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Update units/en/unitbonus3/envs-to-try.mdx
Co-authored-by: Thomas Simonini <simonini.thomas.pro@gmail.com>
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[Interfaced games](https://docs.diambra.ai/envs/games/) have been selected among the most popular fighting retro-games. While sharing the same fundamental mechanics, they provide different challenges, with specific features such as different type and number of characters, how to perform combos, health bars recharging, etc.
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DIAMBRA Arena is built to maximize compatibility will all major Reinforcement Learning libraries. It natively provides interfaces with the two most important packages: Stable Baselines 3 and Ray RLlib, while Stable Baselines is also available but deprecated. Their usage is illustrated in the [official documentation](https://docs.diambra.ai/) and in the [DIAMBRA Agents examples repository](https://github.com/diambra/agents). It can easily be interfaced with any other package in a similar way.
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DIAMBRA Arena is built to maximize compatibility will all major Reinforcement Learning libraries. It natively provides interfaces with the two most important packages: [Stable Baselines 3](https://stable-baselines3.readthedocs.io/en/master/) and [Ray RLlib](https://docs.ray.io/en/latest/rllib/index.html), while Stable Baselines is also available but deprecated. Their usage is illustrated in the [official documentation](https://docs.diambra.ai/) and in the [DIAMBRA Agents examples repository](https://github.com/diambra/agents). It can easily be interfaced with any other package in a similar way.
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### Competition Platform
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