mirror of
https://github.com/debauchee/barrier.git
synced 2026-02-08 21:03:54 +08:00
synergy.cpp and server.cpp into cmd/synergyd as synergyd.cpp. Moved and renamed related files. Moved remaining source files into lib/.... Modified and added makefiles as appropriate. Result is that library files are under lib with each library in its own directory and program files are under cmd with each command in its own directory.
630 lines
12 KiB
C++
630 lines
12 KiB
C++
#include "CClient.h"
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#include "CServerProxy.h"
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#include "CClipboard.h"
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#include "CInputPacketStream.h"
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#include "COutputPacketStream.h"
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#include "CProtocolUtil.h"
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#include "CSecondaryScreen.h"
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#include "IServer.h"
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#include "ProtocolTypes.h"
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#include "XScreen.h"
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#include "XSynergy.h"
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#include "XSocket.h"
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#include "CLock.h"
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#include "CThread.h"
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#include "CTimerThread.h"
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#include "XThread.h"
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#include "CLog.h"
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#include "CStopwatch.h"
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#include "TMethodJob.h"
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//
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// CClient
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//
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CClient::CClient(const CString& clientName) :
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m_name(clientName),
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m_screen(NULL),
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m_server(NULL),
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m_camp(false),
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m_session(NULL),
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m_active(false),
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m_rejected(true)
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{
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// do nothing
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}
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CClient::~CClient()
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{
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// do nothing
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}
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void
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CClient::camp(bool on)
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{
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CLock lock(&m_mutex);
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m_camp = on;
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}
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void
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CClient::setAddress(const CNetworkAddress& serverAddress)
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{
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CLock lock(&m_mutex);
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m_serverAddress = serverAddress;
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}
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void
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CClient::exitMainLoop()
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{
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m_screen->exitMainLoop();
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}
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bool
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CClient::wasRejected() const
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{
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return m_rejected;
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}
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void
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CClient::onError()
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{
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// close down session but don't wait too long
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deleteSession(3.0);
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}
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void
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CClient::onInfoChanged(const CClientInfo& info)
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{
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log((CLOG_DEBUG "resolution changed"));
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CLock lock(&m_mutex);
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if (m_server != NULL) {
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m_server->onInfoChanged(info);
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}
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}
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bool
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CClient::onGrabClipboard(ClipboardID id)
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{
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CLock lock(&m_mutex);
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if (m_server == NULL) {
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// m_server can be NULL if the screen calls this method
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// before we've gotten around to connecting to the server.
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// we simply ignore the clipboard change in that case.
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return false;
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}
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// grab ownership
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m_server->onGrabClipboard(id);
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// we now own the clipboard and it has not been sent to the server
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m_ownClipboard[id] = true;
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m_timeClipboard[id] = 0;
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// if we're not the active screen then send the clipboard now,
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// otherwise we'll wait until we leave.
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if (!m_active) {
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sendClipboard(id);
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}
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return true;
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}
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void
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CClient::onClipboardChanged(ClipboardID, const CString&)
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{
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// ignore -- we'll check the clipboard when we leave
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}
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bool
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CClient::open()
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{
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// open the screen
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try {
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log((CLOG_INFO "opening screen"));
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openSecondaryScreen();
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return true;
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}
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catch (XScreenOpenFailure&) {
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// can't open screen yet. wait a few seconds to retry.
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log((CLOG_INFO "failed to open screen"));
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return false;
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}
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}
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void
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CClient::mainLoop()
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{
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{
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CLock lock(&m_mutex);
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// check preconditions
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assert(m_screen != NULL);
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assert(m_server == NULL);
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// connection starts as unsuccessful
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m_rejected = true;
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}
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try {
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log((CLOG_NOTE "starting client \"%s\"", m_name.c_str()));
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// start server interactions
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{
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CLock lock(&m_mutex);
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m_session = new CThread(new TMethodJob<CClient>(
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this, &CClient::runSession));
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}
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// handle events
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m_screen->mainLoop();
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// clean up
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deleteSession();
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log((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
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}
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catch (XBase& e) {
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log((CLOG_ERR "client error: %s", e.what()));
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// clean up
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deleteSession();
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log((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
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CLock lock(&m_mutex);
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m_rejected = false;
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}
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catch (XThread&) {
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// clean up
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deleteSession();
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log((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
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throw;
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}
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catch (...) {
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log((CLOG_DEBUG "unknown client error"));
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// clean up
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deleteSession();
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log((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
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throw;
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}
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}
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void
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CClient::close()
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{
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closeSecondaryScreen();
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log((CLOG_INFO "closed screen"));
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}
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void
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CClient::enter(SInt32 xAbs, SInt32 yAbs, UInt32, KeyModifierMask mask, bool)
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{
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{
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CLock lock(&m_mutex);
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m_active = true;
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}
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m_screen->enter(xAbs, yAbs, mask);
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}
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bool
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CClient::leave()
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{
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m_screen->leave();
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CLock lock(&m_mutex);
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m_active = false;
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// send clipboards that we own and that have changed
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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if (m_ownClipboard[id]) {
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sendClipboard(id);
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}
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}
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return true;
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}
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void
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CClient::setClipboard(ClipboardID id, const CString& data)
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{
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// unmarshall
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CClipboard clipboard;
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clipboard.unmarshall(data, 0);
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// set screen's clipboard
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m_screen->setClipboard(id, &clipboard);
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}
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void
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CClient::grabClipboard(ClipboardID id)
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{
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// we no longer own the clipboard
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{
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CLock lock(&m_mutex);
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m_ownClipboard[id] = false;
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}
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m_screen->grabClipboard(id);
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}
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void
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CClient::setClipboardDirty(ClipboardID, bool)
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{
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assert(0 && "shouldn't be called");
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}
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void
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CClient::keyDown(KeyID id, KeyModifierMask mask)
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{
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m_screen->keyDown(id, mask);
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}
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void
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CClient::keyRepeat(KeyID id, KeyModifierMask mask, SInt32 count)
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{
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m_screen->keyRepeat(id, mask, count);
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}
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void
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CClient::keyUp(KeyID id, KeyModifierMask mask)
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{
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m_screen->keyUp(id, mask);
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}
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void
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CClient::mouseDown(ButtonID id)
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{
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m_screen->mouseDown(id);
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}
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void
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CClient::mouseUp(ButtonID id)
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{
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m_screen->mouseUp(id);
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}
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void
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CClient::mouseMove(SInt32 x, SInt32 y)
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{
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m_screen->mouseMove(x, y);
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}
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void
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CClient::mouseWheel(SInt32 delta)
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{
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m_screen->mouseWheel(delta);
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}
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void
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CClient::screensaver(bool activate)
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{
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m_screen->screensaver(activate);
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}
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CString
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CClient::getName() const
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{
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return m_name;
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}
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SInt32
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CClient::getJumpZoneSize() const
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{
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return m_screen->getJumpZoneSize();
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}
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void
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CClient::getShape(SInt32& x, SInt32& y, SInt32& w, SInt32& h) const
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{
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m_screen->getShape(x, y, w, h);
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}
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void
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CClient::getCursorPos(SInt32& x, SInt32& y) const
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{
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m_screen->getCursorPos(x, y);
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}
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void
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CClient::getCursorCenter(SInt32&, SInt32&) const
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{
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assert(0 && "shouldn't be called");
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}
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// FIXME -- use factory to create screen
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#if WINDOWS_LIKE
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#include "CMSWindowsSecondaryScreen.h"
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#elif UNIX_LIKE
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#include "CXWindowsSecondaryScreen.h"
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#endif
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void
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CClient::openSecondaryScreen()
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{
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assert(m_screen == NULL);
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// not active
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m_active = false;
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// reset clipboard state
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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m_ownClipboard[id] = false;
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m_timeClipboard[id] = 0;
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}
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// open screen
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log((CLOG_DEBUG1 "creating secondary screen"));
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#if WINDOWS_LIKE
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m_screen = new CMSWindowsSecondaryScreen(this);
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#elif UNIX_LIKE
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m_screen = new CXWindowsSecondaryScreen(this);
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#endif
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log((CLOG_DEBUG1 "opening secondary screen"));
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try {
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m_screen->open();
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}
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catch (...) {
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log((CLOG_DEBUG1 "destroying secondary screen"));
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delete m_screen;
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m_screen = NULL;
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throw;
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}
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}
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void
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CClient::closeSecondaryScreen()
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{
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assert(m_screen != NULL);
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// close the secondary screen
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try {
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log((CLOG_DEBUG1 "closing secondary screen"));
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m_screen->close();
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}
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catch (...) {
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// ignore
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}
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// clean up
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log((CLOG_DEBUG1 "destroying secondary screen"));
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delete m_screen;
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m_screen = NULL;
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}
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void
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CClient::sendClipboard(ClipboardID id)
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{
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// note -- m_mutex must be locked on entry
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assert(m_screen != NULL);
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assert(m_server != NULL);
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// get clipboard data. set the clipboard time to the last
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// clipboard time before getting the data from the screen
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// as the screen may detect an unchanged clipboard and
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// avoid copying the data.
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CClipboard clipboard;
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if (clipboard.open(m_timeClipboard[id])) {
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clipboard.close();
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}
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m_screen->getClipboard(id, &clipboard);
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// check time
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if (m_timeClipboard[id] == 0 ||
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clipboard.getTime() != m_timeClipboard[id]) {
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// save new time
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m_timeClipboard[id] = clipboard.getTime();
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// marshall the data
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CString data = clipboard.marshall();
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// save and send data if different
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if (data != m_dataClipboard[id]) {
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m_dataClipboard[id] = data;
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m_server->onClipboardChanged(id, data);
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}
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}
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}
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void
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CClient::runSession(void*)
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{
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try {
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log((CLOG_DEBUG "starting server proxy"));
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runServer();
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m_screen->exitMainLoop();
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log((CLOG_DEBUG "stopping server proxy"));
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}
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catch (...) {
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m_screen->exitMainLoop();
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log((CLOG_DEBUG "stopping server proxy"));
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throw;
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}
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}
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void
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CClient::deleteSession(double timeout)
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{
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// get session thread object
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CThread* thread;
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{
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CLock lock(&m_mutex);
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thread = m_session;
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m_session = NULL;
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}
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// shut it down
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if (thread != NULL) {
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thread->cancel();
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thread->wait(timeout);
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delete thread;
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}
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}
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#include "CTCPSocket.h" // FIXME
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void
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CClient::runServer()
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{
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IDataSocket* socket = NULL;
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CServerProxy* proxy = NULL;
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try {
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for (;;) {
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try {
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// allow connect this much time to succeed
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// FIXME -- timeout in member
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CTimerThread timer(m_camp ? -1.0 : 30.0);
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// create socket and attempt to connect to server
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log((CLOG_DEBUG1 "connecting to server"));
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socket = new CTCPSocket; // FIXME -- use factory
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socket->connect(m_serverAddress);
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log((CLOG_INFO "connected to server"));
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break;
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}
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catch (XSocketConnect& e) {
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log((CLOG_DEBUG1 "failed to connect to server: %s", e.getErrstr()));
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// failed to connect. if not camping then rethrow.
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if (!m_camp) {
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throw;
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}
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// we're camping. wait a bit before retrying
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CThread::sleep(5.0);
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}
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}
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// create proxy
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log((CLOG_DEBUG1 "negotiating with server"));
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proxy = handshakeServer(socket);
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CLock lock(&m_mutex);
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m_server = proxy;
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}
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catch (XThread&) {
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log((CLOG_ERR "connection timed out"));
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delete socket;
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throw;
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}
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catch (XBase& e) {
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log((CLOG_ERR "connection failed: %s", e.what()));
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log((CLOG_DEBUG "disconnecting from server"));
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delete socket;
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return;
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}
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catch (...) {
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log((CLOG_ERR "connection failed: <unknown error>"));
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log((CLOG_DEBUG "disconnecting from server"));
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delete socket;
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return;
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}
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try {
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// process messages
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bool rejected = true;
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if (proxy != NULL) {
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log((CLOG_DEBUG1 "communicating with server"));
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rejected = !proxy->mainLoop();
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}
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// clean up
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CLock lock(&m_mutex);
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m_rejected = rejected;
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m_server = NULL;
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delete proxy;
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log((CLOG_DEBUG "disconnecting from server"));
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socket->close();
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delete socket;
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}
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catch (...) {
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CLock lock(&m_mutex);
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m_rejected = false;
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m_server = NULL;
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delete proxy;
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log((CLOG_DEBUG "disconnecting from server"));
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socket->close();
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delete socket;
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throw;
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}
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}
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CServerProxy*
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CClient::handshakeServer(IDataSocket* socket)
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{
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// get the input and output streams
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IInputStream* input = socket->getInputStream();
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IOutputStream* output = socket->getOutputStream();
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bool own = false;
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// attach the encryption layer
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/* FIXME -- implement ISecurityFactory
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if (m_securityFactory != NULL) {
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input = m_securityFactory->createInputFilter(input, own);
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output = m_securityFactory->createOutputFilter(output, own);
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own = true;
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}
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*/
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// attach the packetizing filters
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input = new CInputPacketStream(input, own);
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output = new COutputPacketStream(output, own);
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own = true;
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CServerProxy* proxy = NULL;
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try {
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// give handshake some time
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CTimerThread timer(30.0);
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// wait for hello from server
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log((CLOG_DEBUG1 "wait for hello"));
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SInt16 major, minor;
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CProtocolUtil::readf(input, "Synergy%2i%2i", &major, &minor);
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// check versions
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log((CLOG_DEBUG1 "got hello version %d.%d", major, minor));
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if (major < kProtocolMajorVersion ||
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(major == kProtocolMajorVersion && minor < kProtocolMinorVersion)) {
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throw XIncompatibleClient(major, minor);
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}
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// say hello back
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log((CLOG_DEBUG1 "say hello version %d.%d", kProtocolMajorVersion, kProtocolMinorVersion));
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CProtocolUtil::writef(output, "Synergy%2i%2i%s",
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kProtocolMajorVersion,
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kProtocolMinorVersion, &m_name);
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// create server proxy
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proxy = new CServerProxy(this, input, output);
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// negotiate
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// FIXME
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return proxy;
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}
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catch (XIncompatibleClient& e) {
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log((CLOG_ERR "server has incompatible version %d.%d", e.getMajor(), e.getMinor()));
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}
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catch (XBase& e) {
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log((CLOG_WARN "error communicating with server: %s", e.what()));
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}
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catch (...) {
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// probably timed out
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if (proxy != NULL) {
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delete proxy;
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|
}
|
|
else if (own) {
|
|
delete input;
|
|
delete output;
|
|
}
|
|
throw;
|
|
}
|
|
|
|
// failed
|
|
if (proxy != NULL) {
|
|
delete proxy;
|
|
}
|
|
else if (own) {
|
|
delete input;
|
|
delete output;
|
|
}
|
|
|
|
return NULL;
|
|
}
|