docs: address community issue feedback (#5 #338 #142 #246 #136 #303)

- const README: rewrite the space-saving claim per issue #5 follow-ups
  (constant-expression const vs #define immediates; which const qualify
  as constant expressions)
- const README: fix the class-section diagnosis per issue #338 (overload
  resolution picks the const overload; the restriction only surfaces
  once that overload is removed)
- sizeof README: virtual-inheritance result is compiler-dependent
  (GCC merges vbptr+vfptr -> 16, MSVC keeps them separate -> 32) #246
- static README: new section on internal linkage / access restriction
  with anonymous-namespace comparison #142
- 10-day practice: full problem list table + fixed day links #136
- new design_pattern/singleton/singleton_default.hpp: reusable
  thread-safe CRTP singleton template, compile+concurrency tested #303
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> 来自 [C++那些事网站](https://light-city.github.io/stories_things/cpp-projects/protobuf-zerocopy-cpp/) 的文章,由站点同步脚本导出。
# Protobuf ZeroCopy 序列化
## 1.ZeroCopyStream
protobuf在io接口上有一个叫做ZeroCopyStream,对于IO的接口设计,pb提供了相关序列化与反序列化接口,如:
```cpp
// Read a protocol buffer from the given zero-copy input stream. If
// successful, the entire input will be consumed.
bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
// Write the message to the given zero-copy output stream. All required
// fields must be set.
bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
```
ZeroCopyStream设计的初衷是最小化buffer的拷贝次数,即省略掉stream内部数据拷贝到用户buffer。因此,stream可以返回一个缓冲区,该缓冲区实际上直接指向要存储字节的最终数据结构,并且调用者可以直接与该缓冲区交互,从而消除了中间复制操作。
例如:经典的IO stream:
```cpp
char buffer[[]BUFFER_SIZE];
input->Read(buffer, BUFFER_SIZE);
DoSomething(buffer, BUFFER_SIZE);
```
然后,stream基本上只是调用memcpy()将数据从pb复制到用户buffer中。如果使用ZeroCopyInputStream,我们只需要:
```cpp
const void* buffer;
int size;
input->Next(&buffer, &size);
DoSomething(buffer, size);
```
这里不执行拷贝,调用者最终直接从buffer中读取。
ZeroCopyStream提供了两个基类:ZeroCopyOutputStream/ZeroCopyInputStream。
以InputStream为例,通常我们可以通过继承的方式自定义自己的ZerCopyStream,需要实现下面四个接口。
```cpp
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
```
一些rpc框架基本都自定义自己的Stream,例如:sofa-pbrpc
> https://github.com/baidu/sofa-pbrpc/blob/master/src/sofa/pbrpc/buffer.h
## 2.Demo
定义一个pb协议,例如:授权验证:
```cpp
syntax = "proto3";
message BasicAuth {
string username = 1;
string password = 2;
}
```
随后编写序列化与反序列化:
- 序列化
```cpp
BasicAuth auth_message;
auth_message.set_username("user123");
auth_message.set_password("password");
StringOutputStream output_stream(&buf);
auth_message.SerializeToZeroCopyStream(&output_stream);
```
- 反序列化
```cpp
ArrayInputStream input_stream(buf.data(), buf.size());
BasicAuth auth_message;
if (!auth_message.ParseFromZeroCopyStream(&input_stream)) {
std::cerr << "Failed to parse data." << std::endl;
}
std::cout << "Username: " << auth_message.username() << std::endl;
std::cout << "Password: " << auth_message.password() << std::endl;
```
随后我们便可以调用它:
```cpp
int main() {
std::string buf;
buf.reserve(512);
ser(buf);
deser(buf);
return 0;
}
```
输出:
```cpp
Username: user123
Password: password
```
本节完,以上完整代码见知识星球,欢迎与我共同探讨rpc相关内容。
```
(gdb) p *dsr
$8 = {typeInfo = {datumlen = 4, typid = 1082, align = 105 'i', byval = true}, datumStreamVersion = DatumStreamVersion_Original, nth = -1,
logical_row_count = 16382, datump = 0x3840470 "\277\377\377\377\231\002", physical_datum_index = -1, physical_datum_count = 0,
datum_beginp = 0x3840470 "\277\377\377\377\231\002", datum_afterp = 0x38503dc "", has_null = true, buffer_beginp = 0x383fc60 "",
null_bitmap = {buffer = 0x383fc70 "", byteBit = 0 '\000', bytePointer = 0x383fc70 "", bitCount = 16382, bitPosition = -1,
readBitOnCount = 58981488}, null_bitmap_beginp = 0x0, rle_can_have_compression = false, rle_compress_beginp = 0x0, rle_repeatcountsp = 0x0,
delta_beginp = 0x0, delta_deltasp = 0x0, delta_datum_p = 0, rle_norepeats_null_bitmap_count = 0, rle_compress_bitmap_count = 0,
rle_repeatcounts_count = 0, rle_repeatcounts_size = 0, delta_item = false, delta_bitmap_count = 0, deltas_count = 0, deltas_size = 0,
rle_block_was_compressed = false, rle_compress_bitmap = {buffer = 0x0, byteBit = 0 '\000', bytePointer = 0x0, bitCount = 0, bitPosition = 0,
readBitOnCount = 0}, rle_repeatcounts_index = 0, rle_in_repeated_item = false, rle_repeated_item_count = 0,
rle_total_repeat_items_read = 0, delta_block_was_compressed = false, delta_bitmap = {buffer = 0x0, byteBit = 0 '\000',
bytePointer = 0xff6c00454244 <error: Cannot access memory at address 0xff6c00454244>, bitCount = 0, bitPosition = 0,
readBitOnCount = 13651600}, eyecatcher = "\000\000\000", physical_data_size = 0, maxDataBlockSize = 13652112,
errdetailCallback = 0x35daeb0, errdetailArg = 0x34c4e18, errcontextCallback = 0x34c4e18, errcontextArg = 0x383fc60, memctxt = 0x1077c}
```