adjust our grab window
if (w == m_window) {
return;
}
// X11 has a design flaw. If *no* client selected PointerMotionMask for
// a window, motion events will be delivered to that window's parent.
// If *any* client, not necessarily the owner, selects PointerMotionMask
// on such a window, X will stop propagating motion events to its
// parent. This breaks applications that rely on event propagation
// behavior.
//
// Avoid selecting PointerMotionMask unless some other client selected
// it already.
long mask = SubstructureNotifyMask;
XWindowAttributes attr;
m_impl->XGetWindowAttributes(m_display, w, &attr);
if ((attr.all_event_masks & PointerMotionMask) == PointerMotionMask) {
mask |= PointerMotionMask;
}
// select events of interest. do this before querying the tree so
// we'll get notifications of children created after the XQueryTree()
// so we won't miss them.
m_impl->XSelectInput(m_display, w, mask);
// recurse on child windows
Window rw, pw, *cw;
unsigned int nc;
if (m_impl->XQueryTree(m_display, w, &rw, &pw, &cw, &nc)) {
for (unsigned int i = 0; i < nc; ++i) {
doSelectEvents(cw[i]);
}
XFree(cw);
}
}
KeyID
XWindowsScreen::mapKeyFromX(XKeyEvent* event) const
{
// convert to a keysym
KeySym keysym;
if (event->type == KeyPress && m_ic != NULL) {
// do multibyte lookup. can only call XmbLookupString with a
// key press event and a valid XIC so we checked those above.
char scratch[32];
int n = sizeof(scratch) / sizeof(scratch[0]);
char* buffer = scratch;
int status;
n = m_impl->XmbLookupString(m_ic, event, buffer, n, &keysym, &status);
if (status == XBufferOverflow) {
// not enough space. grow buffer and try again.
buffer = new char[n];
n = m_impl->XmbLookupString(m_ic, event, buffer, n, &keysym, &status);
delete[] buffer;
}
// see what we got. since we don't care about the string
// we'll just look for a keysym.
switch (status) {
default:
case XLookupNone:
case XLookupChars:
keysym = 0;
break;
case XLookupKeySym:
case XLookupBoth:
break;
}
}
else {
// plain old lookup
char dummy[1];
m_impl->XLookupString(event, dummy, 0, &keysym, NULL);
}
LOG((CLOG_DEBUG2 "mapped code=%d to keysym=0x%04x", event->keycode, keysym));
// convert key
KeyID result = XWindowsUtil::mapKeySymToKeyID(keysym);
LOG((CLOG_DEBUG2 "mapped keysym=0x%04x to keyID=%d", keysym, result));
return result;
}
ButtonID
XWindowsScreen::mapButtonFromX(const XButtonEvent* event) const
{
unsigned int button = event->button;
// http://xahlee.info/linux/linux_x11_mouse_button_number.html
// and the program `xev`
switch (button)
{
case 1: case 2: case 3: // kButtonLeft, Middle, Right
return static_cast<ButtonID>(button);
case 4: case 5: case 6: case 7: // scroll up, down, left, right -- ignored here
return kButtonNone;
case 8: // mouse button 4
return kButtonExtra0;
case 9: // mouse button 5
return kButtonExtra1;
default: // unknown button
return kButtonNone;
}
}
unsigned int
XWindowsScreen::mapButtonToX(ButtonID id) const
{
switch (id)
{
case kButtonLeft: case kButtonMiddle: case kButtonRight:
return id;
case kButtonExtra0:
return 8;
case kButtonExtra1:
return 9;
default:
return 0;
}
}
void
XWindowsScreen::warpCursorNoFlush(SInt32 x, SInt32 y)
{
assert(m_window != None);
// send an event that we can recognize before the mouse warp
XEvent eventBefore;
eventBefore.type = MotionNotify;
eventBefore.xmotion.display = m_display;
eventBefore.xmotion.window = m_window;
eventBefore.xmotion.root = m_root;
eventBefore.xmotion.subwindow = m_window;
eventBefore.xmotion.time = CurrentTime;
eventBefore.xmotion.x = x;
eventBefore.xmotion.y = y;
eventBefore.xmotion.x_root = x;
eventBefore.xmotion.y_root = y;
eventBefore.xmotion.state = 0;
eventBefore.xmotion.is_hint = NotifyNormal;
eventBefore.xmotion.same_screen = True;
XEvent eventAfter = eventBefore;
m_impl->XSendEvent(m_display, m_window, False, 0, &eventBefore);
// warp mouse
m_impl->XWarpPointer(m_display, None, m_root, 0, 0, 0, 0, x, y);
// send an event that we can recognize after the mouse warp
m_impl->XSendEvent(m_display, m_window, False, 0, &eventAfter);
m_impl->XSync(m_display, False);
LOG((CLOG_DEBUG2 "warped to %d,%d", x, y));
}
void
XWindowsScreen::updateButtons()
{
// query the button mapping
UInt32 numButtons = m_impl->XGetPointerMapping(m_display, NULL, 0);
unsigned char* tmpButtons = new unsigned char[numButtons];
m_impl->XGetPointerMapping(m_display, tmpButtons, numButtons);
// find the largest logical button id
unsigned char maxButton = 0;
for (UInt32 i = 0; i < numButtons; ++i) {
if (tmpButtons[i] > maxButton) {
maxButton = tmpButtons[i];
}
}
// allocate button array
m_buttons.resize(maxButton);
// fill in button array values. m_buttons[i] is the physical
// button number for logical button i+1.
for (UInt32 i = 0; i < numButtons; ++i) {
m_buttons[i] = 0;
}
for (UInt32 i = 0; i < numButtons; ++i) {
m_buttons[tmpButtons[i] - 1] = i + 1;
}
// clean up
delete[] tmpButtons;
}
bool
XWindowsScreen::grabMouseAndKeyboard()
{
unsigned int event_mask = ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask;
// grab the mouse and keyboard. keep trying until we get them.
// if we can't grab one after grabbing the other then ungrab
// and wait before retrying. give up after s_timeout seconds.
static const double s_timeout = 1.0;
int result;
Stopwatch timer;
do {
// keyboard first
do {
result = m_impl->XGrabKeyboard(m_display, m_window, True,
GrabModeAsync, GrabModeAsync, CurrentTime);
assert(result != GrabNotViewable);
if (result != GrabSuccess) {
LOG((CLOG_DEBUG2 "waiting to grab keyboard"));
ARCH->sleep(0.05);
if (timer.getTime() >= s_timeout) {
LOG((CLOG_DEBUG2 "grab keyboard timed out"));
return false;
}
}
} while (result != GrabSuccess);
LOG((CLOG_DEBUG2 "grabbed keyboard"));
// now the mouse --- use event_mask to get EnterNotify, LeaveNotify events
result = m_impl->XGrabPointer(m_display, m_window, False, event_mask,
GrabModeAsync, GrabModeAsync,
m_window, None, CurrentTime);
assert(result != GrabNotViewable);
if (result != GrabSuccess) {
// back off to avoid grab deadlock
m_impl->XUngrabKeyboard(m_display, CurrentTime);
LOG((CLOG_DEBUG2 "ungrabbed keyboard, waiting to grab pointer"));
ARCH->sleep(0.05);
if (timer.getTime() >= s_timeout) {
LOG((CLOG_DEBUG2 "grab pointer timed out"));
return false;
}
}
} while (result != GrabSuccess);
LOG((CLOG_DEBUG1 "grabbed pointer and keyboard"));
return true;
}
void
XWindowsScreen::refreshKeyboard(XEvent* event)
{
if (m_impl->XPending(m_display) > 0) {
XEvent tmpEvent;
m_impl->XPeekEvent(m_display, &tmpEvent);
if (tmpEvent.type == MappingNotify) {
// discard this event since another follows.
// we tend to get a bunch of these in a row.
return;
}
}
// keyboard mapping changed
#if HAVE_XKB_EXTENSION
if (m_xkb && event->type == m_xkbEventBase) {
m_impl->XkbRefreshKeyboardMapping((XkbMapNotifyEvent*)event);
}
else
#else
{
m_impl->XRefreshKeyboardMapping(&event->xmapping);
}
#endif
m_keyState->updateKeyMap();
m_keyState->updateKeyState();
}
//
// XWindowsScreen::HotKeyItem
//
XWindowsScreen::HotKeyItem::HotKeyItem(int keycode, unsigned int mask) :
m_keycode(keycode),
m_mask(mask)
{
// do nothing
}
bool
XWindowsScreen::HotKeyItem::operator<(const HotKeyItem& x) const
{
return (m_keycode < x.m_keycode ||
(m_keycode == x.m_keycode && m_mask < x.m_mask));
}
bool
XWindowsScreen::detectXI2()
{
int event, error;
return m_impl->XQueryExtension(m_display,
"XInputExtension", &xi_opcode, &event, &error);
}
#ifdef HAVE_XI2
void
XWindowsScreen::selectXIRawMotion()
{
XIEventMask mask;
mask.deviceid = XIAllDevices;
mask.mask_len = XIMaskLen(XI_RawMotion);
mask.mask = (unsigned char*)calloc(mask.mask_len, sizeof(char));
mask.deviceid = XIAllMasterDevices;
memset(mask.mask, 0, 2);
XISetMask(mask.mask, XI_RawKeyRelease);
XISetMask(mask.mask, XI_RawMotion);
m_impl->XISelectEvents(m_display, DefaultRootWindow(m_display), &mask, 1);
free(mask.mask);
}
#endif