Add BPF Workqueues support and example

- Introduced BPF workqueues to enable asynchronous work from BPF programs, allowing deferred processing, non-blocking operations, and sleepable contexts for long-running tasks.
- Added README.md to document the BPF workqueues, including use cases, technical architecture, and code examples.
- Created bpf_experimental.h header file to define necessary BPF workqueue functions and structures.
- Implemented a simple BPF workqueue example (wq_simple) demonstrating the initialization, scheduling, and execution of work in a separate context.
- Developed a userspace test (wq_simple.c) to verify the functionality of the BPF workqueue by triggering a syscall and checking the execution results.
This commit is contained in:
yunwei37
2025-10-04 22:49:09 -07:00
parent ba1a6a472e
commit b88ab2ae0e
11 changed files with 1755 additions and 0 deletions

12
src/features/bpf_iters/.gitignore vendored Normal file
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# Build artifacts
.output/
*.o
*.skel.h
# Generated binaries
task_stack
# Editor files
*.swp
*~
.vscode/

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# SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause)
OUTPUT := .output
CLANG ?= clang
LIBBPF_SRC := $(abspath ../../third_party/libbpf/src)
BPFTOOL_SRC := $(abspath ../../third_party/bpftool/src)
LIBBPF_OBJ := $(abspath $(OUTPUT)/libbpf.a)
BPFTOOL_OUTPUT ?= $(abspath $(OUTPUT)/bpftool)
BPFTOOL ?= $(BPFTOOL_OUTPUT)/bootstrap/bpftool
ARCH ?= $(shell uname -m | sed 's/x86_64/x86/' \
| sed 's/arm.*/arm/' \
| sed 's/aarch64/arm64/' \
| sed 's/ppc64le/powerpc/' \
| sed 's/mips.*/mips/' \
| sed 's/riscv64/riscv/' \
| sed 's/loongarch64/loongarch/')
VMLINUX := ../../third_party/vmlinux/$(ARCH)/vmlinux.h
# Use our own libbpf API headers and Linux UAPI headers distributed with
# libbpf to avoid dependency on system-wide headers, which could be missing or
# outdated
INCLUDES := -I$(OUTPUT) -I../../third_party/libbpf/include/uapi -I$(dir $(VMLINUX)) -I.
CFLAGS := -g -Wall
ALL_LDFLAGS := $(LDFLAGS) $(EXTRA_LDFLAGS)
APPS = task_stack
# Get Clang's default includes on this system. We'll explicitly add these dirs
# to the includes list when compiling with `-target bpf` because otherwise some
# architecture-specific dirs will be "missing" on some architectures/distros -
# headers such as asm/types.h, asm/byteorder.h, asm/socket.h, asm/sockios.h,
# sys/cdefs.h etc. might be missing.
#
# Use '-idirafter': Don't interfere with include mechanics except where the
# build would have failed anyways.
CLANG_BPF_SYS_INCLUDES ?= $(shell $(CLANG) -v -E - </dev/null 2>&1 \
| sed -n '/<...> search starts here:/,/End of search list./{ s| \(/.*\)|-idirafter \1|p }')
ifeq ($(V),1)
Q =
msg =
else
Q = @
msg = @printf ' %-8s %s%s\n' \
"$(1)" \
"$(patsubst $(abspath $(OUTPUT))/%,%,$(2))" \
"$(if $(3), $(3))";
MAKEFLAGS += --no-print-directory
endif
define allow-override
$(if $(or $(findstring environment,$(origin $(1))),\
$(findstring command line,$(origin $(1)))),,\
$(eval $(1) = $(2)))
endef
$(call allow-override,CC,$(CROSS_COMPILE)cc)
$(call allow-override,LD,$(CROSS_COMPILE)ld)
.PHONY: all
all: $(APPS)
.PHONY: clean
clean:
$(call msg,CLEAN)
$(Q)rm -rf $(OUTPUT) $(APPS)
$(OUTPUT) $(OUTPUT)/libbpf $(BPFTOOL_OUTPUT):
$(call msg,MKDIR,$@)
$(Q)mkdir -p $@
# Build libbpf
$(LIBBPF_OBJ): $(wildcard $(LIBBPF_SRC)/*.[ch] $(LIBBPF_SRC)/Makefile) | $(OUTPUT)/libbpf
$(call msg,LIB,$@)
$(Q)$(MAKE) -C $(LIBBPF_SRC) BUILD_STATIC_ONLY=1 \
OBJDIR=$(dir $@)/libbpf DESTDIR=$(dir $@) \
INCLUDEDIR= LIBDIR= UAPIDIR= \
install
# Build bpftool
$(BPFTOOL): | $(BPFTOOL_OUTPUT)
$(call msg,BPFTOOL,$@)
$(Q)$(MAKE) ARCH= CROSS_COMPILE= OUTPUT=$(BPFTOOL_OUTPUT)/ -C $(BPFTOOL_SRC) bootstrap
# Build BPF code
$(OUTPUT)/%.bpf.o: %.bpf.c $(LIBBPF_OBJ) $(wildcard %.h) $(VMLINUX) | $(OUTPUT) $(BPFTOOL)
$(call msg,BPF,$@)
$(Q)$(CLANG) -g -O2 -target bpf -D__TARGET_ARCH_$(ARCH) \
$(INCLUDES) $(CLANG_BPF_SYS_INCLUDES) \
-c $(filter %.c,$^) -o $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
$(Q)$(BPFTOOL) gen object $@ $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
# Generate BPF skeletons
$(OUTPUT)/%.skel.h: $(OUTPUT)/%.bpf.o | $(OUTPUT) $(BPFTOOL)
$(call msg,GEN-SKEL,$@)
$(Q)$(BPFTOOL) gen skeleton $< > $@
# Build user-space code
$(patsubst %,$(OUTPUT)/%.o,$(APPS)): %.o: %.skel.h
$(OUTPUT)/%.o: %.c $(wildcard %.h) | $(OUTPUT)
$(call msg,CC,$@)
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
# Build application binary
$(APPS): %: $(OUTPUT)/%.o $(LIBBPF_OBJ) | $(OUTPUT)
$(call msg,BINARY,$@)
$(Q)$(CC) $(CFLAGS) $^ $(ALL_LDFLAGS) -lelf -lz -o $@
# delete failed targets
.DELETE_ON_ERROR:
# keep intermediate (.skel.h, .bpf.o, etc) targets
.SECONDARY:

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# BPF Iterators Tutorial
## What are BPF Iterators?
BPF iterators allow you to iterate over kernel data structures and export formatted data to userspace via `seq_file`. They're a modern replacement for traditional `/proc` files with **programmable, filterable, in-kernel data processing**.
## Real-World Example: Task Stack Iterator
### The Problem with Traditional Approach
**Traditional method** (using `/proc` or system tools):
```bash
# Show all process stack traces
cat /proc/*/stack
```
**Problems:**
1.**No filtering** - Must read ALL processes, parse in userspace
2.**Fixed format** - Cannot customize output
3.**High overhead** - Context switches, string formatting, massive output
4.**Post-processing** - All filtering/aggregation in userspace
5.**Inflexible** - Want different fields? Modify kernel!
### BPF Iterator Solution
**Our implementation** (`task_stack.bpf.c`):
```bash
# Show only systemd tasks with kernel stack traces
sudo ./task_stack systemd
```
**Benefits:**
1.**In-kernel filtering** - Only selected processes sent to userspace
2.**Custom format** - Choose exactly what fields to show
3.**Low overhead** - Filter before copying to userspace
4.**Programmable** - Add statistics, calculations, aggregations
5.**Dynamic** - Load different filters without kernel changes
### Performance Comparison
| Operation | Traditional `/proc` | BPF Iterator |
|-----------|-------------------|--------------|
| Read all stacks | Parse 1000+ files | Single read() call |
| Filter by name | Userspace loop | In-kernel filter |
| Data transfer | MB of text | KB of relevant data |
| CPU usage | High (parsing) | Low (pre-filtered) |
| Customization | Recompile kernel | Load new BPF program |
## Example Output
```
$ sudo ./task_stack systemd
Filtering for tasks matching: systemd
=== BPF Task Stack Iterator ===
=== Task: systemd (pid=1, tgid=1) ===
Stack depth: 6 frames
[ 0] ep_poll+0x447/0x460
[ 1] do_epoll_wait+0xc3/0xe0
[ 2] __x64_sys_epoll_wait+0x6d/0x110
[ 3] x64_sys_call+0x19b1/0x2310
[ 4] do_syscall_64+0x7e/0x170
[ 5] entry_SYSCALL_64_after_hwframe+0x76/0x7e
=== Summary: 2 task stacks shown ===
```
## How It Works
### 1. BPF Program (`task_stack.bpf.c`)
```c
SEC("iter/task")
int dump_task_stack(struct bpf_iter__task *ctx)
{
struct task_struct *task = ctx->task;
// In-kernel filtering by task name
if (target_comm[0] != '\0' && !match_name(task->comm))
return 0; // Skip this task
// Get kernel stack trace
bpf_get_task_stack(task, entries, MAX_DEPTH * SIZE_OF_ULONG, 0);
// Format and output to seq_file
BPF_SEQ_PRINTF(seq, "Task: %s (pid=%u)\n", task->comm, task->pid);
return 0;
}
```
### 2. Userspace Program (`task_stack.c`)
```c
// Attach iterator
link = bpf_program__attach_iter(skel->progs.dump_task_stack, NULL);
// Create iterator instance
iter_fd = bpf_iter_create(bpf_link__fd(link));
// Read output
while ((len = read(iter_fd, buf, sizeof(buf))) > 0) {
printf("%s", buf);
}
```
## Available Iterator Types
The kernel provides many iterator types:
### System Iterators
- `iter/task` - Iterate all tasks/processes
- `iter/ksym` - Kernel symbols (like `/proc/kallsyms`)
- `iter/bpf_map` - All BPF maps in system
- `iter/bpf_link` - All BPF links
### Network Iterators
- `iter/tcp` - TCP sockets (replaces `/proc/net/tcp`)
- `iter/udp` - UDP sockets
- `iter/unix` - Unix domain sockets
- `iter/netlink` - Netlink sockets
### Map Iterators
- `iter/bpf_map_elem` - Iterate map elements
- `iter/sockmap` - Socket map entries
### Task/Process Iterators
- `iter/task_file` - Task file descriptors (like `/proc/PID/fd`)
- `iter/task_vma` - Task memory mappings (like `/proc/PID/maps`)
## Use Cases
### 1. Performance Monitoring
- Track high-latency network connections
- Monitor stuck processes (long-running syscalls)
- Identify memory-hungry tasks
### 2. Debugging
- Capture stack traces of specific processes
- Dump kernel state for analysis
- Trace system calls in real-time
### 3. Security
- Monitor process creation patterns
- Track network connection attempts
- Audit file access patterns
### 4. Custom `/proc` Replacements
- Create application-specific views
- Filter and aggregate kernel data
- Reduce userspace processing overhead
## Building and Running
```bash
# Build
cd /home/yunwei37/workspace/bpf-developer-tutorial/src/features/bpf_iters
make
# Run - show all tasks
sudo ./task_stack
# Run - filter by task name
sudo ./task_stack systemd
sudo ./task_stack bash
```
## Key Differences: Iterator Types
### Kernel Iterators (`SEC("iter/...")`)
- **Purpose**: Export kernel data to userspace
- **Output**: seq_file (readable via read())
- **Activation**: Attach, create instance, read FD
- **Example**: Task stacks, TCP sockets, kernel symbols
### Open-Coded Iterators (`bpf_for`, `bpf_iter_num`)
- **Purpose**: Loop constructs within BPF programs
- **Output**: Internal program variables
- **Activation**: Execute during program run
- **Example**: Sum numbers, count elements, iterate arrays
## Advantages Over Traditional Approaches
| Feature | Traditional `/proc` | BPF Iterators |
|---------|-------------------|---------------|
| **Filtering** | Userspace only | In-kernel |
| **Performance** | High overhead | Minimal overhead |
| **Customization** | Kernel rebuild | Load BPF program |
| **Format** | Fixed | Fully programmable |
| **Statistics** | Userspace calc | In-kernel aggregation |
| **Security** | No filtering | LSM hooks available |
| **Deployment** | Static | Dynamic (load anytime) |
## Summary
BPF iterators are **game-changing** for system observability:
1. **Performance**: Filter in kernel, only send relevant data
2. **Flexibility**: Load different programs for different views
3. **Power**: Access raw kernel structures with type safety (BTF)
4. **Safety**: Verified by BPF verifier, can't crash kernel
5. **Portability**: CO-RE ensures binary works across kernel versions
They enable creating **custom, high-performance system monitoring tools** without modifying the kernel!

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// SPDX-License-Identifier: GPL-2.0
/* Kernel task stack and file descriptor iterator */
#include <vmlinux.h>
#include <bpf/bpf_helpers.h>
char _license[] SEC("license") = "GPL";
#define MAX_STACK_TRACE_DEPTH 64
unsigned long entries[MAX_STACK_TRACE_DEPTH] = {};
#define SIZE_OF_ULONG (sizeof(unsigned long))
/* Filter: only show stacks for tasks with this name (empty = show all) */
char target_comm[16] = "";
__u32 stacks_shown = 0;
__u32 files_shown = 0;
/* Task stack iterator */
SEC("iter/task")
int dump_task_stack(struct bpf_iter__task *ctx)
{
struct seq_file *seq = ctx->meta->seq;
struct task_struct *task = ctx->task;
long i, retlen;
int match = 1;
if (task == (void *)0) {
/* End of iteration - print summary */
if (stacks_shown > 0) {
BPF_SEQ_PRINTF(seq, "\n=== Summary: %u task stacks shown ===\n",
stacks_shown);
}
return 0;
}
/* Filter by task name if specified */
if (target_comm[0] != '\0') {
match = 0;
for (i = 0; i < 16; i++) {
if (task->comm[i] != target_comm[i])
break;
if (task->comm[i] == '\0') {
match = 1;
break;
}
}
if (!match)
return 0;
}
/* Get kernel stack trace for this task */
retlen = bpf_get_task_stack(task, entries,
MAX_STACK_TRACE_DEPTH * SIZE_OF_ULONG, 0);
if (retlen < 0)
return 0;
stacks_shown++;
/* Print task info and stack trace */
BPF_SEQ_PRINTF(seq, "=== Task: %s (pid=%u, tgid=%u) ===\n",
task->comm, task->pid, task->tgid);
BPF_SEQ_PRINTF(seq, "Stack depth: %u frames\n", retlen / SIZE_OF_ULONG);
for (i = 0; i < MAX_STACK_TRACE_DEPTH; i++) {
if (retlen > i * SIZE_OF_ULONG)
BPF_SEQ_PRINTF(seq, " [%2ld] %pB\n", i, (void *)entries[i]);
}
BPF_SEQ_PRINTF(seq, "\n");
return 0;
}
/* Task file descriptor iterator */
SEC("iter/task_file")
int dump_task_file(struct bpf_iter__task_file *ctx)
{
struct seq_file *seq = ctx->meta->seq;
struct task_struct *task = ctx->task;
struct file *file = ctx->file;
__u32 fd = ctx->fd;
long i;
int match = 1;
if (task == (void *)0 || file == (void *)0) {
if (files_shown > 0 && ctx->meta->seq_num > 0) {
BPF_SEQ_PRINTF(seq, "\n=== Summary: %u file descriptors shown ===\n",
files_shown);
}
return 0;
}
/* Filter by task name if specified */
if (target_comm[0] != '\0') {
match = 0;
for (i = 0; i < 16; i++) {
if (task->comm[i] != target_comm[i])
break;
if (task->comm[i] == '\0') {
match = 1;
break;
}
}
if (!match)
return 0;
}
if (ctx->meta->seq_num == 0) {
BPF_SEQ_PRINTF(seq, "%-16s %8s %8s %6s %s\n",
"COMM", "TGID", "PID", "FD", "FILE_OPS");
}
files_shown++;
BPF_SEQ_PRINTF(seq, "%-16s %8d %8d %6d 0x%lx\n",
task->comm, task->tgid, task->pid, fd,
(long)file->f_op);
return 0;
}

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// SPDX-License-Identifier: GPL-2.0
/* Userspace program for task stack and file iterator */
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <bpf/libbpf.h>
#include <bpf/bpf.h>
#include "task_stack.skel.h"
static int libbpf_print_fn(enum libbpf_print_level level, const char *format, va_list args)
{
return vfprintf(stderr, format, args);
}
static void run_iterator(const char *name, struct bpf_program *prog)
{
struct bpf_link *link;
int iter_fd, len;
char buf[8192];
link = bpf_program__attach_iter(prog, NULL);
if (!link) {
fprintf(stderr, "Failed to attach %s iterator\n", name);
return;
}
iter_fd = bpf_iter_create(bpf_link__fd(link));
if (iter_fd < 0) {
fprintf(stderr, "Failed to create %s iterator: %d\n", name, iter_fd);
bpf_link__destroy(link);
return;
}
while ((len = read(iter_fd, buf, sizeof(buf) - 1)) > 0) {
buf[len] = '\0';
printf("%s", buf);
}
close(iter_fd);
bpf_link__destroy(link);
}
int main(int argc, char **argv)
{
struct task_stack_bpf *skel;
int err;
int show_files = 0;
libbpf_set_print(libbpf_print_fn);
/* Parse arguments */
if (argc > 1 && strcmp(argv[1], "--files") == 0) {
show_files = 1;
argc--;
argv++;
}
/* Open BPF application */
skel = task_stack_bpf__open();
if (!skel) {
fprintf(stderr, "Failed to open BPF skeleton\n");
return 1;
}
/* Configure filter before loading */
if (argc > 1) {
strncpy(skel->bss->target_comm, argv[1], sizeof(skel->bss->target_comm) - 1);
printf("Filtering for tasks matching: %s\n\n", argv[1]);
} else {
printf("Usage: %s [--files] [comm]\n", argv[0]);
printf(" --files Show open file descriptors instead of stacks\n");
printf(" comm Filter by process name\n\n");
}
/* Load BPF program */
err = task_stack_bpf__load(skel);
if (err) {
fprintf(stderr, "Failed to load BPF skeleton\n");
goto cleanup;
}
if (show_files) {
printf("=== BPF Task File Descriptor Iterator ===\n\n");
run_iterator("task_file", skel->progs.dump_task_file);
} else {
printf("=== BPF Task Stack Iterator ===\n\n");
run_iterator("task", skel->progs.dump_task_stack);
}
cleanup:
task_stack_bpf__destroy(skel);
return err;
}

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# Build artifacts
.output/
*.o
*.skel.h
# Generated binaries
wq_simple
# Editor files
*.swp
*~
.vscode/

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# SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause)
OUTPUT := .output
CLANG ?= clang
LIBBPF_SRC := $(abspath ../../third_party/libbpf/src)
BPFTOOL_SRC := $(abspath ../../third_party/bpftool/src)
LIBBPF_OBJ := $(abspath $(OUTPUT)/libbpf.a)
BPFTOOL_OUTPUT ?= $(abspath $(OUTPUT)/bpftool)
BPFTOOL ?= $(BPFTOOL_OUTPUT)/bootstrap/bpftool
ARCH ?= $(shell uname -m | sed 's/x86_64/x86/' \
| sed 's/arm.*/arm/' \
| sed 's/aarch64/arm64/' \
| sed 's/ppc64le/powerpc/' \
| sed 's/mips.*/mips/' \
| sed 's/riscv64/riscv/' \
| sed 's/loongarch64/loongarch/')
VMLINUX := ../../third_party/vmlinux/$(ARCH)/vmlinux.h
# Use our own libbpf API headers and Linux UAPI headers distributed with
# libbpf to avoid dependency on system-wide headers, which could be missing or
# outdated
INCLUDES := -I$(OUTPUT) -I../../third_party/libbpf/include/uapi -I$(dir $(VMLINUX)) -I.
CFLAGS := -g -Wall
ALL_LDFLAGS := $(LDFLAGS) $(EXTRA_LDFLAGS)
APPS = wq_simple
# Get Clang's default includes on this system. We'll explicitly add these dirs
# to the includes list when compiling with `-target bpf` because otherwise some
# architecture-specific dirs will be "missing" on some architectures/distros -
# headers such as asm/types.h, asm/byteorder.h, asm/socket.h, asm/sockios.h,
# sys/cdefs.h etc. might be missing.
#
# Use '-idirafter': Don't interfere with include mechanics except where the
# build would have failed anyways.
CLANG_BPF_SYS_INCLUDES ?= $(shell $(CLANG) -v -E - </dev/null 2>&1 \
| sed -n '/<...> search starts here:/,/End of search list./{ s| \(/.*\)|-idirafter \1|p }')
ifeq ($(V),1)
Q =
msg =
else
Q = @
msg = @printf ' %-8s %s%s\n' \
"$(1)" \
"$(patsubst $(abspath $(OUTPUT))/%,%,$(2))" \
"$(if $(3), $(3))";
MAKEFLAGS += --no-print-directory
endif
define allow-override
$(if $(or $(findstring environment,$(origin $(1))),\
$(findstring command line,$(origin $(1)))),,\
$(eval $(1) = $(2)))
endef
$(call allow-override,CC,$(CROSS_COMPILE)cc)
$(call allow-override,LD,$(CROSS_COMPILE)ld)
.PHONY: all
all: $(APPS)
.PHONY: clean
clean:
$(call msg,CLEAN)
$(Q)rm -rf $(OUTPUT) $(APPS)
$(OUTPUT) $(OUTPUT)/libbpf $(BPFTOOL_OUTPUT):
$(call msg,MKDIR,$@)
$(Q)mkdir -p $@
# Build libbpf
$(LIBBPF_OBJ): $(wildcard $(LIBBPF_SRC)/*.[ch] $(LIBBPF_SRC)/Makefile) | $(OUTPUT)/libbpf
$(call msg,LIB,$@)
$(Q)$(MAKE) -C $(LIBBPF_SRC) BUILD_STATIC_ONLY=1 \
OBJDIR=$(dir $@)/libbpf DESTDIR=$(dir $@) \
INCLUDEDIR= LIBDIR= UAPIDIR= \
install
# Build bpftool
$(BPFTOOL): | $(BPFTOOL_OUTPUT)
$(call msg,BPFTOOL,$@)
$(Q)$(MAKE) ARCH= CROSS_COMPILE= OUTPUT=$(BPFTOOL_OUTPUT)/ -C $(BPFTOOL_SRC) bootstrap
# Build BPF code
$(OUTPUT)/%.bpf.o: %.bpf.c $(LIBBPF_OBJ) $(wildcard %.h) $(VMLINUX) | $(OUTPUT) $(BPFTOOL)
$(call msg,BPF,$@)
$(Q)$(CLANG) -g -O2 -target bpf -D__TARGET_ARCH_$(ARCH) \
$(INCLUDES) $(CLANG_BPF_SYS_INCLUDES) \
-c $(filter %.c,$^) -o $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
$(Q)$(BPFTOOL) gen object $@ $(patsubst %.bpf.o,%.tmp.bpf.o,$@)
# Generate BPF skeletons
$(OUTPUT)/%.skel.h: $(OUTPUT)/%.bpf.o | $(OUTPUT) $(BPFTOOL)
$(call msg,GEN-SKEL,$@)
$(Q)$(BPFTOOL) gen skeleton $< > $@
# Build user-space code
$(patsubst %,$(OUTPUT)/%.o,$(APPS)): %.o: %.skel.h
$(OUTPUT)/%.o: %.c $(wildcard %.h) | $(OUTPUT)
$(call msg,CC,$@)
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
# Build application binary
$(APPS): %: $(OUTPUT)/%.o $(LIBBPF_OBJ) | $(OUTPUT)
$(call msg,BINARY,$@)
$(Q)$(CC) $(CFLAGS) $^ $(ALL_LDFLAGS) -lelf -lz -o $@
# delete failed targets
.DELETE_ON_ERROR:
# keep intermediate (.skel.h, .bpf.o, etc) targets
.SECONDARY:

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# BPF Workqueues Tutorial
## What are BPF Workqueues?
BPF workqueues allow you to schedule **asynchronous work** from BPF programs. This enables:
- Deferred processing
- Non-blocking operations
- Background task execution
- Sleepable context for long-running operations
## The Problem
### Before bpf_wq: Limitations of bpf_timer
**bpf_timer** runs in **softirq context**, which has severe limitations:
- ❌ Cannot sleep
- ❌ Cannot use `kzalloc()` (memory allocation)
- ❌ Cannot wait for device I/O
- ❌ Cannot perform any blocking operations
### Real-World Use Case: HID Device Handling
**Problem**: HID (Human Interface Devices - keyboards, mice, tablets) devices need to:
1. **React to events asynchronously** - Transform input, inject new events
2. **Communicate with hardware** - Re-initialize devices after sleep/wake
3. **Perform device I/O** - Send commands, wait for responses
**These operations require sleepable context!**
## The Solution: bpf_wq
Developed by **Benjamin Tissoires** (Red Hat) in 2024 as part of HID-BPF work.
### Key Quote from Kernel Patches:
> "I need something similar to bpf_timers, but not in soft IRQ context...
> the bpf_timer functionality would prevent me to kzalloc and wait for the device"
### What bpf_wq Provides:
-**Sleepable context** - Can perform blocking operations
-**Memory allocation** - Can use `kzalloc()` safely
-**Device I/O** - Can wait for hardware responses
-**Asynchronous execution** - Deferred work without blocking main path
## Real-World Applications
### 1. HID Device Quirks and Fixes
**Problem**: Many HID devices have firmware bugs or quirks requiring workarounds.
**Before bpf_wq**: Write kernel drivers, recompile kernel
**With bpf_wq**: Load BPF program to fix device behavior dynamically
**Example Use Cases**:
- Transform single key press into macro sequence
- Fix devices that forget to send button release events
- Invert mouse coordinates for broken hardware
- Re-initialize device after wake from sleep
### 2. Network Packet Processing
**Problem**: Rate limiting requires tracking state and cleaning up old entries.
**Before**: Either block packet processing OR leak memory
**With bpf_wq**:
- Fast path: Check limits, drop packets (non-blocking)
- Slow path: Workqueue cleans up stale entries (async)
### 3. Security and Monitoring
**Problem**: Security decisions need to consult external services or databases.
**Before**: All decisions must be instant (no waiting)
**With bpf_wq**:
- Fast path: Apply known rules immediately
- Slow path: Query reputation databases, update policy
### 4. Resource Cleanup
**Problem**: Freeing resources (memory, connections) can be expensive.
**Before**: Block main path during cleanup
**With bpf_wq**: Defer cleanup to background workqueue
## Technical Architecture
### Comparison: bpf_timer vs bpf_wq
| Feature | bpf_timer | bpf_wq |
|---------|-----------|--------|
| **Context** | Softirq (interrupt) | Process (workqueue) |
| **Can sleep?** | ❌ No | ✅ Yes |
| **Memory allocation** | ❌ No | ✅ Yes |
| **Device I/O** | ❌ No | ✅ Yes |
| **Latency** | Very low (μs) | Higher (ms) |
| **Use case** | Time-critical | Sleepable operations |
### When to Use Each
**Use bpf_timer when:**
- You need microsecond-level precision
- Operations are fast and non-blocking
- You're just updating counters or state
**Use bpf_wq when:**
- You need to sleep or wait
- You need memory allocation
- You need device/network I/O
- Cleanup can happen later
## Code Example: Why Workqueue Matters
### ❌ Cannot Do with bpf_timer (softirq):
```c
// This FAILS in bpf_timer callback (softirq context)
static int timer_callback(void *map, int *key, void *value)
{
// ERROR: Cannot allocate in softirq!
struct data *d = kmalloc(sizeof(*d), GFP_KERNEL);
// ERROR: Cannot sleep in softirq!
send_device_command_and_wait(device);
return 0;
}
```
### ✅ Works with bpf_wq (workqueue):
```c
// This WORKS in bpf_wq callback (process context)
static int wq_callback(void *map, int *key, void *value)
{
// OK: Can allocate in process context
struct data *d = kmalloc(sizeof(*d), GFP_KERNEL);
// OK: Can sleep/wait in process context
send_device_command_and_wait(device);
// OK: Can do blocking I/O
write_to_file(log_file, data);
kfree(d);
return 0;
}
```
## Historical Timeline
1. **2022**: Benjamin Tissoires starts HID-BPF work
2. **2023**: Realizes bpf_timer limitations for HID device I/O
3. **Early 2024**: Proposes bpf_wq as "bpf_timer in process context"
4. **April 2024**: bpf_wq merged into kernel (v6.10+)
5. **2024-Present**: Used for HID quirks, rate limiting, async cleanup
## Key Takeaway
**bpf_wq exists because real-world device handling and resource management need sleepable, blocking operations that bpf_timer cannot provide.**
It enables BPF programs to:
- Fix hardware quirks without kernel drivers
- Perform async cleanup without blocking
- Wait for I/O without hanging the system
- Do "slow work" without impacting "fast path"
**Bottom line**: bpf_wq brings true asynchronous, sleepable programming to BPF!
## How It Works
### 1. Workqueue Structure
Embed a `struct bpf_wq` in your map value:
```c
struct elem {
int value;
struct bpf_wq work; // Embedded workqueue
};
struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__type(value, struct elem);
} array SEC(".maps");
```
### 2. Initialize and Schedule
```c
SEC("fentry/do_unlinkat")
int test_workqueue(void *ctx)
{
struct elem *val = bpf_map_lookup_elem(&array, &key);
struct bpf_wq *wq = &val->work;
// Initialize workqueue
bpf_wq_init(wq, &array, 0);
// Set callback function
bpf_wq_set_callback(wq, callback_fn, 0);
// Schedule async execution
bpf_wq_start(wq, 0);
return 0;
}
```
### 3. Callback Execution
```c
static int callback_fn(void *map, int *key, void *value)
{
struct elem *val = value;
// This runs asynchronously in workqueue context
val->value = 42;
return 0;
}
```
## Examples
### 1. Simple Workqueue Test (`wq_simple`)
Basic demonstration:
- Workqueue initialization on syscall entry
- Async callback execution
- Verification of both sync and async paths
```bash
$ sudo ./wq_simple
BPF workqueue program attached. Triggering unlink syscall...
Results:
main_executed = 1 (expected: 1)
wq_executed = 1 (expected: 1)
✓ Test PASSED!
```
### 2. Real-World: Rate Limiter with Async Cleanup (`rate_limiter`)
**Production-ready example** showing practical workqueue usage:
**Problem**:
- Track packet rates per source IP
- Drop packets exceeding 100 pps
- Clean up stale entries without blocking packet processing
**Solution with Workqueues**:
- **Fast path**: Check/update rate limits, drop if needed
- **Slow path (async)**: Workqueue removes entries older than 10 seconds
- **Zero blocking**: Cleanup runs in background
```bash
$ sudo ./rate_limiter eth0
=== BPF Rate Limiter with Workqueue Cleanup ===
Interface: eth0 (ifindex=2)
Rate limit: 100 packets/sec per IP
Cleanup: Async workqueue removes stale entries (>10s old)
Press Ctrl+C to stop...
Time Total Pkts Dropped Active IPs Cleanups
-----------------------------------------------------------------------
1234 45123 1234 150 12
1235 46789 1456 152 15
...
```
**Key Features**:
1. **In-kernel rate limiting** - No userspace involvement for packet decisions
2. **Per-IP tracking** - Hash map stores state for each source IP
3. **Async cleanup** - Workqueue prevents memory leaks without blocking packets
4. **Real-time stats** - Monitor performance and efficiency
## Use Cases
### 1. Rate Limiting
Schedule delayed actions to enforce rate limits:
```c
// Defer packet drop decision
bpf_wq_start(wq, 0); // Execute in background
```
### 2. Batch Processing
Accumulate events and process in batches:
```c
// Collect events in map
// Workqueue processes batch periodically
```
### 3. Heavy Computations
Offload expensive operations:
```c
// Main path: fast, non-blocking
// Workqueue: slow processing (parsing, crypto)
```
### 4. Cleanup Tasks
Defer resource cleanup:
```c
// Free memory, close connections in background
```
## Building and Running
```bash
# Build
cd /home/yunwei37/workspace/bpf-developer-tutorial/src/features/bpf_wq
make
# Run simple test
sudo ./wq_simple
# Run rate limiter (requires network interface)
sudo ./rate_limiter lo # Use loopback for testing
sudo ./rate_limiter eth0 # Use real interface
# Generate test traffic
ping -f localhost # Flood ping to trigger rate limiting
```
## Key APIs
| Function | Purpose |
|----------|---------|
| `bpf_wq_init(wq, map, flags)` | Initialize workqueue |
| `bpf_wq_set_callback(wq, fn, flags)` | Set callback function |
| `bpf_wq_start(wq, flags)` | Schedule async execution |
## Requirements
- Linux kernel 6.6+ (workqueue support)
- Root/sudo access
- libbpf, clang, bpftool
## Files
```
bpf_wq/
├── wq_simple.bpf.c # BPF workqueue program
├── wq_simple.c # Userspace loader
├── bpf_experimental.h # Workqueue helper definitions
├── Makefile # Build system
├── README.md # This file
└── .gitignore # Ignore build artifacts
```
## Advantages Over Alternatives
| Approach | Blocking | Context Switches | Complexity |
|----------|----------|-----------------|------------|
| **Synchronous** | Yes | No | Low |
| **Userspace notification** | No | Yes (many) | High |
| **BPF workqueue** | No | Minimal | Medium |
BPF workqueues provide the best balance of performance and flexibility for async operations!
## Summary
BPF workqueues enable **true asynchronous programming** in BPF:
- ✅ Non-blocking main path
- ✅ Deferred execution
- ✅ Sleepable context support
- ✅ Minimal overhead
- ✅ Type-safe callbacks
Perfect for scenarios where you need to do work later without blocking the fast path!

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#ifndef __BPF_EXPERIMENTAL__
#define __BPF_EXPERIMENTAL__
#include <vmlinux.h>
#include <bpf/bpf_tracing.h>
#include <bpf/bpf_helpers.h>
#include <bpf/bpf_core_read.h>
#define __contains(name, node) __attribute__((btf_decl_tag("contains:" #name ":" #node)))
/* Description
* Allocates an object of the type represented by 'local_type_id' in
* program BTF. User may use the bpf_core_type_id_local macro to pass the
* type ID of a struct in program BTF.
*
* The 'local_type_id' parameter must be a known constant.
* The 'meta' parameter is rewritten by the verifier, no need for BPF
* program to set it.
* Returns
* A pointer to an object of the type corresponding to the passed in
* 'local_type_id', or NULL on failure.
*/
extern void *bpf_obj_new_impl(__u64 local_type_id, void *meta) __ksym;
/* Convenience macro to wrap over bpf_obj_new_impl */
#define bpf_obj_new(type) ((type *)bpf_obj_new_impl(bpf_core_type_id_local(type), NULL))
/* Description
* Free an allocated object. All fields of the object that require
* destruction will be destructed before the storage is freed.
*
* The 'meta' parameter is rewritten by the verifier, no need for BPF
* program to set it.
* Returns
* Void.
*/
extern void bpf_obj_drop_impl(void *kptr, void *meta) __ksym;
/* Convenience macro to wrap over bpf_obj_drop_impl */
#define bpf_obj_drop(kptr) bpf_obj_drop_impl(kptr, NULL)
/* Description
* Increment the refcount on a refcounted local kptr, turning the
* non-owning reference input into an owning reference in the process.
*
* The 'meta' parameter is rewritten by the verifier, no need for BPF
* program to set it.
* Returns
* An owning reference to the object pointed to by 'kptr'
*/
extern void *bpf_refcount_acquire_impl(void *kptr, void *meta) __ksym;
/* Convenience macro to wrap over bpf_refcount_acquire_impl */
#define bpf_refcount_acquire(kptr) bpf_refcount_acquire_impl(kptr, NULL)
/* Description
* Add a new entry to the beginning of the BPF linked list.
*
* The 'meta' and 'off' parameters are rewritten by the verifier, no need
* for BPF programs to set them
* Returns
* 0 if the node was successfully added
* -EINVAL if the node wasn't added because it's already in a list
*/
extern int bpf_list_push_front_impl(struct bpf_list_head *head,
struct bpf_list_node *node,
void *meta, __u64 off) __ksym;
/* Convenience macro to wrap over bpf_list_push_front_impl */
#define bpf_list_push_front(head, node) bpf_list_push_front_impl(head, node, NULL, 0)
/* Description
* Add a new entry to the end of the BPF linked list.
*
* The 'meta' and 'off' parameters are rewritten by the verifier, no need
* for BPF programs to set them
* Returns
* 0 if the node was successfully added
* -EINVAL if the node wasn't added because it's already in a list
*/
extern int bpf_list_push_back_impl(struct bpf_list_head *head,
struct bpf_list_node *node,
void *meta, __u64 off) __ksym;
/* Convenience macro to wrap over bpf_list_push_back_impl */
#define bpf_list_push_back(head, node) bpf_list_push_back_impl(head, node, NULL, 0)
/* Description
* Remove the entry at the beginning of the BPF linked list.
* Returns
* Pointer to bpf_list_node of deleted entry, or NULL if list is empty.
*/
extern struct bpf_list_node *bpf_list_pop_front(struct bpf_list_head *head) __ksym;
/* Description
* Remove the entry at the end of the BPF linked list.
* Returns
* Pointer to bpf_list_node of deleted entry, or NULL if list is empty.
*/
extern struct bpf_list_node *bpf_list_pop_back(struct bpf_list_head *head) __ksym;
/* Description
* Remove 'node' from rbtree with root 'root'
* Returns
* Pointer to the removed node, or NULL if 'root' didn't contain 'node'
*/
extern struct bpf_rb_node *bpf_rbtree_remove(struct bpf_rb_root *root,
struct bpf_rb_node *node) __ksym;
/* Description
* Add 'node' to rbtree with root 'root' using comparator 'less'
*
* The 'meta' and 'off' parameters are rewritten by the verifier, no need
* for BPF programs to set them
* Returns
* 0 if the node was successfully added
* -EINVAL if the node wasn't added because it's already in a tree
*/
extern int bpf_rbtree_add_impl(struct bpf_rb_root *root, struct bpf_rb_node *node,
bool (less)(struct bpf_rb_node *a, const struct bpf_rb_node *b),
void *meta, __u64 off) __ksym;
/* Convenience macro to wrap over bpf_rbtree_add_impl */
#define bpf_rbtree_add(head, node, less) bpf_rbtree_add_impl(head, node, less, NULL, 0)
/* Description
* Return the first (leftmost) node in input tree
* Returns
* Pointer to the node, which is _not_ removed from the tree. If the tree
* contains no nodes, returns NULL.
*/
extern struct bpf_rb_node *bpf_rbtree_first(struct bpf_rb_root *root) __ksym;
/* Description
* Allocates a percpu object of the type represented by 'local_type_id' in
* program BTF. User may use the bpf_core_type_id_local macro to pass the
* type ID of a struct in program BTF.
*
* The 'local_type_id' parameter must be a known constant.
* The 'meta' parameter is rewritten by the verifier, no need for BPF
* program to set it.
* Returns
* A pointer to a percpu object of the type corresponding to the passed in
* 'local_type_id', or NULL on failure.
*/
extern void *bpf_percpu_obj_new_impl(__u64 local_type_id, void *meta) __ksym;
/* Convenience macro to wrap over bpf_percpu_obj_new_impl */
#define bpf_percpu_obj_new(type) ((type __percpu_kptr *)bpf_percpu_obj_new_impl(bpf_core_type_id_local(type), NULL))
/* Description
* Free an allocated percpu object. All fields of the object that require
* destruction will be destructed before the storage is freed.
*
* The 'meta' parameter is rewritten by the verifier, no need for BPF
* program to set it.
* Returns
* Void.
*/
extern void bpf_percpu_obj_drop_impl(void *kptr, void *meta) __ksym;
struct bpf_iter_task_vma;
extern int bpf_iter_task_vma_new(struct bpf_iter_task_vma *it,
struct task_struct *task,
__u64 addr) __ksym;
extern struct vm_area_struct *bpf_iter_task_vma_next(struct bpf_iter_task_vma *it) __ksym;
extern void bpf_iter_task_vma_destroy(struct bpf_iter_task_vma *it) __ksym;
/* Convenience macro to wrap over bpf_obj_drop_impl */
#define bpf_percpu_obj_drop(kptr) bpf_percpu_obj_drop_impl(kptr, NULL)
/* Description
* Throw a BPF exception from the program, immediately terminating its
* execution and unwinding the stack. The supplied 'cookie' parameter
* will be the return value of the program when an exception is thrown,
* and the default exception callback is used. Otherwise, if an exception
* callback is set using the '__exception_cb(callback)' declaration tag
* on the main program, the 'cookie' parameter will be the callback's only
* input argument.
*
* Thus, in case of default exception callback, 'cookie' is subjected to
* constraints on the program's return value (as with R0 on exit).
* Otherwise, the return value of the marked exception callback will be
* subjected to the same checks.
*
* Note that throwing an exception with lingering resources (locks,
* references, etc.) will lead to a verification error.
*
* Note that callbacks *cannot* call this helper.
* Returns
* Never.
* Throws
* An exception with the specified 'cookie' value.
*/
extern void bpf_throw(u64 cookie) __ksym;
/* Description
* Acquire a reference on the exe_file member field belonging to the
* mm_struct that is nested within the supplied task_struct. The supplied
* task_struct must be trusted/referenced.
* Returns
* A referenced file pointer pointing to the exe_file member field of the
* mm_struct nested in the supplied task_struct, or NULL.
*/
extern struct file *bpf_get_task_exe_file(struct task_struct *task) __ksym;
/* Description
* Release a reference on the supplied file. The supplied file must be
* acquired.
*/
extern void bpf_put_file(struct file *file) __ksym;
/* Description
* Resolve a pathname for the supplied path and store it in the supplied
* buffer. The supplied path must be trusted/referenced.
* Returns
* A positive integer corresponding to the length of the resolved pathname,
* including the NULL termination character, stored in the supplied
* buffer. On error, a negative integer is returned.
*/
extern int bpf_path_d_path(struct path *path, char *buf, size_t buf__sz) __ksym;
/* This macro must be used to mark the exception callback corresponding to the
* main program. For example:
*
* int exception_cb(u64 cookie) {
* return cookie;
* }
*
* SEC("tc")
* __exception_cb(exception_cb)
* int main_prog(struct __sk_buff *ctx) {
* ...
* return TC_ACT_OK;
* }
*
* Here, exception callback for the main program will be 'exception_cb'. Note
* that this attribute can only be used once, and multiple exception callbacks
* specified for the main program will lead to verification error.
*/
#define __exception_cb(name) __attribute__((btf_decl_tag("exception_callback:" #name)))
#define __bpf_assert_signed(x) _Generic((x), \
unsigned long: 0, \
unsigned long long: 0, \
signed long: 1, \
signed long long: 1 \
)
#define __bpf_assert_check(LHS, op, RHS) \
_Static_assert(sizeof(&(LHS)), "1st argument must be an lvalue expression"); \
_Static_assert(sizeof(LHS) == 8, "Only 8-byte integers are supported\n"); \
_Static_assert(__builtin_constant_p(__bpf_assert_signed(LHS)), "internal static assert"); \
_Static_assert(__builtin_constant_p((RHS)), "2nd argument must be a constant expression")
#define __bpf_assert(LHS, op, cons, RHS, VAL) \
({ \
(void)bpf_throw; \
asm volatile ("if %[lhs] " op " %[rhs] goto +2; r1 = %[value]; call bpf_throw" \
: : [lhs] "r"(LHS), [rhs] cons(RHS), [value] "ri"(VAL) : ); \
})
#define __bpf_assert_op_sign(LHS, op, cons, RHS, VAL, supp_sign) \
({ \
__bpf_assert_check(LHS, op, RHS); \
if (__bpf_assert_signed(LHS) && !(supp_sign)) \
__bpf_assert(LHS, "s" #op, cons, RHS, VAL); \
else \
__bpf_assert(LHS, #op, cons, RHS, VAL); \
})
#define __bpf_assert_op(LHS, op, RHS, VAL, supp_sign) \
({ \
if (sizeof(typeof(RHS)) == 8) { \
const typeof(RHS) rhs_var = (RHS); \
__bpf_assert_op_sign(LHS, op, "r", rhs_var, VAL, supp_sign); \
} else { \
__bpf_assert_op_sign(LHS, op, "i", RHS, VAL, supp_sign); \
} \
})
#define __cmp_cannot_be_signed(x) \
__builtin_strcmp(#x, "==") == 0 || __builtin_strcmp(#x, "!=") == 0 || \
__builtin_strcmp(#x, "&") == 0
#define __is_signed_type(type) (((type)(-1)) < (type)1)
#define __bpf_cmp(LHS, OP, PRED, RHS, DEFAULT) \
({ \
__label__ l_true; \
bool ret = DEFAULT; \
asm volatile goto("if %[lhs] " OP " %[rhs] goto %l[l_true]" \
:: [lhs] "r"((short)LHS), [rhs] PRED (RHS) :: l_true); \
ret = !DEFAULT; \
l_true: \
ret; \
})
/* C type conversions coupled with comparison operator are tricky.
* Make sure BPF program is compiled with -Wsign-compare then
* __lhs OP __rhs below will catch the mistake.
* Be aware that we check only __lhs to figure out the sign of compare.
*/
#define _bpf_cmp(LHS, OP, RHS, UNLIKELY) \
({ \
typeof(LHS) __lhs = (LHS); \
typeof(RHS) __rhs = (RHS); \
bool ret; \
_Static_assert(sizeof(&(LHS)), "1st argument must be an lvalue expression"); \
(void)(__lhs OP __rhs); \
if (__cmp_cannot_be_signed(OP) || !__is_signed_type(typeof(__lhs))) { \
if (sizeof(__rhs) == 8) \
/* "i" will truncate 64-bit constant into s32, \
* so we have to use extra register via "r". \
*/ \
ret = __bpf_cmp(__lhs, #OP, "r", __rhs, UNLIKELY); \
else \
ret = __bpf_cmp(__lhs, #OP, "ri", __rhs, UNLIKELY); \
} else { \
if (sizeof(__rhs) == 8) \
ret = __bpf_cmp(__lhs, "s"#OP, "r", __rhs, UNLIKELY); \
else \
ret = __bpf_cmp(__lhs, "s"#OP, "ri", __rhs, UNLIKELY); \
} \
ret; \
})
#ifndef bpf_cmp_unlikely
#define bpf_cmp_unlikely(LHS, OP, RHS) _bpf_cmp(LHS, OP, RHS, true)
#endif
#ifndef bpf_cmp_likely
#define bpf_cmp_likely(LHS, OP, RHS) \
({ \
bool ret = 0; \
if (__builtin_strcmp(#OP, "==") == 0) \
ret = _bpf_cmp(LHS, !=, RHS, false); \
else if (__builtin_strcmp(#OP, "!=") == 0) \
ret = _bpf_cmp(LHS, ==, RHS, false); \
else if (__builtin_strcmp(#OP, "<=") == 0) \
ret = _bpf_cmp(LHS, >, RHS, false); \
else if (__builtin_strcmp(#OP, "<") == 0) \
ret = _bpf_cmp(LHS, >=, RHS, false); \
else if (__builtin_strcmp(#OP, ">") == 0) \
ret = _bpf_cmp(LHS, <=, RHS, false); \
else if (__builtin_strcmp(#OP, ">=") == 0) \
ret = _bpf_cmp(LHS, <, RHS, false); \
else \
asm volatile("r0 " #OP " invalid compare"); \
ret; \
})
#endif
/*
* Note that cond_break can only be portably used in the body of a breakable
* construct, whereas can_loop can be used anywhere.
*/
#ifdef __BPF_FEATURE_MAY_GOTO
#define can_loop \
({ __label__ l_break, l_continue; \
bool ret = true; \
asm volatile goto("may_goto %l[l_break]" \
:::: l_break); \
goto l_continue; \
l_break: ret = false; \
l_continue:; \
ret; \
})
#define cond_break \
({ __label__ l_break, l_continue; \
asm volatile goto("may_goto %l[l_break]" \
:::: l_break); \
goto l_continue; \
l_break: break; \
l_continue:; \
})
#else
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define can_loop \
({ __label__ l_break, l_continue; \
bool ret = true; \
asm volatile goto("1:.byte 0xe5; \
.byte 0; \
.long ((%l[l_break] - 1b - 8) / 8) & 0xffff; \
.short 0" \
:::: l_break); \
goto l_continue; \
l_break: ret = false; \
l_continue:; \
ret; \
})
#define cond_break \
({ __label__ l_break, l_continue; \
asm volatile goto("1:.byte 0xe5; \
.byte 0; \
.long ((%l[l_break] - 1b - 8) / 8) & 0xffff; \
.short 0" \
:::: l_break); \
goto l_continue; \
l_break: break; \
l_continue:; \
})
#else
#define can_loop \
({ __label__ l_break, l_continue; \
bool ret = true; \
asm volatile goto("1:.byte 0xe5; \
.byte 0; \
.long (((%l[l_break] - 1b - 8) / 8) & 0xffff) << 16; \
.short 0" \
:::: l_break); \
goto l_continue; \
l_break: ret = false; \
l_continue:; \
ret; \
})
#define cond_break \
({ __label__ l_break, l_continue; \
asm volatile goto("1:.byte 0xe5; \
.byte 0; \
.long (((%l[l_break] - 1b - 8) / 8) & 0xffff) << 16; \
.short 0" \
:::: l_break); \
goto l_continue; \
l_break: break; \
l_continue:; \
})
#endif
#endif
#ifndef bpf_nop_mov
#define bpf_nop_mov(var) \
asm volatile("%[reg]=%[reg]"::[reg]"r"((short)var))
#endif
/* emit instruction:
* rX = rX .off = BPF_ADDR_SPACE_CAST .imm32 = (dst_as << 16) | src_as
*/
#ifndef bpf_addr_space_cast
#define bpf_addr_space_cast(var, dst_as, src_as)\
asm volatile(".byte 0xBF; \
.ifc %[reg], r0; \
.byte 0x00; \
.endif; \
.ifc %[reg], r1; \
.byte 0x11; \
.endif; \
.ifc %[reg], r2; \
.byte 0x22; \
.endif; \
.ifc %[reg], r3; \
.byte 0x33; \
.endif; \
.ifc %[reg], r4; \
.byte 0x44; \
.endif; \
.ifc %[reg], r5; \
.byte 0x55; \
.endif; \
.ifc %[reg], r6; \
.byte 0x66; \
.endif; \
.ifc %[reg], r7; \
.byte 0x77; \
.endif; \
.ifc %[reg], r8; \
.byte 0x88; \
.endif; \
.ifc %[reg], r9; \
.byte 0x99; \
.endif; \
.short %[off]; \
.long %[as]" \
: [reg]"+r"(var) \
: [off]"i"(BPF_ADDR_SPACE_CAST) \
, [as]"i"((dst_as << 16) | src_as));
#endif
void bpf_preempt_disable(void) __weak __ksym;
void bpf_preempt_enable(void) __weak __ksym;
typedef struct {
} __bpf_preempt_t;
static inline __bpf_preempt_t __bpf_preempt_constructor(void)
{
__bpf_preempt_t ret = {};
bpf_preempt_disable();
return ret;
}
static inline void __bpf_preempt_destructor(__bpf_preempt_t *t)
{
bpf_preempt_enable();
}
#define bpf_guard_preempt() \
__bpf_preempt_t ___bpf_apply(preempt, __COUNTER__) \
__attribute__((__unused__, __cleanup__(__bpf_preempt_destructor))) = \
__bpf_preempt_constructor()
/* Description
* Assert that a conditional expression is true.
* Returns
* Void.
* Throws
* An exception with the value zero when the assertion fails.
*/
#define bpf_assert(cond) if (!(cond)) bpf_throw(0);
/* Description
* Assert that a conditional expression is true.
* Returns
* Void.
* Throws
* An exception with the specified value when the assertion fails.
*/
#define bpf_assert_with(cond, value) if (!(cond)) bpf_throw(value);
/* Description
* Assert that LHS is in the range [BEG, END] (inclusive of both). This
* statement updates the known bounds of LHS during verification. Note
* that both BEG and END must be constant values, and must fit within the
* data type of LHS.
* Returns
* Void.
* Throws
* An exception with the value zero when the assertion fails.
*/
#define bpf_assert_range(LHS, BEG, END) \
({ \
_Static_assert(BEG <= END, "BEG must be <= END"); \
barrier_var(LHS); \
__bpf_assert_op(LHS, >=, BEG, 0, false); \
__bpf_assert_op(LHS, <=, END, 0, false); \
})
/* Description
* Assert that LHS is in the range [BEG, END] (inclusive of both). This
* statement updates the known bounds of LHS during verification. Note
* that both BEG and END must be constant values, and must fit within the
* data type of LHS.
* Returns
* Void.
* Throws
* An exception with the specified value when the assertion fails.
*/
#define bpf_assert_range_with(LHS, BEG, END, value) \
({ \
_Static_assert(BEG <= END, "BEG must be <= END"); \
barrier_var(LHS); \
__bpf_assert_op(LHS, >=, BEG, value, false); \
__bpf_assert_op(LHS, <=, END, value, false); \
})
struct bpf_iter_css_task;
struct cgroup_subsys_state;
extern int bpf_iter_css_task_new(struct bpf_iter_css_task *it,
struct cgroup_subsys_state *css, unsigned int flags) __weak __ksym;
extern struct task_struct *bpf_iter_css_task_next(struct bpf_iter_css_task *it) __weak __ksym;
extern void bpf_iter_css_task_destroy(struct bpf_iter_css_task *it) __weak __ksym;
struct bpf_iter_task;
extern int bpf_iter_task_new(struct bpf_iter_task *it,
struct task_struct *task, unsigned int flags) __weak __ksym;
extern struct task_struct *bpf_iter_task_next(struct bpf_iter_task *it) __weak __ksym;
extern void bpf_iter_task_destroy(struct bpf_iter_task *it) __weak __ksym;
struct bpf_iter_css;
extern int bpf_iter_css_new(struct bpf_iter_css *it,
struct cgroup_subsys_state *start, unsigned int flags) __weak __ksym;
extern struct cgroup_subsys_state *bpf_iter_css_next(struct bpf_iter_css *it) __weak __ksym;
extern void bpf_iter_css_destroy(struct bpf_iter_css *it) __weak __ksym;
extern int bpf_wq_init(struct bpf_wq *wq, void *p__map, unsigned int flags) __weak __ksym;
extern int bpf_wq_start(struct bpf_wq *wq, unsigned int flags) __weak __ksym;
extern int bpf_wq_set_callback_impl(struct bpf_wq *wq,
int (callback_fn)(void *map, int *key, void *value),
unsigned int flags__k, void *aux__ign) __ksym;
#define bpf_wq_set_callback(timer, cb, flags) \
bpf_wq_set_callback_impl(timer, cb, flags, NULL)
struct bpf_iter_kmem_cache;
extern int bpf_iter_kmem_cache_new(struct bpf_iter_kmem_cache *it) __weak __ksym;
extern struct kmem_cache *bpf_iter_kmem_cache_next(struct bpf_iter_kmem_cache *it) __weak __ksym;
extern void bpf_iter_kmem_cache_destroy(struct bpf_iter_kmem_cache *it) __weak __ksym;
#endif

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@@ -0,0 +1,69 @@
// SPDX-License-Identifier: GPL-2.0
/* Simple BPF workqueue example */
#include <vmlinux.h>
#include <bpf/bpf_helpers.h>
#include "bpf_experimental.h"
char LICENSE[] SEC("license") = "GPL";
/* Element with embedded workqueue */
struct elem {
int value;
struct bpf_wq work;
};
/* Array to store our element */
struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__uint(max_entries, 1);
__type(key, int);
__type(value, struct elem);
} array SEC(".maps");
/* Result variables */
__u32 wq_executed = 0;
__u32 main_executed = 0;
/* Workqueue callback - runs asynchronously in workqueue context */
static int wq_callback(void *map, int *key, void *value)
{
struct elem *val = value;
/* This runs later in workqueue context */
wq_executed = 1;
val->value = 42; /* Modify the value asynchronously */
return 0;
}
/* Main program - schedules work */
SEC("fentry/do_unlinkat")
int test_workqueue(void *ctx)
{
struct elem init = {.value = 0}, *val;
struct bpf_wq *wq;
int key = 0;
main_executed = 1;
/* Initialize element in map */
bpf_map_update_elem(&array, &key, &init, 0);
/* Get element from map */
val = bpf_map_lookup_elem(&array, &key);
if (!val)
return 0;
/* Initialize workqueue */
wq = &val->work;
if (bpf_wq_init(wq, &array, 0) != 0)
return 0;
/* Set callback function */
if (bpf_wq_set_callback(wq, wq_callback, 0))
return 0;
/* Schedule work to run asynchronously */
if (bpf_wq_start(wq, 0))
return 0;
return 0;
}

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@@ -0,0 +1,63 @@
// SPDX-License-Identifier: GPL-2.0
/* Userspace test for BPF workqueue */
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/resource.h>
#include <bpf/libbpf.h>
#include "wq_simple.skel.h"
static int libbpf_print_fn(enum libbpf_print_level level, const char *format, va_list args)
{
return vfprintf(stderr, format, args);
}
int main(int argc, char **argv)
{
struct wq_simple_bpf *skel;
int err, fd;
libbpf_set_print(libbpf_print_fn);
/* Open and load BPF application */
skel = wq_simple_bpf__open_and_load();
if (!skel) {
fprintf(stderr, "Failed to open and load BPF skeleton\n");
return 1;
}
/* Attach tracepoint handler */
err = wq_simple_bpf__attach(skel);
if (err) {
fprintf(stderr, "Failed to attach BPF skeleton\n");
goto cleanup;
}
printf("BPF workqueue program attached. Triggering unlink syscall...\n");
/* Create a temporary file to trigger do_unlinkat */
fd = open("/tmp/wq_test_file", O_CREAT | O_WRONLY, 0644);
if (fd >= 0) {
close(fd);
unlink("/tmp/wq_test_file");
}
/* Give workqueue time to execute */
sleep(1);
/* Check results */
printf("\nResults:\n");
printf(" main_executed = %u (expected: 1)\n", skel->bss->main_executed);
printf(" wq_executed = %u (expected: 1)\n", skel->bss->wq_executed);
if (skel->bss->main_executed == 1 && skel->bss->wq_executed == 1) {
printf("\n✓ Test PASSED!\n");
} else {
printf("\n✗ Test FAILED!\n");
err = 1;
}
cleanup:
wq_simple_bpf__destroy(skel);
return err;
}