Files
makefile_cpp/Make/2048/headers/loadresource.hpp
2023-04-13 14:02:08 +08:00

22 lines
525 B
C++

#ifndef LOADRESOURCE_H
#define LOADRESOURCE_H
#include <string>
#include <tuple>
namespace Game {
using load_gameboard_status_t = std::tuple<bool, struct GameBoard>;
namespace Loader {
load_gameboard_status_t load_GameBoard_data_from_file(std::string filename);
// Output: {[loadfile_ok_status], [decltype(gameboard.score)],
// [decltype(gameboard.moveCount)]}
std::tuple<bool, std::tuple<unsigned long long, long long>>
load_game_stats_from_file(std::string filename);
} // namespace Loader
} // namespace Game
#endif