add graphics forlder to cmake

This commit is contained in:
Krishna Vedala
2020-07-05 19:32:35 -04:00
parent b3c04af8e4
commit 014527fc8d
2 changed files with 38 additions and 0 deletions

View File

@@ -72,6 +72,7 @@ add_subdirectory(ciphers)
add_subdirectory(strings)
add_subdirectory(sorting)
add_subdirectory(geometry)
add_subdirectory(graphics)
add_subdirectory(probability)
add_subdirectory(data_structures)
add_subdirectory(machine_learning)

37
graphics/CMakeLists.txt Normal file
View File

@@ -0,0 +1,37 @@
# If necessary, use the RELATIVE flag, otherwise each source file may be listed
# with full pathname. RELATIVE may makes it easier to extract an executable name
# automatically.
find_package(OpenGL)
if(NOT OpenGL_FOUND)
message(WARNING "OpenGL not found, not compiling graphics programs.")
else(NOT OpenGL_FOUND)
find_package(GLUT)
if(NOT GLUT_FOUND)
message(WARNING "GLUT not found, not compiling graphics programs.")
endif(NOT GLUT_FOUND)
endif(NOT OpenGL_FOUND)
file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp )
# file( GLOB APP_SOURCES ${CMAKE_SOURCE_DIR}/*.c )
# AUX_SOURCE_DIRECTORY(${CMAKE_CURRENT_SOURCE_DIR} APP_SOURCES)
foreach( testsourcefile ${APP_SOURCES} )
# I used a simple string replace, to cut off .cpp.
string( REPLACE ".cpp" "" testname ${testsourcefile} )
add_executable( ${testname} ${testsourcefile} )
set_target_properties(${testname} PROPERTIES LINKER_LANGUAGE CXX)
if(OpenMP_CXX_FOUND)
target_link_libraries(${testname} OpenMP::OpenMP_CXX)
endif()
if (GLUT_FOUND)
if(APPLE)
target_compile_options(${testname} PUBLIC -Wno-deprecated)
endif(APPLE)
target_compile_definitions(${testname} PUBLIC USE_GLUT)
target_include_directories(${testname} PUBLIC ${GLUT_INCLUDE_DIRS})
target_link_libraries(${testname} OpenGL::GL ${GLUT_LIBRARIES})
endif(GLUT_FOUND)
install(TARGETS ${testname} DESTINATION "bin/graphics")
endforeach( testsourcefile ${APP_SOURCES} )