Files
barrier/base/CLog.cpp
crs a5ae8011e2 win32 changes. replaced log dialog hack with a windows console
window.  now attaching thread input queues as necessary. shifted
code around so toggling toggle keys is immediately reflected by
secondary screen's keyboard.  now setting extended key flag for
keys that need it.  fixed handling of shift + caps-lock.  added
handling of keys that should distinguish between left and right
but don't.  fixed get/set of active window on leave/enter of
primary screen.  replaced 1x1 primary window with a full screen
window to work around a problem with losing key events.  changed
calculation of mouse move deltas.
2002-05-22 17:01:17 +00:00

237 lines
5.5 KiB
C++

#include "CLog.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#if defined(CONFIG_PLATFORM_WIN32)
#include <windows.h>
#define vsnprintf _vsnprintf
#endif
static int g_maxPriority = -1;
static const char* g_priority[] = {
"FATAL",
"ERROR",
"WARNING",
"NOTE",
"INFO",
"DEBUG",
"DEBUG1",
"DEBUG2"
};
static const int g_numPriority = (int)(sizeof(g_priority) /
sizeof(g_priority[0]));
static const int g_maxPriorityLength = 7; // length of longest string
static const int g_prioritySuffixLength = 2;
static const int g_priorityPad = g_maxPriorityLength +
g_prioritySuffixLength;
static const int g_newlineLength = 2;
//
// CLog
//
CLog::Outputter CLog::s_outputter = NULL;
void CLog::print(const char* fmt, ...)
{
// check if fmt begins with a priority argument
int priority = 4;
if (fmt[0] == '%' && fmt[1] == 'z') {
priority = fmt[2] - '\060';
fmt += 3;
}
// compute prefix padding length
int pad = g_priorityPad;
// print to buffer
char stack[1024];
va_list args;
va_start(args, fmt);
char* buffer = vsprint(pad, stack,
sizeof(stack) / sizeof(stack[0]), fmt, args);
va_end(args);
// output buffer
output(priority, buffer);
// clean up
if (buffer != stack)
delete[] buffer;
}
void CLog::printt(const char* file, int line,
const char* fmt, ...)
{
// check if fmt begins with a priority argument
int priority = 4;
if (fmt[0] == '%' && fmt[1] == 'z') {
priority = fmt[2] - '\060';
fmt += 3;
}
// compute prefix padding length
char stack[1024];
sprintf(stack, "%d", line);
int pad = strlen(file) + 1 /* comma */ +
strlen(stack) + 1 /* colon */ + 1 /* space */ +
g_priorityPad;
// print to buffer, leaving space for a newline at the end
va_list args;
va_start(args, fmt);
char* buffer = vsprint(pad, stack,
sizeof(stack) / sizeof(stack[0]), fmt, args);
va_end(args);
// print the prefix to the buffer. leave space for priority label.
sprintf(buffer + g_priorityPad, "%s,%d:", file, line);
buffer[pad - 1] = ' ';
// output buffer
output(priority, buffer);
// clean up
if (buffer != stack)
delete[] buffer;
}
void CLog::setOutputter(Outputter outputter)
{
s_outputter = outputter;
}
void CLog::output(int priority, char* msg)
{
assert(priority >= 0 && priority < g_numPriority);
assert(msg != 0);
if (g_maxPriority == -1) {
#if defined(NDEBUG)
g_maxPriority = 4;
#else
g_maxPriority = 5;
#endif
const char* priEnv = getenv("SYN_LOG_PRI");
if (priEnv != NULL) {
for (int i = 0; i < g_numPriority; ++i)
if (strcmp(priEnv, g_priority[i]) == 0) {
g_maxPriority = i;
break;
}
}
}
if (priority <= g_maxPriority) {
// insert priority label
int n = strlen(g_priority[priority]);
sprintf(msg + g_maxPriorityLength - n, "%s:", g_priority[priority]);
msg[g_maxPriorityLength + 1] = ' ';
// put a newline at the end
#if defined(CONFIG_PLATFORM_WIN32)
strcat(msg + g_priorityPad, "\r\n");
#else
strcat(msg + g_priorityPad, "\n");
#endif
// print it
if (s_outputter) {
s_outputter(msg + g_maxPriorityLength - n);
}
else {
#if defined(CONFIG_PLATFORM_WIN32)
openConsole();
#endif
fprintf(stderr, "%s", msg + g_maxPriorityLength - n);
}
}
}
char* CLog::vsprint(int pad, char* buffer, int len,
const char* fmt, va_list args)
{
assert(len > 0);
// try writing to input buffer
int n;
if (len >= pad) {
n = vsnprintf(buffer + pad, len - pad, fmt, args);
if (n != -1 && n <= len - pad + g_newlineLength)
return buffer;
}
// start allocating buffers until we write the whole string
buffer = 0;
do {
delete[] buffer;
len *= 2;
buffer = new char[len + pad];
n = vsnprintf(buffer + pad, len - pad, fmt, args);
} while (n == -1 || n > len - pad + g_newlineLength);
return buffer;
}
#if defined(CONFIG_PLATFORM_WIN32)
static DWORD s_thread = 0;
static BOOL WINAPI CLogSignalHandler(DWORD)
{
// terminate cleanly and skip remaining handlers
PostThreadMessage(s_thread, WM_QUIT, 0, 0);
return TRUE;
}
void CLog::openConsole()
{
static bool s_hasConsole = false;
// ignore if already created
if (s_hasConsole)
return;
// remember the current thread. when we get a ctrl+break or the
// console is closed we'll post WM_QUIT to this thread to shutdown
// cleanly.
// note -- win95/98/me are broken and will not receive a signal
// when the console is closed nor during logoff or shutdown,
// see microsoft articles Q130717 and Q134284. we could work
// around this in a painful way using hooks and hidden windows
// (as apache does) but it's not worth it. the app will still
// quit, just not cleanly. users in-the-know can use ctrl+c.
s_thread = GetCurrentThreadId();
// open a console
if (!AllocConsole())
return;
// get the handle for error output
HANDLE herr = GetStdHandle(STD_ERROR_HANDLE);
// prep console. windows 95 and its ilk have braindead
// consoles that can't even resize independently of the
// buffer size. use a 25 line buffer for those systems.
OSVERSIONINFO osInfo;
COORD size = { 80, 1000 };
osInfo.dwOSVersionInfoSize = sizeof(osInfo);
if (GetVersionEx(&osInfo) &&
osInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
size.Y = 25;
SetConsoleScreenBufferSize(herr, size);
SetConsoleTextAttribute(herr,
FOREGROUND_RED |
FOREGROUND_GREEN |
FOREGROUND_BLUE);
SetConsoleCtrlHandler(CLogSignalHandler, TRUE);
// reopen stderr to point at console
freopen("con", "w", stderr);
s_hasConsole = true;
}
#endif