Files
bpf-developer-tutorial/src/16-memleak/Makefile
云微 70451702f0 Add wall clock analysis (#184)
* Add combined on-CPU and off-CPU profiler script

- Implemented a new profiling tool that captures both on-CPU and off-CPU activity for a specified process.
- The script runs 'oncputime' and 'offcputime' tools simultaneously and combines their results into a unified flamegraph.
- Added functionality to discover threads and profile them individually if the application is multi-threaded.
- Included error handling for tool execution and output processing.
- Created methods for generating flamegraph data and SVG visualizations.
- Added command-line argument parsing for user-defined profiling parameters.
- Implemented detailed analysis reports for both individual threads and overall profiling results.

* feat: integrate blazesym v0.2.0 for improved symbol resolution and add test program for memory leak detection

* docs: update README to enhance wall clock profiling tutorial with detailed explanations and examples

* feat: add wallclock-profiler tests to CI workflow for tool validation

* fix: rename combined_profiler.py to wallclock_profiler.py in test scripts and usage examples
2025-09-30 22:11:52 -07:00

148 lines
4.7 KiB
Makefile

# SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause)
OUTPUT := .output
CLANG ?= clang
LIBBPF_SRC := $(abspath ../third_party/libbpf/src)
BPFTOOL_SRC := $(abspath ../third_party/bpftool/src)
LIBBPF_OBJ := $(abspath $(OUTPUT)/libbpf.a)
BPFTOOL_OUTPUT ?= $(abspath $(OUTPUT)/bpftool)
BPFTOOL ?= $(BPFTOOL_OUTPUT)/bootstrap/bpftool
LIBBLAZESYM_SRC := $(abspath ../third_party/blazesym/)
LIBBLAZESYM_OBJ := $(abspath $(OUTPUT)/libblazesym.a)
LIBBLAZESYM_HEADER := $(abspath $(OUTPUT)/blazesym.h)
ARCH ?= $(shell uname -m | sed 's/x86_64/x86/' \
| sed 's/arm.*/arm/' \
| sed 's/aarch64/arm64/' \
| sed 's/ppc64le/powerpc/' \
| sed 's/mips.*/mips/' \
| sed 's/riscv64/riscv/' \
| sed 's/loongarch64/loongarch/')
VMLINUX := ../third_party/vmlinux/$(ARCH)/vmlinux.h
# Use our own libbpf API headers and Linux UAPI headers distributed with
# libbpf to avoid dependency on system-wide headers, which could be missing or
# outdated
INCLUDES := -I$(OUTPUT) -I../third_party/libbpf/include/uapi -I$(dir $(VMLINUX))
CFLAGS := -g -Wall
ALL_LDFLAGS := $(LDFLAGS) $(EXTRA_LDFLAGS)
APPS = # minimal minimal_legacy bootstrap uprobe kprobe fentry usdt sockfilter tc ksyscall
TEST_APPS = test_memleak
CARGO ?= $(shell which cargo)
ifeq ($(strip $(CARGO)),)
BZS_APPS :=
else
BZS_APPS := memleak
APPS += $(BZS_APPS)
# Required by libblazesym
ALL_LDFLAGS += -lrt -ldl -lpthread -lm
endif
# Get Clang's default includes on this system. We'll explicitly add these dirs
# to the includes list when compiling with `-target bpf` because otherwise some
# architecture-specific dirs will be "missing" on some architectures/distros -
# headers such as asm/types.h, asm/byteorder.h, asm/socket.h, asm/sockios.h,
# sys/cdefs.h etc. might be missing.
#
# Use '-idirafter': Don't interfere with include mechanics except where the
# build would have failed anyways.
CLANG_BPF_SYS_INCLUDES ?= $(shell $(CLANG) -v -E - </dev/null 2>&1 \
| sed -n '/<...> search starts here:/,/End of search list./{ s| \(/.*\)|-idirafter \1|p }')
ifeq ($(V),1)
Q =
msg =
else
Q = @
msg = @printf ' %-8s %s%s\n' \
"$(1)" \
"$(patsubst $(abspath $(OUTPUT))/%,%,$(2))" \
"$(if $(3), $(3))";
MAKEFLAGS += --no-print-directory
endif
define allow-override
$(if $(or $(findstring environment,$(origin $(1))),\
$(findstring command line,$(origin $(1)))),,\
$(eval $(1) = $(2)))
endef
$(call allow-override,CC,$(CROSS_COMPILE)cc)
$(call allow-override,LD,$(CROSS_COMPILE)ld)
.PHONY: all
all: $(APPS) $(TEST_APPS)
.PHONY: clean
clean:
$(call msg,CLEAN)
$(Q)rm -rf $(OUTPUT) $(APPS) $(TEST_APPS)
$(OUTPUT) $(OUTPUT)/libbpf $(BPFTOOL_OUTPUT):
$(call msg,MKDIR,$@)
$(Q)mkdir -p $@
# Build libbpf
$(LIBBPF_OBJ): $(wildcard $(LIBBPF_SRC)/*.[ch] $(LIBBPF_SRC)/Makefile) | $(OUTPUT)/libbpf
$(call msg,LIB,$@)
$(Q)$(MAKE) -C $(LIBBPF_SRC) BUILD_STATIC_ONLY=1 \
OBJDIR=$(dir $@)/libbpf DESTDIR=$(dir $@) \
INCLUDEDIR= LIBDIR= UAPIDIR= \
install
# Build bpftool
$(BPFTOOL): | $(BPFTOOL_OUTPUT)
$(call msg,BPFTOOL,$@)
$(Q)$(MAKE) ARCH= CROSS_COMPILE= OUTPUT=$(BPFTOOL_OUTPUT)/ -C $(BPFTOOL_SRC) bootstrap
$(LIBBLAZESYM_SRC)/target/release/libblazesym_c.a::
$(Q)cd $(LIBBLAZESYM_SRC)/capi && $(CARGO) build --release
$(LIBBLAZESYM_OBJ): $(LIBBLAZESYM_SRC)/target/release/libblazesym_c.a | $(OUTPUT)
$(call msg,LIB, $@)
$(Q)cp $(LIBBLAZESYM_SRC)/target/release/libblazesym_c.a $@
$(LIBBLAZESYM_HEADER): $(LIBBLAZESYM_SRC)/target/release/libblazesym_c.a | $(OUTPUT)
$(call msg,LIB,$@)
$(Q)cp $(LIBBLAZESYM_SRC)/capi/include/blazesym.h $@
# Build BPF code
$(OUTPUT)/%.bpf.o: %.bpf.c $(LIBBPF_OBJ) $(wildcard %.h) $(VMLINUX) | $(OUTPUT) $(BPFTOOL)
$(call msg,BPF,$@)
$(Q)$(CLANG) -g -O2 -target bpf -D__TARGET_ARCH_$(ARCH) \
$(INCLUDES) $(CLANG_BPF_SYS_INCLUDES) \
-c $(filter %.c,$^) -o $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
$(Q)$(BPFTOOL) gen object $@ $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
# Generate BPF skeletons
$(OUTPUT)/%.skel.h: $(OUTPUT)/%.bpf.o | $(OUTPUT) $(BPFTOOL)
$(call msg,GEN-SKEL,$@)
$(Q)$(BPFTOOL) gen skeleton $< > $@
# Build user-space code
$(patsubst %,$(OUTPUT)/%.o,$(APPS)): %.o: %.skel.h
$(OUTPUT)/%.o: %.c $(wildcard %.h) | $(OUTPUT)
$(call msg,CC,$@)
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
$(patsubst %,$(OUTPUT)/%.o,$(BZS_APPS)): $(LIBBLAZESYM_HEADER)
$(BZS_APPS): $(LIBBLAZESYM_OBJ)
# Build application binary
$(APPS): %: $(OUTPUT)/%.o $(LIBBPF_OBJ) | $(OUTPUT)
$(call msg,BINARY,$@)
$(Q)$(CC) $(CFLAGS) $^ $(ALL_LDFLAGS) -lelf -lz -o $@
# delete failed targets
.DELETE_ON_ERROR:
# Test program (no BPF, just plain C)
test_memleak: test_memleak.c
$(call msg,TEST,$@)
$(Q)$(CC) $(CFLAGS) $< -o $@
# keep intermediate (.skel.h, .bpf.o, etc) targets
.SECONDARY: