add basic of xdp lb and xdp firewall

This commit is contained in:
yunwei37
2024-09-04 06:48:03 +00:00
parent 2f3ed55972
commit ba6314aa73
7 changed files with 425 additions and 0 deletions

5
src/41-xdp-loadbalancer/.gitignore vendored Normal file
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.output
uprobe
merge-btf
*.btf
xdp_lb

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# SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause)
OUTPUT := .output
CLANG ?= clang
LIBBPF_SRC := $(abspath ../third_party/libbpf/src)
BPFTOOL_SRC := $(abspath ../third_party/bpftool/src)
LIBBPF_OBJ := $(abspath $(OUTPUT)/libbpf.a)
BPFTOOL_OUTPUT ?= $(abspath $(OUTPUT)/bpftool)
BPFTOOL ?= $(BPFTOOL_OUTPUT)/bootstrap/bpftool
LIBBLAZESYM_SRC := $(abspath ../third_party/blazesym/)
LIBBLAZESYM_OBJ := $(abspath $(OUTPUT)/libblazesym.a)
LIBBLAZESYM_HEADER := $(abspath $(OUTPUT)/blazesym.h)
ARCH ?= $(shell uname -m | sed 's/x86_64/x86/' \
| sed 's/arm.*/arm/' \
| sed 's/aarch64/arm64/' \
| sed 's/ppc64le/powerpc/' \
| sed 's/mips.*/mips/' \
| sed 's/riscv64/riscv/' \
| sed 's/loongarch64/loongarch/')
VMLINUX := ../third_party/vmlinux/$(ARCH)/vmlinux.h
# Use our own libbpf API headers and Linux UAPI headers distributed with
# libbpf to avoid dependency on system-wide headers, which could be missing or
# outdated
INCLUDES := -I$(OUTPUT) -I../third_party/libbpf/include/uapi -I$(dir $(VMLINUX))
CFLAGS := -g -Wall
ALL_LDFLAGS := $(LDFLAGS) $(EXTRA_LDFLAGS)
APPS = xdp_lb
CARGO ?= $(shell which cargo)
ifeq ($(strip $(CARGO)),)
BZS_APPS :=
else
BZS_APPS :=
APPS += $(BZS_APPS)
# Required by libblazesym
ALL_LDFLAGS += -lrt -ldl -lpthread -lm
endif
# Get Clang's default includes on this system. We'll explicitly add these dirs
# to the includes list when compiling with `-target bpf` because otherwise some
# architecture-specific dirs will be "missing" on some architectures/distros -
# headers such as asm/types.h, asm/byteorder.h, asm/socket.h, asm/sockios.h,
# sys/cdefs.h etc. might be missing.
#
# Use '-idirafter': Don't interfere with include mechanics except where the
# build would have failed anyways.
CLANG_BPF_SYS_INCLUDES ?= $(shell $(CLANG) -v -E - </dev/null 2>&1 \
| sed -n '/<...> search starts here:/,/End of search list./{ s| \(/.*\)|-idirafter \1|p }')
ifeq ($(V),1)
Q =
msg =
else
Q = @
msg = @printf ' %-8s %s%s\n' \
"$(1)" \
"$(patsubst $(abspath $(OUTPUT))/%,%,$(2))" \
"$(if $(3), $(3))";
MAKEFLAGS += --no-print-directory
endif
define allow-override
$(if $(or $(findstring environment,$(origin $(1))),\
$(findstring command line,$(origin $(1)))),,\
$(eval $(1) = $(2)))
endef
$(call allow-override,CC,$(CROSS_COMPILE)cc)
$(call allow-override,LD,$(CROSS_COMPILE)ld)
.PHONY: all
all: $(APPS)
.PHONY: clean
clean:
$(call msg,CLEAN)
$(Q)rm -rf $(OUTPUT) $(APPS)
$(OUTPUT) $(OUTPUT)/libbpf $(BPFTOOL_OUTPUT):
$(call msg,MKDIR,$@)
$(Q)mkdir -p $@
# Build libbpf
$(LIBBPF_OBJ): $(wildcard $(LIBBPF_SRC)/*.[ch] $(LIBBPF_SRC)/Makefile) | $(OUTPUT)/libbpf
$(call msg,LIB,$@)
$(Q)$(MAKE) -C $(LIBBPF_SRC) BUILD_STATIC_ONLY=1 \
OBJDIR=$(dir $@)/libbpf DESTDIR=$(dir $@) \
INCLUDEDIR= LIBDIR= UAPIDIR= \
install
# Build bpftool
$(BPFTOOL): | $(BPFTOOL_OUTPUT)
$(call msg,BPFTOOL,$@)
$(Q)$(MAKE) ARCH= CROSS_COMPILE= OUTPUT=$(BPFTOOL_OUTPUT)/ -C $(BPFTOOL_SRC) bootstrap
$(LIBBLAZESYM_SRC)/target/release/libblazesym.a::
$(Q)cd $(LIBBLAZESYM_SRC) && $(CARGO) build --features=cheader,dont-generate-test-files --release
$(LIBBLAZESYM_OBJ): $(LIBBLAZESYM_SRC)/target/release/libblazesym.a | $(OUTPUT)
$(call msg,LIB, $@)
$(Q)cp $(LIBBLAZESYM_SRC)/target/release/libblazesym.a $@
$(LIBBLAZESYM_HEADER): $(LIBBLAZESYM_SRC)/target/release/libblazesym.a | $(OUTPUT)
$(call msg,LIB,$@)
$(Q)cp $(LIBBLAZESYM_SRC)/target/release/blazesym.h $@
# Build BPF code
$(OUTPUT)/%.bpf.o: %.bpf.c $(LIBBPF_OBJ) $(wildcard %.h) $(VMLINUX) | $(OUTPUT) $(BPFTOOL)
$(call msg,BPF,$@)
$(Q)$(CLANG) -g -O2 -target bpf -D__TARGET_ARCH_$(ARCH) \
$(INCLUDES) $(CLANG_BPF_SYS_INCLUDES) \
-c $(filter %.c,$^) -o $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
$(Q)$(BPFTOOL) gen object $@ $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
# Generate BPF skeletons
$(OUTPUT)/%.skel.h: $(OUTPUT)/%.bpf.o | $(OUTPUT) $(BPFTOOL)
$(call msg,GEN-SKEL,$@)
$(Q)$(BPFTOOL) gen skeleton $< > $@
# Build user-space code
$(patsubst %,$(OUTPUT)/%.o,$(APPS)): %.o: %.skel.h
$(OUTPUT)/%.o: %.c $(wildcard %.h) | $(OUTPUT)
$(call msg,CC,$@)
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
$(patsubst %,$(OUTPUT)/%.o,$(BZS_APPS)): $(LIBBLAZESYM_HEADER)
$(BZS_APPS): $(LIBBLAZESYM_OBJ)
# Build application binary
$(APPS): %: $(OUTPUT)/%.o $(LIBBPF_OBJ) | $(OUTPUT)
$(call msg,BINARY,$@)
$(Q)$(CC) $(CFLAGS) $^ $(ALL_LDFLAGS) -lelf -lz -o $@
# delete failed targets
.DELETE_ON_ERROR:
# keep intermediate (.skel.h, .bpf.o, etc) targets
.SECONDARY:

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// xdp_lb.bpf.c
#include <linux/bpf.h>
#include <bpf/bpf_helpers.h>
#include <linux/if_ether.h>
#include <linux/ip.h>
#include <linux/in.h>
struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__uint(max_entries, 2); // Two backends
__type(key, __u32);
__type(value, __u32); // Backend IPs
} backends SEC(".maps");
SEC("xdp")
int xdp_load_balancer(struct xdp_md *ctx) {
void *data_end = (void *)(long)ctx->data_end;
void *data = (void *)(long)ctx->data;
struct ethhdr *eth = data;
if ((void *)(eth + 1) > data_end)
return XDP_PASS;
if (eth->h_proto != __constant_htons(ETH_P_IP))
return XDP_PASS;
struct iphdr *iph = (struct iphdr *)(eth + 1);
if ((void *)(iph + 1) > data_end)
return XDP_PASS;
if (iph->protocol != IPPROTO_TCP && iph->protocol != IPPROTO_UDP)
return XDP_PASS;
__u32 key = 0;
static __u32 cnt = 0;
__u32 *backend_ip = bpf_map_lookup_elem(&backends, &key);
if (!backend_ip)
return XDP_PASS;
cnt = (cnt + 1) % 2; // Round-robin
key = cnt;
backend_ip = bpf_map_lookup_elem(&backends, &key);
if (backend_ip) {
iph->daddr = *backend_ip; // Redirect to the backend IP
iph->check = 0; // Needs recomputation in real cases
}
return XDP_TX; // Transmit modified packet back
}
char _license[] SEC("license") = "GPL";

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// xdp_lb.c
#include <stdio.h>
#include <stdlib.h>
#include <bpf/libbpf.h>
#include <bpf/bpf.h>
#include <net/if.h>
#include <linux/if_link.h>
#include "xdp_lb.skel.h" // This header is auto-generated by bpftool
#define IFACE "eth0" // Replace with your network interface
static int set_up_backends(struct xdp_lb_bpf *skel) {
__u32 backend1 = htonl(0xC0A80102); // 192.168.1.2
__u32 backend2 = htonl(0xC0A80103); // 192.168.1.3
__u32 key = 0;
if (bpf_map_update_elem(bpf_map__fd(skel->maps.backends), &key, &backend1, BPF_ANY) < 0) {
fprintf(stderr, "Failed to update backend 1\n");
return -1;
}
key = 1;
if (bpf_map_update_elem(bpf_map__fd(skel->maps.backends), &key, &backend2, BPF_ANY) < 0) {
fprintf(stderr, "Failed to update backend 2\n");
return -1;
}
return 0;
}
int main() {
struct xdp_lb_bpf *skel;
int err, ifindex;
// Load and verify the eBPF skeleton
skel = xdp_lb_bpf__open();
if (!skel) {
fprintf(stderr, "Failed to open and load skeleton\n");
return 1;
}
// Load eBPF program
err = xdp_lb_bpf__load(skel);
if (err) {
fprintf(stderr, "Failed to load BPF program: %d\n", err);
return 1;
}
// Set up the backend IP addresses
if (set_up_backends(skel) < 0) {
fprintf(stderr, "Failed to set up backend IP addresses\n");
return 1;
}
// Get interface index
ifindex = if_nametoindex(IFACE);
if (ifindex == 0) {
perror("if_nametoindex");
return 1;
}
// Attach the XDP program
err = bpf_xdp_attach(ifindex, bpf_program__fd(skel->progs.xdp_load_balancer), XDP_FLAGS_SKB_MODE, NULL);
if (err) {
fprintf(stderr, "Failed to attach XDP program: %d\n", err);
return 1;
}
printf("XDP Load Balancer is running on interface %s...\n", IFACE);
sleep(60); // Keep running for 60 seconds
// Detach the XDP program before exiting
err = bpf_xdp_detach(ifindex, XDP_FLAGS_SKB_MODE, NULL);
if (err) {
fprintf(stderr, "Failed to detach XDP program: %d\n", err);
return 1;
}
// Clean up
xdp_lb_bpf__destroy(skel);
return 0;
}

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# SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause)
OUTPUT := .output
CLANG ?= clang
LIBBPF_SRC := $(abspath ../third_party/libbpf/src)
BPFTOOL_SRC := $(abspath ../third_party/bpftool/src)
LIBBPF_OBJ := $(abspath $(OUTPUT)/libbpf.a)
BPFTOOL_OUTPUT ?= $(abspath $(OUTPUT)/bpftool)
BPFTOOL ?= $(BPFTOOL_OUTPUT)/bootstrap/bpftool
LIBBLAZESYM_SRC := $(abspath ../third_party/blazesym/)
LIBBLAZESYM_OBJ := $(abspath $(OUTPUT)/libblazesym.a)
LIBBLAZESYM_HEADER := $(abspath $(OUTPUT)/blazesym.h)
ARCH ?= $(shell uname -m | sed 's/x86_64/x86/' \
| sed 's/arm.*/arm/' \
| sed 's/aarch64/arm64/' \
| sed 's/ppc64le/powerpc/' \
| sed 's/mips.*/mips/' \
| sed 's/riscv64/riscv/' \
| sed 's/loongarch64/loongarch/')
VMLINUX := ../third_party/vmlinux/$(ARCH)/vmlinux.h
# Use our own libbpf API headers and Linux UAPI headers distributed with
# libbpf to avoid dependency on system-wide headers, which could be missing or
# outdated
INCLUDES := -I$(OUTPUT) -I../third_party/libbpf/include/uapi -I$(dir $(VMLINUX))
CFLAGS := -g -Wall
ALL_LDFLAGS := $(LDFLAGS) $(EXTRA_LDFLAGS)
APPS = funclatency
CARGO ?= $(shell which cargo)
ifeq ($(strip $(CARGO)),)
BZS_APPS :=
else
BZS_APPS :=
APPS += $(BZS_APPS)
# Required by libblazesym
ALL_LDFLAGS += -lrt -ldl -lpthread -lm
endif
# Get Clang's default includes on this system. We'll explicitly add these dirs
# to the includes list when compiling with `-target bpf` because otherwise some
# architecture-specific dirs will be "missing" on some architectures/distros -
# headers such as asm/types.h, asm/byteorder.h, asm/socket.h, asm/sockios.h,
# sys/cdefs.h etc. might be missing.
#
# Use '-idirafter': Don't interfere with include mechanics except where the
# build would have failed anyways.
CLANG_BPF_SYS_INCLUDES ?= $(shell $(CLANG) -v -E - </dev/null 2>&1 \
| sed -n '/<...> search starts here:/,/End of search list./{ s| \(/.*\)|-idirafter \1|p }')
ifeq ($(V),1)
Q =
msg =
else
Q = @
msg = @printf ' %-8s %s%s\n' \
"$(1)" \
"$(patsubst $(abspath $(OUTPUT))/%,%,$(2))" \
"$(if $(3), $(3))";
MAKEFLAGS += --no-print-directory
endif
define allow-override
$(if $(or $(findstring environment,$(origin $(1))),\
$(findstring command line,$(origin $(1)))),,\
$(eval $(1) = $(2)))
endef
$(call allow-override,CC,$(CROSS_COMPILE)cc)
$(call allow-override,LD,$(CROSS_COMPILE)ld)
.PHONY: all
all: $(APPS)
.PHONY: clean
clean:
$(call msg,CLEAN)
$(Q)rm -rf $(OUTPUT) $(APPS)
$(OUTPUT) $(OUTPUT)/libbpf $(BPFTOOL_OUTPUT):
$(call msg,MKDIR,$@)
$(Q)mkdir -p $@
# Build libbpf
$(LIBBPF_OBJ): $(wildcard $(LIBBPF_SRC)/*.[ch] $(LIBBPF_SRC)/Makefile) | $(OUTPUT)/libbpf
$(call msg,LIB,$@)
$(Q)$(MAKE) -C $(LIBBPF_SRC) BUILD_STATIC_ONLY=1 \
OBJDIR=$(dir $@)/libbpf DESTDIR=$(dir $@) \
INCLUDEDIR= LIBDIR= UAPIDIR= \
install
# Build bpftool
$(BPFTOOL): | $(BPFTOOL_OUTPUT)
$(call msg,BPFTOOL,$@)
$(Q)$(MAKE) ARCH= CROSS_COMPILE= OUTPUT=$(BPFTOOL_OUTPUT)/ -C $(BPFTOOL_SRC) bootstrap
$(LIBBLAZESYM_SRC)/target/release/libblazesym.a::
$(Q)cd $(LIBBLAZESYM_SRC) && $(CARGO) build --features=cheader,dont-generate-test-files --release
$(LIBBLAZESYM_OBJ): $(LIBBLAZESYM_SRC)/target/release/libblazesym.a | $(OUTPUT)
$(call msg,LIB, $@)
$(Q)cp $(LIBBLAZESYM_SRC)/target/release/libblazesym.a $@
$(LIBBLAZESYM_HEADER): $(LIBBLAZESYM_SRC)/target/release/libblazesym.a | $(OUTPUT)
$(call msg,LIB,$@)
$(Q)cp $(LIBBLAZESYM_SRC)/target/release/blazesym.h $@
# Build BPF code
$(OUTPUT)/%.bpf.o: %.bpf.c $(LIBBPF_OBJ) $(wildcard %.h) $(VMLINUX) | $(OUTPUT) $(BPFTOOL)
$(call msg,BPF,$@)
$(Q)$(CLANG) -g -O2 -target bpf -D__TARGET_ARCH_$(ARCH) \
$(INCLUDES) $(CLANG_BPF_SYS_INCLUDES) \
-c $(filter %.c,$^) -o $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
$(Q)$(BPFTOOL) gen object $@ $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
# Generate BPF skeletons
$(OUTPUT)/%.skel.h: $(OUTPUT)/%.bpf.o | $(OUTPUT) $(BPFTOOL)
$(call msg,GEN-SKEL,$@)
$(Q)$(BPFTOOL) gen skeleton $< > $@
# Build user-space code
$(patsubst %,$(OUTPUT)/%.o,$(APPS)): %.o: %.skel.h
$(OUTPUT)/%.o: %.c $(wildcard %.h) | $(OUTPUT)
$(call msg,CC,$@)
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
$(patsubst %,$(OUTPUT)/%.o,$(BZS_APPS)): $(LIBBLAZESYM_HEADER)
$(BZS_APPS): $(LIBBLAZESYM_OBJ)
# Build application binary
$(APPS): %: $(OUTPUT)/%.o $(LIBBPF_OBJ) | $(OUTPUT)
$(call msg,BINARY,$@)
$(Q)$(CC) $(CFLAGS) $^ $(ALL_LDFLAGS) -lelf -lz -o $@
# delete failed targets
.DELETE_ON_ERROR:
# keep intermediate (.skel.h, .bpf.o, etc) targets
.SECONDARY:

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