Files
cgproxy/socket_client.hpp
2020-05-16 10:49:47 +08:00

64 lines
1.7 KiB
C++

#ifndef SOCKET_CLIENT_H
#define SOCKET_CLIENT_H
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>
#include "common.hpp"
using namespace std;
namespace CGPROXY::SOCKET{
#define return_if_error(flag, msg) \
if (flag == -1) { \
perror(msg); \
status = CONN_ERROR; \
close(sfd); \
return; \
}
void send(const char *msg, int &status) {
debug("send msg: %s", msg);
status = UNKNOWN_ERROR;
int flag;
int sfd = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_un unix_socket;
memset(&unix_socket, '\0', sizeof(struct sockaddr_un));
unix_socket.sun_family = AF_UNIX;
strncpy(unix_socket.sun_path, SOCKET_PATH, sizeof(unix_socket.sun_path) - 1);
flag =
connect(sfd, (struct sockaddr *)&unix_socket, sizeof(struct sockaddr_un));
return_if_error(flag, "connect");
int msg_len = strlen(msg);
flag = write(sfd, &msg_len, sizeof(int));
return_if_error(flag, "write length");
flag = write(sfd, msg, msg_len * sizeof(char));
return_if_error(flag, "write msg");
flag = read(sfd, &status, sizeof(int));
return_if_error(flag, "read return value");
close(sfd);
}
void send(const string msg, int &status) {
int msg_len = msg.length();
char buff[msg_len];
msg.copy(buff, msg_len, 0);
buff[msg_len] = '\0';
send(buff, status);
debug("return status: %d", status);
}
}
#endif