formatting source-code for 15ec4c3aba

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github-actions
2020-05-31 13:23:01 +00:00
parent 15ec4c3aba
commit 1ffb26165f

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@@ -20,57 +20,59 @@ struct Point {
*/
struct SegmentIntersection {
inline bool intersect(Point first_point, Point second_point,
Point third_point, Point forth_point) {
Point third_point, Point forth_point) {
int direction1 = direction(third_point, forth_point, first_point);
int direction2 = direction(third_point, forth_point, second_point);
int direction3 = direction(first_point, second_point, third_point);
int direction4 = direction(first_point, second_point, forth_point);
if ((direction1 < 0 || direction2 > 0) && (direction3 < 0 ||
direction4 > 0))
if ((direction1 < 0 || direction2 > 0) &&
(direction3 < 0 || direction4 > 0))
return true;
else if (direction1 == 0 && on_segment(third_point, forth_point,
first_point))
else if (direction1 == 0 &&
on_segment(third_point, forth_point, first_point))
return true;
else if (direction2 == 0 && on_segment(third_point, forth_point,
second_point))
else if (direction2 == 0 &&
on_segment(third_point, forth_point, second_point))
return true;
else if (direction3 == 0 && on_segment(first_point, second_point,
third_point))
else if (direction3 == 0 &&
on_segment(first_point, second_point, third_point))
return true;
else if (direction3 == 0 && on_segment(first_point, second_point,
forth_point))
else if (direction3 == 0 &&
on_segment(first_point, second_point, forth_point))
return true;
else
return false;
}
/**
* We will find direction of line here respect to @first_point.
* Here @second_point and @third_point is first and second points
* of the line respectively. we want a method to determine which way a
* given angle these three points turns. If returned number is negative,
* then the angle is counter-clockwise. That means the line is going to
* right to left. We will fount angle as clockwise if the method returns
* positive number.
*/
/**
* We will find direction of line here respect to @first_point.
* Here @second_point and @third_point is first and second points
* of the line respectively. we want a method to determine which way a
* given angle these three points turns. If returned number is negative,
* then the angle is counter-clockwise. That means the line is going to
* right to left. We will fount angle as clockwise if the method returns
* positive number.
*/
inline int direction(Point first_point, Point second_point,
Point third_point) {
return ((third_point.x-first_point.x)*(second_point.y-first_point.y))-
((second_point.x-first_point.x) * (third_point.y-first_point.y));
Point third_point) {
return ((third_point.x - first_point.x) *
(second_point.y - first_point.y)) -
((second_point.x - first_point.x) *
(third_point.y - first_point.y));
}
/**
* This method determines whether a point known to be colinear
* with a segment lies on that segment.
*/
/**
* This method determines whether a point known to be colinear
* with a segment lies on that segment.
*/
inline bool on_segment(Point first_point, Point second_point,
Point third_point) {
Point third_point) {
if (std::min(first_point.x, second_point.x) <= third_point.x &&
third_point.x <= std::max(first_point.x, second_point.x) &&
std::min(first_point.y, second_point.y) <= third_point.y &&
@@ -96,6 +98,6 @@ int main() {
std::cin >> forth_point.x >> forth_point.y;
printf("%d", segment.intersect(first_point, second_point, third_point,
forth_point));
forth_point));
std::cout << std::endl;
}