#ifndef SCORESGRAPHICS_H #define SCORESGRAPHICS_H #include #include #include namespace Scoreboard { namespace Graphics { using scoreboard_display_data_t = std::tuple; using scoreboard_display_data_list_t = std::vector; std::string ScoreboardOverlay(scoreboard_display_data_list_t sbddl); using finalscore_display_data_t = std::tuple; std::string EndGameStatisticsPrompt(finalscore_display_data_t finalscore); } // namespace Graphics } // namespace Scoreboard #endif